The Ultimate Site of Worms Armageddon

Worms: Armageddon => General discussion => Topic started by: Y2JID on September 12, 2016, 05:39 PM

Title: IDEA FOR TUS CLAN
Post by: Y2JID on September 12, 2016, 05:39 PM
any1 think it would be better if clans had a limit of 6 members = more clans more games makes it harder thoughts any1
Title: Re: IDEA FOR TUS CLAN
Post by: spleen17 on September 12, 2016, 05:45 PM
Yes I like this idea.
Title: Re: IDEA FOR TUS CLAN
Post by: Triad on September 12, 2016, 06:10 PM
It would be pain in the ass for me to split clan to four division. But idea is not bad, so let me give a counter offer.

Remove clanners and put a new system called League Squads or something. To summarize the system:
> Each squad will have 5-7 members, a number will set based on poll or stuff.
> Each squad has 1 season lifetime. A new squad has to be formed each season.
> Let's say each squad has 6 players, next season max 3 players can be same squad again. Like Squad Z has members: A, B, C, D, E, F. Next season maximum 3 of these guy can be same squad again. This will encourage people to team up with different people and prevent OP people to dominate every season.
> Maybe something like you cannot quit squad after first 2 weeks of league and join another. Just be loyal for god damn 60 days(+PO if your clan goes for it)
> Clans and squad are separate groups.

Just a thought.
Title: Re: IDEA FOR TUS CLAN
Post by: Peja on September 12, 2016, 06:54 PM
show me clans with more than 7 active members, your idea would just punish inactive guys staying put on rosters of dt tdc etc.
im ok with killing every clan alltogether and hold a draft though, each current clan selects a leader, worst clan starts to pick first  ;D
Title: Re: IDEA FOR TUS CLAN
Post by: TheWalrus on September 13, 2016, 02:40 AM
show me clans with more than 7 active members, your idea would just punish inactive guys staying put on rosters of dt tdc etc.
im ok with killing every clan alltogether and hold a draft though, each current clan selects a leader, worst clan starts to pick first  ;D
I would be the tank commander so i could select peja #1 overall
Title: Re: IDEA FOR TUS CLAN
Post by: Kaleu on September 13, 2016, 04:05 AM
It would be pain in the ass for me to split clan to four division. But idea is not bad, so let me give a counter offer.

Remove clanners and put a new system called League Squads or something. To summarize the system:
> Each squad will have 5-7 members, a number will set based on poll or stuff.
> Each squad has 1 season lifetime. A new squad has to be formed each season.
> Let's say each squad has 6 players, next season max 3 players can be same squad again. Like Squad Z has members: A, B, C, D, E, F. Next season maximum 3 of these guy can be same squad again. This will encourage people to team up with different people and prevent OP people to dominate every season.
> Maybe something like you cannot quit squad after first 2 weeks of league and join another. Just be loyal for god damn 60 days(+PO if your clan goes for it)
> Clans and squad are separate groups.

Just a thought.

This is great, I wish the community had more power when W:A was still half "alive".
All these changes won't bring activity back, actually it's sad that we are trying to figure out multiples ways to "fix" it, but still good idea.
Title: Re: IDEA FOR TUS CLAN
Post by: Peja on September 13, 2016, 05:35 AM
show me clans with more than 7 active members, your idea would just punish inactive guys staying put on rosters of dt tdc etc.
im ok with killing every clan alltogether and hold a draft though, each current clan selects a leader, worst clan starts to pick first  ;D
I would be the tank commander so i could select peja #1 overall

#TrustTheProcess #walhinkie #zillianmablak2018

furthermore we want to introduce the chinese league, where chelsea and asby are able to report funners against unregistered members on a season of 50 days, in order to join a contender for a nice classic league playoff run after finishing their epic battle.