Poll
Question:
Should the module be made public?
Option 1: Yes. Allow people to try it out.
votes: 6
Option 2: No. I am worried people will use it against me.
votes: 11
Option 3: Yes. Make it closed source and implement a command that activates the feature and notifies others (similar to /arrows).
votes: 9
Option 4: Yes. Just make it not display random mine fuses even when they are triggered.
votes: 3
I made a module that shows mine fuses in-game just like in replays. Should the module be made public? It provides a potential advantage in schemes with random mines enabled. The fuse for random mines are shown once the mine is triggered.
Only 1 of 31 official league schemes uses random mines. That's aerial. The module would be open source like my last module.
As for me it should be made as /Arrows command, i.e. with a notification in the chat . But then - no opensource, coz anyone can edit it and use w/o informing others. CrateFinder and this module have similar assistance effect and therefore should work similarly - with a chat message.
Quote from: XanKriegor on November 30, 2017, 04:47 PM
As for me it should be made as /Arrows command, i.e. with a notification in the chat . But then - no opensource, coz anyone can edit it and use w/o informing others. CrateFinder and this module have similar assistance effect and therefore should work similarly - with a chat message.
Added your suggestion to the poll.
This is cheating software Jengu. I will delete it if I see you post it here, and I'll give you a warning as bonus ;D
I wasn't sure about this before, cos naab, but yes, it has been established as 100% cheat, so it's 0-tolerance from now. :-[
I think you should release it for fun purposes
most players here use such cheats for years lol
I once set myself a fake nick of Br4yn, and wrote on his behalf to his clanmate: "a new update for worms came out, do you already have a cheatpack for it?" and he actually sent me a wkcheatpacket.dll xD then I googled, and it turned out the cheatpack has long been in the public domain
Quote from: Jengu on November 30, 2017, 04:38 PM
I made a module that shows mine fuses in-game just like in replays. Should the module be made public? It provides a potential advantage in schemes with random mines enabled. The fuse for random mines are shown once the mine is triggered.
Only 1 of 31 official league schemes uses random mines. That's aerial. The module would be open source like my last module.
I play offline all the time so it'd be great to have it
Quote from: XanKriegor on November 30, 2017, 04:47 PM
As for me it should be made as /Arrows command, i.e. with a notification in the chat . But then - no opensource, coz anyone can edit it and use w/o informing others. CrateFinder and this module have similar assistance effect and therefore should work similarly - with a chat message.
iirc its possible to enter that command in offline game first and then it will still work in all further online games
Anyway, assuming all your opponents use this module AND using this module by oneself solves all problems.
Quote from: Korydex on December 01, 2017, 11:21 AM
iirc its possible to enter that command in offline game first and then it will still work in all further online games
That's no longer possible, fixed ages ago.
Yes, but make it tell people about itself.
Quote from: GeneralEcchi on December 01, 2017, 10:07 AM
I play offline all the time
(http://media.giphy.com/media/3o7TKy3KWDYOA7OUSI/giphy.gif)
competitive schemes really dont have random mines, so i dont know why people are concerned with cheating
If the fuse for random mines is only shown after it's been triggered, I don't see much of an advantage to be had (I might be missing something).
I agreed with HHC when he said wkWater should be made an official feature.
I would say the same for this too.
It could help when timing a jp mine knock in aerial after you collected a double turn time crate. Cant think of anything else useful with this module
It can give you some edge tho. If it gets allowed,what's next? Retreat time counter? Why make it easier? I say - don't touch if it works!
First module to remove wave is great and it should be implemented as an option ingame.
still lots of fenocchi here around, apart from a couple of beloved :-*
Quote from: ANO on December 06, 2017, 09:52 PM
still lots of fenocchi here around, apart from a couple of beloved :-*
Anooooooo
Quote from: GeneralEcchi on December 07, 2017, 08:05 AM
OMAE WA
OMAE WA MOU SHINDEIRU (https://www.youtube.com/watch?v=YSgpU70MZno)
https://www.youtube.com/watch?v=Vt0bzgNTccw
Quote from: ANO on December 06, 2017, 09:52 PM
still lots of fenocchi here around, apart from a couple of beloved :-*
fenocchi sounds like something i would order at my fav italian restaurant