Name: BnG! - bo1 1v1
Type: Public
Game type: 1vs1
Joining required percentage: 50%
Created: September 21, 2016, 08:02 AM
Cup scheme(s):
BnGClick on the book to download the scheme. Click on the scheme name to view the scheme page.
Signups time: September 24, 2016, 04:00 AM
Finished
Description:
BnG is played on an open island map with default width size (1920 pix). Players start off by teleporting their worm on the map. The point of the scheme is to blow up the opponent with bazooka and grenades. Worms are anchored (can't walk) but players can change their hide during the game. The turn time is 15 seconds.
BnG is played without TestStuff. Girder usage is restricted only by the rule regarding darksiding.
Rules:
BEST OF 1No sitters
*Sitters are grenades that sit for 1/4 second or longer.
No straight bazooka shots to your opponent
*Shots must be influenced by the wind.
No 5 second grenades without Low Gravity and/or Max Bounce
*5 Second Grenades are only permitted in combination with Low Gravity and/or Maximum Bounce.
No 1 second grenades
Reaim before every shot
*Crosshair must adjust over 45 degrees from its original position before the next shot can be made.
If you break any of the rules mentioned above, you have to do the same damage to yourself as you previously inflicted.
No darksiding
*Darksiding is hiding your worm in a position where it's impossible for your opponent(s) to hit you with a grenade and at the same time impossible for you to hit your opponent(s) with a grenade. Simply teleport/move to other position.
No dead teleports
*If you have low health and teleport above your opponent to kill him with the grave damage from your own worm, you will lose instantly.
No piling
*The distance between yours and opponents worms must not be less than half of the map.