The power to change all this is only in our hands.. it means logging onto wormnet and searching for clanners.
Your problem, ropa, is that you tell other people what they should be doing, but don't do anything yourself. Talk about hypocrisy.
Just accept that roping has taken a backseat or get off your ass to change that. People have done that for elite. You can follow their example or you can tell those young whippersnappes to get off your lawn. The latter is only going to make you look like an old man yearning for his glory days.
, take off hysteria from league and come back to old,perfect league would be the one without hyst, thats true. but we're talking about activity here, and removing hysteria will rather reduce activity than increase. its just too late to remove it. too many players got into it and removing hysteria will mean removing all those players
Also, fada, the additional prizes for best shot etc are not limited to single games as far as I'm concerned. Perfectly happy to hand them out for clanners.I saw that and was very happy to see it. This was a smart move I think.
i feel like a jehovah's witness being always ignored...
, take off hysteria from league and come back to old,perfect league would be the one without hyst, thats true. but we're talking about activity here, and removing hysteria will rather reduce activity than increase. its just too late to remove it. too many players got into it and removing hysteria will mean removing all those players
Anu, I'm not blaming him. I'm merely pointing out ropa's a hypocrit himself. All talk, no action.Who the f@#! cares? All TUS does from the first day it was started is pick on ropa for the sole reason that he sees and points out everything that's a piece of shit compared to anything that was before. Stop picking on the guy and start listening to him instead of muting, banning him all the time and deleting his posts. His tone of voice doesn't break his arguments and you are the ones running this god damn website, YOU should be the ones with the actions, not him. So get off your high horses and start working on some shit, else this downslope we are all on will not end and we'll be where WWP is in a heartbeat.
...haven't seen Ray playing any in ages...Well, yea, with who? I mean, I'm used to playing on Ventrilo and now we have two active members who refuse to get on Ventrilo and I won't play if I have to write in the chat everything.
...removing hysteria will rather reduce activity than increase. its just too late to remove it. too many players got into it and removing hysteria will mean removing all those playersYou would not lose all those players. At the beginning, perhaps, a good chunk of them, but as soon as the Classic league regains it's respect, people will start competing because it will hold pride to be in a good position there. Now it doesn't.
Your problem, ropa, is that you tell other people what they should be doing, but don't do anything yourself. Talk about hypocrisy.
Anu, I'm not blaming him. I'm merely pointing out ropa's a hypocrit himself. All talk, no action.Who the f@#! cares? All TUS does from the first day it was started is pick on ropa for the sole reason that he sees and points out everything that's a piece of shit compared to anything that was before. Stop picking on the guy and start listening to him instead of muting, banning him all the time and deleting his posts. His tone of voice doesn't break his arguments and you are the ones running this god damn website, YOU should be the ones with the actions, not him. So get off your high horses and start working on some shit, else this downslope we are all on will not end and we'll be where WWP is in a heartbeat.
it's not like that lol.Comes off pretty much like that through the forums unfortunately.
It's all about the depth. But you guys play it because you're comformists, and it's the only shit scheme you saw yourselves able to compete. Because other schemes actually take effort and time to learn.Yea, exactly, and depth of a game can get anyone hooked - unless of course they are used to being able to winning without any effort, that Hysteria and HAL and what not gave an absolutely great platform for. It's sort of what's happening in education and upbringing of children today: "You finished the race? HERE'S A MEDAL!!! Even though you were last and you have no idea where you are, there you go, have a candy!"
I'm still in ag on snoop now and see loads of people i don't know hosting crazy schemes.. its those players that have to carry the flame and keep the game going right? How can they get into classic schemes tho?
]
I actually kinda feel like old people in the sense they still love all the old crap they grew up with, and don't really like modern stuff, I don't really like modern gaming (I have a Wii U, but only cuz it feels retro with better graphics to me...) I was playing Super Mario 64 last month, this month is Donkey Kong Country for the SNES... Few months back when M3ntal was here it was Super Mario World (SNES)...
Just can't beat the old classics lol, it must be an age thing??
Random00, Mablak and Almog are tough to beat in hysteria, because they are consistent top league players.
Again, these cups and different leagues like HAL and whatever do draw attention away from classic league. But they are popular and it is what the new players of today want to play? I guess there has been a drop in classic league activity for long enough that these players are just interested in these other type of leagues.
Fair enough
But if we remove hysteria. Take away all cups, 1 scheme leagues, free leagues and all these misc scheme stuff..
Is that gonna be enough to make someone like you/anubis want to come back and play classic league and bring activity from old wormers back into the classic leagues to encourage new players to learn classic?
Fair enough
But if we remove hysteria. Take away all cups, 1 scheme leagues, free leagues and all these misc scheme stuff..
Is that gonna be enough to make someone like you/anubis want to come back and play classic league and bring activity from old wormers back into the classic leagues to encourage new players to learn classic?
Fair enough
But if we remove hysteria. Take away all cups, 1 scheme leagues, free leagues and all these misc scheme stuff..
Is that gonna be enough to make someone like you/anubis want to come back and play classic league and bring activity from old wormers back into the classic leagues to encourage new players to learn classic?
I was never interested in singles. W:A lost it's appeal to me because I could not play clanners 6-8hours a day straight without downtime. I tried many times with TUS to play clanners competitive, dt, Q. And most of the time you are stuck between a clanner for at least an hour, it is so boring to sit in #AG shouting clanner anyone and nothing happens. Compared to old times it was never that bad, you could easily find 10 clanners a day and proof of that is that we actually had max games per season and many clans reached that within the first few weeks. After that I usually played warmers and had fun with the warmer and alias community, which is not possible either. For me personally W:A is practically dead because of that. Then add to that dilemma hysteria and you will know why I have no desire to play this game.
Maybe new generation of wormers stopped playing for the win? Has evolution of our consciousness happened? :D So much less people struggle to show that they are better than someone else, at least I see this sort of attitude in real life
without contributing in any way with constructive ideas
without contributing in any way with constructive ideas
this is rich, hypocrite, and delusional. Like the rest of your paragraph.
I've played this game long enough to know what I'm talking about, if you want to debate it, try arguments, not personal bullshit.
And if this argument is too much effort for you then leave it, we're closer than ever to a reasonable conclusion, something you "active" players haven't been able to achieve in all this time here, because quite frankly, and let me throw that ball back in your yard, you're the one adding nothing to the conversation, or have you ever?
At least I take the time to express reasonable arguments, which you might disagree with, and that's when you counter the points, not throw random insults in a letter titled irony. But I've given mine enough time, so if you really think you're going to debate what I'm saying here, by all means be my guest, and be the first.
perfect league would be the one without hyst, thats true. but we're talking about activity here, and removing hysteria will rather reduce activity than increase. its just too late to remove it. too many players got into it and removing hysteria will mean removing all those players.
And also, most Worms clans are waaaaay too big, understandably, I wouldn't want great players competing against my clan either!
95% of ppl in this thread are not playing league at all.And there are reasons to that. We're pointing out those reasons. Your argument is invalid.
just saying.
DAMN (they didn't want to, and they prefered to play singles)
95% of ppl in this thread are not playing league at all.And there are reasons to that. We're pointing out those reasons. Your argument is invalid.
just saying.
Just saying.
First of all, don't do that, don't start analyzing why "we" stopped playing, you don't know us, you only started playing W:A when we have been playing for many years so please just don't give us (and me) this crap, please.95% of ppl in this thread are not playing league at all.And there are reasons to that. We're pointing out those reasons. Your argument is invalid.
just saying.
Just saying.
you guys stopped playing while there still was a lot of activity. noone of you even tried to compete with dt while they were in their prime (exept komo),
you guys got bored of wa long ago, dont act like its a matter of todays low competetion or hysteria or whatever. if you would be competetive you wouldnt have missed the chance to beat the most succesful clan in this league. you would not care for hysteria, you would not care for attention, just beating them in their prime would be enough reason for playing.
on topic. lets give it time, this community focused on single schemes because there was no motivation for allround stuff, while playing single schemes got promoted with money and trophies. you cant expect to turn around a trend which exists since years within 2 weeks. bring back activity to classic league is fine and needed.
about clanning, maybe we should start to think different. there are actually clans competing in wormolympics, maybe its a matter of schemes. we could actually try to merge classic and free league.
for example: allow all schemes in clanners, give points *3 for winning a former classic league scheme.
this way clans like uc would get involved and automaticly forced to play and get into classic schemes. ofc purists will hate this idea, nevertheless there are many schemes in free league which are more skillfull/ less luckbased than the "classic" ones.
I'm going to university 1st September, and I think I won't have much time for even league games, not mentioning clanner games :\No, clanning cannot be replaced with that. I hate playing with random people knowing that my hard earned singles points are in their hands and not mine, that's a bad idea in my opinion.
che clan is pretty inactive now. Korydex say that he's just sick of W:A already, he have tried all the schemes :D Dmitry is playing World of Tanks, hehe. And I'm studying math
I think clanning can be replaced with 2v2 team league games. But for involving players to play 2v2 games, MI should add that iframe thing, as has been mentioned by Senator. I would totally go to the tus site, click the "Search" button, and just wait for the game 8)
When I started playing this game it was out for a good 1.5 years and roping was already well established. When I saw these guys go crazy in Ropers and Warmers I instantly wanted to learn how to do it myself, to be able to compete with them. So I practised roping like 6 hours/day in order to become just nearly as good as them. After a while I found out about leagues and registered for cl2k div2 - that's when I realized just how bad I still was, so I went back to practise. Of course I also played public Shoppers etc, but the amount of time I spent just roping in Singleplayer was far greater. That's how ambitious I was.
There was no easy way to become a real part of the competitive community. You basically had to earn your right to play in Warmers with certain people. The community was full of elitists and fairly hard to access. But to me that wasn't an all-negative thing - I had an incredible amount of fun trying to build up a reputation and to get the community's recognition/acknowledgement. There was a (distant) goal to work towards. It's sort of how the real world works.
Berria:What you are saying was still the case around 2007, even before that on WWP. Although people were very friendly, you respected those people. If you asked, they answered, they pointed me and many others to the right direction. By the way, that's the only reason I sticked with Worms, every other game people were assholes, but not here.
I don't think I'll play W:A again anytime soon, the point in time when I would've continued playing has long passed and tbh I've grown tired of all the discussion here.
Let me add just this, my thoughts about the actual root of the problem.
When I started playing this game it was out for a good 1.5 years and roping was already well established. When I saw these guys go crazy in Ropers and Warmers I instantly wanted to learn how to do it myself, to be able to compete with them. So I practised roping like 6 hours/day in order to become just nearly as good as them. After a while I found out about leagues and registered for cl2k div2 - that's when I realized just how bad I still was, so I went back to practise. Of course I also played public Shoppers etc, but the amount of time I spent just roping in Singleplayer was far greater. That's how ambitious I was.
There was no easy way to become a real part of the competitive community. You basically had to earn your right to play in Warmers with certain people. The community was full of elitists and fairly hard to access. But to me that wasn't an all-negative thing - I had an incredible amount of fun trying to build up a reputation and to get the community's recognition/acknowledgement. There was a (distant) goal to work towards. It's sort of how the real world works.
Nowadays it's all just so different. I don't think I would've sticked around for too long if I had started playing W:A in 2013/14. And I know many others wouldn't, either.
I didn't write all this because I want that feeling back (of course I do), but because I honestly don't think that today's newbies have an ambition and excitement anywhere close to what I (or 'we') experienced back then.
W:A has been on Steam for a while now, WormNET activity hasn't decreased (not significantly at least, I don't know the actual numbers), yet the league is having an all-time low. I rest my case.
even if they see your text they won't reply for like anything from 5 minutes to a whole f@#!ing day because they have to pretend to be busy or popular or whatever the f@#! it's just stupid...
I had a chat with Kai yesterday and we both agreed that what the community is lacking today is exclusivity.
The prime example is EAC, a championship only accessible to ea members. People are applying (they actually still are after a good 2 years), knowing they may or may not make it in. To more or less safely make it in they need to have a reputation as a good Elite player. It's very scheme-specific but basically exactly what I was talking about. And the championship itself is running smoothly - those who are participating know they have a good amount of competition and the games are being played, even by people who are otherwise inactive. CWT also worked like that except for the minor difference that they were invite-only I believe (correct me if I'm wrong). It was a privilege to be in the tournament, it made people proud just getting that invite.
TUS needs something along those lines. Everything being accessible to everyone is boring. There needs to be a place where newbies are not wrapped up in cotton wool. As Ryan said, playoffs are a joke nowadays because all the great players don't play anymore due to lack of motivation. I doubt this would bring a lot of people back but it's sort of an investment in the future.
I had a chat with Kai yesterday and we both agreed that what the community is lacking today is exclusivity.Ok good, now what about what I said 4 pages ago
Another idea that crossed my mind was to make a paid league where people have to play in order to play it. Seems drastic but it could be interesting if you add tourney and other things only for 'VIP' members that pay for the league. We would have a div1 (paid) and div2 (free) and the winner of div2 could join div1 for free for the first season. People would have a goal and 'newb' would look up to go into div1. We could have a fixed price amount or at will with a minimum. If it would be at will then your reward would be proportionate of how much you paid. Moreover, some money could be used by TUS for marketing the website and attract new players (CS and DC could also take part in it and get some money for it). People pay for WOW, netflix... and other game why wouldn't you give 3 dollars every 2 months for a game you play hundreds of hours every month.. If you incorporate that in clanner. I am sure being in a clan where the clan leader pay the fee but you can get money if you win would motivate more than one person to play clanner.Chicken, your idea to have an easy league with +3 point for win is interesting. Don't you think the whole problem is the confusion between season and overall standing? What if we hide the overall standing but just show rank (stars...)? Wouldn't that make things more easy to understand?
What would be good is a League with no f@#!ing forums.
We wouldn't be able to resolve this with no forums!
Basically, you don't stand a chance anyway.
probably due to the schemes being harder than others to learn and master
First of all, what you said is just incorrect. Secondly, I guess you don't want me to go back in this topic and quite every single person stating the opposite of what you said. I hope, because I don't want to do that.probably due to the schemes being harder than others to learn and master
This isn't even true, the truth is people have different opinions, todays schemes aren't easier to "learn" or "master" it's just all the fossils of WA are so used to the old stuff you don't even want to learn the present stuff to the full extent and/or you are so addicted to what you learned when you were young at WA when you grow old you don't give the new fresher material a chance, it's like old people saying young peoples music sucks... It's just ignorant, you don't even give it a chance, you NEVER WILL and you don't even care or will ever admit it.
I've played WA basically from the start, i've played almost every scheme there is and have a solid idea how to play them all, yes there are obviously schemes like comet dodging which has no skill and relies completely on luck, then there is Darts which is pretty straight forward to learn, but takes time to master to be exceptional on all maps constantly, then there is Roper, which for me wasn't any easier or harder to learn what to do, however to master it took time as well... Neither of these schemes are rocket science, although I would say Roping takes a bit more practise to maintain the highest level of skill possible, at least in my experience.
No scheme on WA is hard, they are all completely piss easy to learn, a 6 year old toddler could learn how to play EVERY SINGLE SCHEME, but to master them all, including all League schemes takes time and patience and practise and every single person on TuS can put their silly internet ego aside and stop being fanboys of certain schemes.
TuS isn't WACL, it isn't WL it isn't FB or any other League, this isn't 1999 with only 3 schemes available, TuS is special in it's own way, many many people enjoy TuS for what it is, I don't see it changing because a handful of people miss how things used to be, if you want an elitist league worth competing in, then someone has to go and make an elitist league worth competing in...
Hey Ray, i have a better idea to make u contribute to the lack of clanners... call crash, kaleu, random00, spw AND PLAY CLANNERS!!Told you a few times, Crash and Kaleu don't use Ventrilo and I don't want to play with a clanmate in that fashion. Besides I haven't spent enough time with them to feel comfortable playing with them. Random00 is inactive and SPW and me are not a team, he's a defaulter, I'm a roper.
You can quote what other people have said in this forum, or anywhere else in life, it doesn't prove that you are or they are correct.
It isn't unknown in life for the majority of voters to be wrong, beware of that please before making such ignorant statements Ray.
One thing I will say Ray - why are you in the same clan as people you don't want to share a communication medium with?I think you misunderstood me Ryan. First of all, I have been in the clan for much longer than both of them. When I was recruited it was an absolute 100% requirement to be using Ventrilo constantly when playing as a team and I quickly understood why - because it's great and a huge advantage over chat. Crash and Kaleu however both joined the clan after we all pretty much got inactive and didn't get to be familiarized with this "rule".
What about AutoBot for newbies on AG.Yea, that's not that bad an idea!
It could send an information about tus, league and some download links to the most important things.
Many ppl never explore more then !HB shopper...
It's actually weirdly spelled Ventrilo, with one "l". :)
I'm comfortable playing whatever games. But as you would guess, CF is pretty damn proud of it's scores and I would surely hate to lose some of that due to not knowing my teammate too well, that's what I mean by not feeling comfortable playing with them, that's all.What about AutoBot for newbies on AG.Yea, that's not that bad an idea!
It could send an information about tus, league and some download links to the most important things.
Many ppl never explore more then !HB shopper...
Ray, I am not against going on ventrilo for a discussion. Nevertheless, I wonder if we won't have some timezone issues.I doubt that's something we couldn't solve. :)
TUS need new ppl, thats the clue.
But Ray, don't tell me you need a mic in order to play a team game; because in my opinion, that is laughable.Well, then start laughing. It's like crack, once you get used to it, there's hardly any turning back.
I will note that too as one of the reasons for our "problems".TUS need new ppl, thats the clue.
Yes, but we haven't done our job well in transmitting our knowledge and habits to the new generations. People just boot newbies from their host, or never host public classic games. Tell me, how are you going to convince lazy moleshoppa players to start playing rope and elite?
Nobody cares to teach new players anymore and there you go, community split, evolved into something else or whatever you wanna call it.
avi I never said a 6 year old could master any scheme, I said they could learn them all, everything about WA is very simple, it's a very easy game to learn, 6 year olds are damn clever these days man, they can fully use iPads and everything, what would be so hard about WA to them LOL.
Yes, but we haven't done our job well in transmitting our knowledge and habits to the new generations. People just boot newbies from their host, or never host public classic games. Tell me, how are you going to convince lazy moleshoppa players to start playing rope and elite?
Nobody cares to teach new players anymore and there you go, community split, evolved into something else or whatever you wanna call it.
Yes, but we haven't done our job well in transmitting our knowledge and habits to the new generations. People just boot newbies from their host, or never host public classic games. Tell me, how are you going to convince lazy moleshoppa players to start playing rope and elite?
Nobody cares to teach new players anymore and there you go, community split, evolved into something else or whatever you wanna call it.
I'd like to see those all players who are commenting here, at least peering WA lol ... when we will see players like:
Zippeurfou
Aerox
Ray
DarkOne
Anubis
Fenice
Triad
Xrayez
darKz
Komito
Casso
senator
Ryan
Korydex
clanning, we would have easily clanners PO
here we have 14 f@#!ING PLAYERS, sorry for this dudes, but here u're talking BS, why do u guys comment here btw ??? have u ever at least play clanner lately??? do u comment here because u want to be popular ??? U CAN'T SAY U'RE COMMENTING HERE CUZ U WANT TO DO SOMETHING TO THIS LACK OF CLANNERS ROFL, we have no ''new'' players clanning and we won't have new players if this clan league is totally inactive..
Money WON'T FIX ANYTHING, what would happen donating $50 000 ?? all ''pro'' players would be recruited in a clan and they simply gain the money... easy lol
If u guys really want to do something take the break to comment here AND JOIN WA AND FKING PLAAAY !!!
I cant even find sigle tusk, wtf with tusk clanner, dead dead dead, no any solution, ppl prefer play new Call of duty and GTA than stupid worms, only nerds like me still play this shit
I cant even find sigle tusk, wtf with tusk clanner, dead dead dead, no any solution, ppl prefer play new Call of duty and GTA than stupid worms, only nerds like me still play this shitlmao.
Fenice
I'd like to see those all players who are commenting here, at least peering WA lol ... when we will see players like:Ae my name is there.
Zippeurfou
Aerox
Ray
DarkOne
Anubis
Fenice
Triad
Xrayez
darKz
Komito
Casso
senator
Ryan
Korydex
clanning, we would have easily clanners PO
here we have 14 f@#!ING PLAYERS, sorry for this dudes, but here u're talking BS, why do u guys comment here btw ??? have u ever at least play clanner lately??? do u comment here because u want to be popular ??? U CAN'T SAY U'RE COMMENTING HERE CUZ U WANT TO DO SOMETHING TO THIS LACK OF CLANNERS ROFL, we have no ''new'' players clanning and we won't have new players if this clan league is totally inactive..
Money WON'T FIX ANYTHING, what would happen donating $50 000 ?? all ''pro'' players would be recruited in a clan and they simply gain the money... easy lol
If u guys really want to do something take the break to comment here AND JOIN WA AND FKING PLAAAY !!!
I'm sorry, seems like me and most members in my clan won't be active for classic clanners at the moment. But sure we can play some TFL clanners if anyone wants. :)
Be that as it may, ropa, the reason W:A has survived this long is because of its versatility (at least, in my opinion). Don't like BnG? Play a roping scheme. Don't like that either? Play T17 or elite. Don't like any of the classic league schemes? Try your hand at sheeprace or bungeerace. And then there's customised challenges you can make (battlerace challenges, RR challenges in their earliest draft, later on TCB and later still the challenges on TUS).
Even in the competitive days, it was like this. For RR, everybody was talking about volrin and how awesome a RRer he was. I don't think he played a lot of elite or BnG (though I didn't know him well enough to know this for a fact). He stayed with what he enjoyed. Volcom went 40-0 in cl2k. He did that by winning his ropers using DoN. The amount of people who were good at just about everything has always been very limited. There's Mablak and Random00, of course, as the ones sticking out (though you might argue that they are from a later generation of wormers), a couple more behind that who were only slightly less good at all the schemes, but just beyond that, you get the players who were obviously better at one or 2 particular schemes.
Personally, I started playing shoppers, went on to RR, then bungeerace, then hysteria (before it turned into abnormal), back to bungeerace and then abnormal. If I couldn't have made these switches, I would have quit WA years ago (not that I have a lot of time to play it nowadays). Of course being the best at everything is motivation for some people - go for it. W:A is still an evolving game in that aspect and it would mean being better than the specialists at their game, still plenty of challenges there.
But in the end, people stick with what they like. Money is just another incentive, but if there's only money involved and no fun, people won't go for it. (or they'd go play poker oslt where the money is better than with W:A)
I don't know a single person that has sticked to the game a reasonable time and became somewhat relevant (in whatever the slightest sense) without exploring and getting into, at least, one of the main schemes, those with enough depth to have you striving to improve when you're already good enough. Wait, I do, but it's only after the introduction of hysteria.
I don't agree. You seem to be jumping from one era to a distant other whilst ignornig pretty much most of what made worms competitive back in the day. Volrin and Volcom were never specially important league players, volrin didn't know how to play clanners, heck, he was an average league roper because after he fell once he, and I quote, "stopped trying", yes, Volcom had one 50-0 season where he only roped, but he (we) also dominated a clan season with t5x where he also Bnged. But then you can't just ignore the most succesful clans in Worms history, that lived through big chunks of worm's most competitive era, clans like HoS, that were filled with all arounders because it was already a thing long before Random00 and Mablak. It wasn't rare for ropers to know how to BnG. And then Elite became popular, and it started being picked in clanners in CL2K. The best clans through all leagues had all arounders. Gimmick clans like PROD, NBR and the such were never relevant in the league scene and never much cared for clanners.
how much classic league and clanning do you do?
and you know what most people like regardless of scheme preference? Competition. You'd be surprised how many people sign up to a league for that :-X
And there's a reason tennis is bigger than ping pong but if you ask people most of them rather play ping pong because anyone can play ping pong.
Be that as it may, ropa, the reason W:A has survived this long is because of its versatility
Not sure where you're going with this.
I'm going have to disagree with you there. NBR might not have been one of the top clans in leagues, but they were the specialists who set the standard in their respective schemes. In an allround league, Ryan was never a top contender, but he raised the bar for RRing - competitiveness. And the allrounders had to aim for his skill level if they wanted to be a force to reckon with in all schemes.
You're looking at the creme of the crop, but you have to realise that you need a solid player base to get anywhere in terms of skill. If you have a league that only panders to the top 10, then you lose the interest of the other players. And sometimes, a new top player emerges from the 'other players'. Not often, but then, if it were a very regular appearance, then they wouldn't really be top players.
Classic: none at all, clanning: hardly at all. My point was that your view is very narrow. You are proving my point.
Oh my god! You have enlightened me! Competition. I never thought of that. How could I have been so blind?
No shit, sherlock. That doesn't change that people play in competitions of games they like. Someone who loves league of legends won't enroll in a counterstrike league unless he or she likes counterstrike too.
This was a reality, one you were never part of mind, and it isn't anymore, now that you lot have had your hand in it.
It's pretty simple, WA has survived this long because it had a community centered around a league that worked, that has failed to deliver. What's there to "understand" in what I'm saying here? Doesn't the activity of FB blow this leagues out of proportion? With, *suspense*, a 1/10th of this website's supply?
What is there to disagree? The subject of this thread is clanners. You're bringing up players that where at a certain given time or are unidemnsional claiming they raised the bar for others okay? Do you want to make a different thread for that? A bunch of people learned schemes they didn't like to become competitive and they ended up loving the schemes when they became competitive at them. This was a reality, one you were never part of mind, and it isn't anymore, now that you lot have had your hand in it.
So the outcry that clanning is dead your answer is "I've enjoyed obscure uncompetitive schemes for years and never played a clanner yet had fun, you should too!"?
Why use the strikethrough as if highlighting I'm stating the obvious when you seem totally alien to the concept as it was my main post point and you somehow bypassed it all talking about people and their preferences? If you were as good as Mablak is in all schemes, chances are, you would have played hundreds of clanners in your time. But we do nothing for clanners to prevail then wave the people are unique snowflakes and evolve flag.
WN activity during FB's active state was consistently lower than it has been since TUS was launched. (only a handful of days had lower activity, I'd assume it was because WN was down at the time).
You only look at the top, but in order to get a good elite group, you need a solid base.
but of course they know best and they are experts coz "once" they played 2 clanners..
Bullshit stats you clearly cannot properly comprehend and cannot explain. Activity isn't a number on a channel. We have a bunch of shit bots and 24/7 idlers now. Back in FB, people actually had conversations in #AnythingGoes. We shouldn't give a f@#! about wormnet activity, but league actual activity, you think this won't end up dying when there's nothing else to talk about? stick by that idea, like you've done for the last 6 years.
You only look at the top, but in order to get a good elite group, you need a solid base.
You mean the solid base you've built here? Blue idiots defending hysteria to protect their rating (they're already gone from the thread and have nothing else to talk about because they don't give a f@#! about anything else), Green idiots complaining about forum discussions because it takes too much effort to even understand a post of this thread, idiots that don't realize that the lack of Wormnet interaction is directly proportional to the amount of community feedback that goes on in a forum, including disputes, rivalries or plain trolling and that once the forum is dead the rest will follow, and Black idiots who justify everything the league has done wrong to favor competition by blaming it on internet people having been brought up in a society where losing is wrong and a league that gives them all the tools in the world to avoid losing.
I've played more clanners than all the active players in this thread added up together. And I'm pretty sure the other inactive "experts" are on the same boat.Those single stats are about on par with TUS' at the moment, but that still isn't close to its peak. Before 2014, TUS clanner stats were on par or better than FBs. The number has indeed dropped below in this year.
FB had 50 singles a day and 10-20 clanners, I remember the main website statistic like it was yesterday.
It also had an active general board, because you didn't have 3.000 inactive communities that allowed people to state their likes when people are not good enough to do so by regular communication, never forced to learn how to communicate, and never forced to realize what the community is all about. You where warned this was going to happen by having so many satelites and so little actual substance. And now that it's more than obvious you throw money and wave the evolution card because taking responsabilities would mean you lose, and we all know how much people hate losing in this league.
You have to actually look at the page before you can call it bullshit: top graph is Daily hosted games history chart. Made the font bigger, because you clearly missed it when the letters were smaller.
Current activity in the classic league:
1011 games played
BnG: 5% of the games
Elite: 16% of the games
Hysteria: 21.7% of the games
Roper: 10.8% of the games
Shopper: 6% of the games
Team17: 11% of the games
TTRR: 17.1% of the games
WxW: 12.3% of the games
Either this information can't be found directly on the site, or I simply couldn't cause I'm too much of a dufus, but this is what I just checked. Yes, hysteria is the most popular game.
No, hysteria is not the only thing that happens (as you suggest in your mindless rant).
You can't get into PO with hysteria alone, especially if it's such an easy scheme to master that it just becomes luck after that (your point, right?). You need other schemes to qualify for top spots.
Those single stats are about on par with TUS' at the moment, but that still isn't close to its peak. Before 2014, TUS clanner stats were on par or better than FBs. The number has indeed dropped below in this year.
I give you numbers, you give me thoughtless whining and screaming about how everybody else is an idiot.
If this league is such a low skilled one, how about proving that point? Shouldn't be too hard to raise your winning percentage of 40% on TUS (https://www.tus-wa.com/profile/aerox/leagues/). Baseless assertions are just that. Meaningless. Show some substance in your arguments, ropa. Back it up with facts. You know, the way adults do.
This discussions from ropa and D1 at this stage arn't really adding value to the problem. Its just discussing the the trends in who was better in certain era's compared to others. Obviously the game will evolve tho and people have naturally created new schemes, probably because classic never appealed and the activity of classic leagues has decreased, you'd naturally try something new. I used to enjoy the odd BR or CTF or that scheme cueshark made with cows and how far you could blast your worm. But i wouldn't join a BR and CTF league.I would like to see the results of what you are suggesting Chicken, I really do, but I believe it would only serve as a temporary solution.
Anyway, this thread should be about what we can do to get more people back into classic and playing clanners and as Tomi and others have said, just reducing the limit for playoffs and winning ratio will make a difference.
Go look at season 1, and season 2 of tus. There was playoffs and some clans made less than 20 games. The games increased because the activity of tus increased, as the activity decreases, so should the PO requirements to reflect this. Unfortunately MI hasn't had time to code and make these updates when it was suggested a few times before this season and the fact there's been no playoffs for 4 seasons is what has demotivated players to search... I'd say thats the biggest thing compared to what type of schemes you like playing... there's enough people who like classic, they just don't have the time to find 70 clanners in a season and not enough clans to have 4 with 50% winning ratio. Addressing this will prompt people to play again and its already a plan that is in motion. Chill out and see if it works.
I would like to see the results of what you are suggesting Chicken, I really do, but I believe it would only serve as a temporary solution.
The discussion that's going on here is just really two different views on what's important in order to keep something enjoyable that we are all very much passionate about. Very simply put, one side prefers quality over quantity, because good quality bring more quantity over time.
I would put my money on TTRR turning out to be the most popular of the Classic schemes.
Oh, how convenient that the conversation in this thread seems to have turned to the subject of schemes just as I'm about to be ready to post a proposal for the standardization of (some of the) competitively played game types. I really think the best start, if we want serious play to remain a part of WormNet in the future, is to have the community agree on how each scheme should be played, using what exact scheme file, on what sorts of maps, with what rules, that kind of thing. Individual leagues of course get to decide on the specifics as they see fit, but having a community standard available so that everyone can then build upon it, scheme inventor or league admin, would provide the sort of solid base that I think can make competitive play easier for newer players to get into and motivate old ones to come back to it, in the long run.
Basically stay tuned, I'll post it in a new thread sometime today or tomorrow and you know it's gonna be a wall of text. :-[
And who is considered the best allround wormer, the winner of Classic or Free league (the answer is obvious)?Classic, but the reason is players, not schemes. If TFL had same amount of players, I'd say TFL. Because a lot scheme and a lot people. If you still win that league in all these conditions, you are the shit. If you are good at bungee race, jetpack race, supersheep race, parachute race etc skills from those schemes would be usefull in ground schemes as well. And if you are good all the rest schemes, you would be considered as best allrounder imo. Because only people whom good at almost every scheme would be at top. Not like now, win most of the games on your favorite schemes and bingo, you are in PO.
We have Classic league for determining the best allround clan/player
Classic League determines who the best player is at Classic League, nothing more.
The best "all-round" player should mean all-round, someone who can play exceptionally well with a huge variety of schemes, someone who has truly mastered the most aspects possible of the whole game, not a few select schemes out of what is available.
I think we need a main League with carefully selected schemes from both "Classic" and "Free".
So my suggestion is very simple. Just 2 leagues, defaults and rope schemes splitted. Maybe we got 8 default schemes and 8 rope schemes, dunno. Then we can close free league, trl and maybe also tel (dunno exactly if this a good turn). 2 Leagues only with seperate playoffs and the winners should stand in big letters at the front page of TUS. And also the money pool got splitted. Edit the winning ratio to 40% and also the minimum games for having a playoff spot, for example 30 clanners / singles. And maybe we can also think about the lenght of each season. I would prefer 3 month / season means 4 seasons a year (like spring, summer, autumn and winter).
Classic League playoffs: BnG, Elite, Roper, Team17, TTRR, WxW
Classic League season : BnG, Elite, Roper, Team17, TTRR, WxW, Hysteria, Shopper, Intermediate
TUS would provide these leagues:
Classic League
TEL (TUS Elite League)
TDL (TUS Darts League) <- The most popular scheme of Free League atm
AAL (Abnormal and Aerial League) <- Popular ground schemes and they are both tactical, aren't they?
So my suggestion is very simple. Just 2 leagues, defaults and rope schemes splitted. Maybe we got 8 default schemes and 8 rope schemes, dunno. Then we can close free league, trl and maybe also tel (dunno exactly if this a good turn). 2 Leagues only with seperate playoffs and the winners should stand in big letters at the front page of TUS. And also the money pool got splitted. Edit the winning ratio to 40% and also the minimum games for having a playoff spot, for example 30 clanners / singles. And maybe we can also think about the lenght of each season. I would prefer 3 month / season means 4 seasons a year (like spring, summer, autumn and winter).
3 month and 30 clanners/singles, sound like much time for relax xd
Maybe we can do 3 leagues, only rope, only default and other mixed(default+rope), u play only for rope and default league, the mixed leaguea take ur games automatically from rope/default leagues. You choose if the system add you to mixed league. 3 months for each season, but intercalated, example default PO 1st, 30 days after rope PO, and 30 days after mixed league PO.
sorry but my englis isn't good xD
So my suggestion is very simple. Just 2 leagues, defaults and rope schemes splitted.
The solution is so f@#!ing easy and it has been said about 28 times!
What TUS should do are:
- removing needed winning ratio more than 50%
- reducing needed game number to play to qualify PO
Why are these needed?
wa was gettin only worse since 2012. now theres nothin left. time to get off the boat or ppl just gonna smite u ;)
That could easily be solved by using league performance rating, rather than having a seasonal rating. The amount of wins or games is not important, rather the percentage of wins matters as well as the average rating of your opponent.
As mentioned, the playoff settings are changing and we're just waiting on MI to code these.
It currently looks like this season will have playoffs. 3 clans have already made more than 40 games.
That could easily be solved by using league performance rating, rather than having a seasonal rating. The amount of wins or games is not important, rather the percentage of wins matters as well as the average rating of your opponent.Don't you think that would mean more avoiding and activity decrease? Do we have enough players to separate high and low rated players?