Schemes > Schemes

Scheme #4530, Hide and Seek submitted by czlowiek-kredens

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FoxHound:
I just watched the new replays, and I think that this scheme is very similar to Ghost Knocking, but it uses 3.8 settings, so it is more modern. The maps could be improved maybe, I think I still prefer the Garg0yle .bit ones to play using a scheme like this. Or maybe some big PNG maps could be interesting. I liked that it has SD flood. The health crates are there to be avoided and this is interesting, but I'm not sure if it is better than searching for teleports and prods on weapon crates. SDET and sliding more (less friction) are really good improvements (in my point of view) compared to the old Ghost Knocking scheme, but some people might prefer the normal friction to knock worms.

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