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Worms: Armageddon => General discussion => Topic started by: Abnaxus on January 12, 2013, 11:17 PM

Title: Scheme Editor
Post by: Abnaxus on January 12, 2013, 11:17 PM
Hi there,

I would like to make a new scheme, but I need a scheme editor and can't find any.

I'd like an editor where I can set for example: no nade explosion (the nade will just disappear at the end of the timer).

Thanks in advance.
Title: Re: Scheme Editor
Post by: StepS on January 12, 2013, 11:30 PM
I need a scheme editor and can't find any.
  :o
http://worms2d.info/Software
Title: Re: Scheme Editor
Post by: LeTotalKiller on January 12, 2013, 11:42 PM
I'd like an editor where I can set for example: no nade explosion (the nade will just disappear at the end of the timer).

Just set a value above 20 - that should work with most weapons.
Title: Re: Scheme Editor
Post by: Abnaxus on January 13, 2013, 01:24 AM
Just set a value above 20 - that should work with most weapons.
Doesn't work. :/
Title: Re: Scheme Editor
Post by: MonkeyIsland on January 13, 2013, 05:38 AM
here (https://www.tus-wa.com/schemes/scheme-74/) the power of dynamit is set to 255 and it doesn't explode, have you tried that?
Title: Re: Scheme Editor
Post by: Nightmare on January 13, 2013, 06:43 AM
Hi  :D ...With SchemmeEddy (http://www.blamethepixel.com/filedownload.php?id=3782) i can make that nana bomb disappear just setting the power in 256...i never try with other weapons but i think that it will work  ;D gl
Title: Re: Scheme Editor
Post by: Abnaxus on January 13, 2013, 10:54 AM
Ok ok, it works !

It's just I was starting from another scheme and so it bugged.

New scheme coming soon ! :)