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Other Things => sX => Clans & Communities => Public Forum => Topic started by: PyroMan on March 11, 2013, 02:15 PM

Title: Our cool replays
Post by: PyroMan on March 11, 2013, 02:15 PM
I just beated this map:
(http://wmdb.org/images/maps/medium/5085.jpg) (http://wmdb.org/5085)
in one turn, so decided to make this topic and share it with ya all :D
and here is replay itself:
https://www.tus-wa.com/files/file-380/

Will gladly watch your awesome replays ^^
Title: Re: Our cool replays
Post by: Impossible on March 11, 2013, 02:26 PM
how about this one? https://www.tus-wa.com/files/file-381/#file-editor
we played funner bng with maerio, and yeah
plop here was kickass ;D
Title: Re: Our cool replays
Post by: PyroMan on March 11, 2013, 02:31 PM
yeah, sweet plop
Title: Re: Our cool replays
Post by: Statik on March 11, 2013, 02:36 PM
too bad it's impossible to control speed of a sheep, we could make timetrial sheep races :<



Title: Re: Our cool replays
Post by: SlaxHound on March 11, 2013, 02:44 PM
Maybe it's possible to make px script for this? i dunno shit bout px but we have tallented guys here like Pyroman for example  :) would it be hard to make a px mod that allows ya to control speed o' the sheep? with 1-5 keys maybe?  ;D
Title: Re: Our cool replays
Post by: Husk on March 11, 2013, 02:47 PM
we can play it with tt... u save time / win by flying a shorter distance
Title: Re: Our cool replays
Post by: PyroMan on March 11, 2013, 03:02 PM
too bad it's impossible to control speed of a sheep, we could make timetrial sheep races :<
yeah thats pretty interesting. So you wanna say use lower speed to be able to play on tight maps?

Maybe it's possible to make px script for this? i dunno shit bout px but we have tallented guys here like Pyroman for example  :) would it be hard to make a px mod that allows ya to control speed o' the sheep? with 1-5 keys maybe?  ;D

with ProjectX its possible, for sure :) i already worked on it with RodeoSheep (not released yet). Maded it to fly slower when goes up and faster, when goes down (affecting additional weight, coz worm is kinda sitting on sheep when flying on Rodeo superSheep)

edit: wrong quoted
Title: Re: Our cool replays
Post by: PyroMan on March 11, 2013, 03:14 PM
oh wait, i think i get it. With possibility to control sheep`s speed in realtime, we can fly faster on easy paths and slower on hard paths. With will be a time-trial, coz  finishing time will depend on your skills and what speed u`ve been using to go thrugh the map.

Thats interesting and probably worth work on it. And looks like its not even hard to do that, though. Just slight adjustments for SS formulas. The only problem that can appear - is too fast rotation on slow speed and too slow rotation on high speed. That`s what i get with Rodeo. But its not that hard problem. Fixable. Adjustable.
Title: Re: Our cool replays
Post by: philie on March 11, 2013, 03:53 PM
 :o awesome ideas in here!
Title: Re: Our cool replays
Post by: PyroMan on March 11, 2013, 04:12 PM
well, not all that sweet as it looked like.
i just tryed and remebered what kind of problems i had when been working on PX RodeoSheep

I will need to write my own SuperSheep script, becouse WA SS doesnt uses speed values to fly, it uses position changing (its hard to understand difference for those who didnt see Worms Classes, but anyway).
That means, that if i will increase speed with scripts, SuperSheep will easely fly through thin walls. And when we gonna use ttrr maps for that - whole map is made of it and game will be f*cked!
So what i can do - write my own SS script, where those factor will be avoided and control of the sheep will be even more under my control. I will try get exactly same flying formula, to dont affect on existing skills of player. Also for speed control would be handy to use Shift and Ctrl, to boost and slow down the fly, while those keys holded.

so i`ll write my ssr script (or mb find some other tricky way)
Then will post results in a few hours or days. Stay tuned.
Title: Re: Our cool replays
Post by: Statik on March 11, 2013, 04:30 PM
Don't set Shift for acceleration plz :<
Title: Re: Our cool replays
Post by: PyroMan on March 11, 2013, 04:46 PM
Don't set Shift for acceleration plz :<
You have it remapped?
well i can make few key combinations. Shift/Ctrl;  Z/X; O/P or even Up/Down (SS uses only Left/Right for turning, so its free)
and player would be able to use any of those.

P.S. i`ve found alternative methods, script already works. I think i`ll put scheme here next hour.
Title: Re: Our cool replays
Post by: Statik on March 11, 2013, 04:50 PM
no, Shift is for other moves + multiple presses can make a surprice
Title: Re: Our cool replays
Post by: Impossible on March 11, 2013, 04:52 PM
shift uses only for movement, when sheep flyes worm cant move anyway, I dont see a problem here
Title: Re: Our cool replays
Post by: mae on March 11, 2013, 06:38 PM
Some replays :D xD

Called Shots

https://www.tus-wa.com/files/file-384/#file-editor (https://www.tus-wa.com/files/file-384/#file-editor)

https://www.tus-wa.com/leagues/game-139745/ (https://www.tus-wa.com/leagues/game-139745/)


Double bank shots :D

https://www.tus-wa.com/files/file-386/#file-editor (https://www.tus-wa.com/files/file-386/#file-editor)

https://www.tus-wa.com/files/file-385/#file-editor (https://www.tus-wa.com/files/file-385/#file-editor)


Double dragon after 1232567688567768768  attempts xD

https://www.tus-wa.com/files/file-382/#file-editor (https://www.tus-wa.com/files/file-382/#file-editor)

https://www.tus-wa.com/files/file-383/#file-editor (https://www.tus-wa.com/files/file-383/#file-editor)


how about this one? https://www.tus-wa.com/files/file-381/#file-editor
we played funner bng with maerio, and yeah
plop here was kickass ;D


My Reply xD

https://www.tus-wa.com/files/file-387/#file-editor (https://www.tus-wa.com/files/file-387/#file-editor)


funny plop xD

https://www.tus-wa.com/leagues/game-140767/ (https://www.tus-wa.com/leagues/game-140767/)


and bounce shot.... ae love those shots xD

min 25:42
https://www.tus-wa.com/leagues/game-140800/ (https://www.tus-wa.com/leagues/game-140800/)

min 15:24
https://www.tus-wa.com/leagues/game-139802/ (https://www.tus-wa.com/leagues/game-139802/)
Title: Re: Our cool replays
Post by: Impossible on March 11, 2013, 06:52 PM
bunch of material, thats enough to make sx vid xD
Title: Re: Our cool replays
Post by: PyroMan on March 11, 2013, 07:01 PM
impo vid maker :))

Here is result of px ttssr:
https://www.tus-wa.com/forums/schemes/timetrial-supersheeprace-19859/
no libs required, need only scheme.
Title: Re: Our cool replays
Post by: Korydex on March 12, 2013, 06:33 AM
min 12:24
https://www.tus-wa.com/leagues/game-139802/ (https://www.tus-wa.com/leagues/game-139802/)
Wrong time?
Title: Re: Our cool replays
Post by: mae on March 12, 2013, 02:38 PM
min 12:24
https://www.tus-wa.com/leagues/game-139802/ (https://www.tus-wa.com/leagues/game-139802/)
Wrong time?

Oh thank you  :D, the correct is 15:24 xD
Title: Re: Our cool replays
Post by: mae on March 12, 2013, 02:40 PM
Fresh out of the oven   :D xD

Minute 14:05

https://www.tus-wa.com/leagues/game-140900/ (https://www.tus-wa.com/leagues/game-140900/)


Second replay at 9:43 xD

https://www.tus-wa.com/leagues/game-140919/ (https://www.tus-wa.com/leagues/game-140919/)
Title: Re: Our cool replays
Post by: Rogi on March 13, 2013, 01:13 AM
https://www.tus-wa.com/leagues/game-139416/
1:00 turn xD
Title: Re: Our cool replays
Post by: PyroMan on March 13, 2013, 09:50 AM
bah, those version errors x_X gotta install 3.7.0 into separate folder
Title: Re: Our cool replays
Post by: mae on March 13, 2013, 05:50 PM
ae xD 
Minutes 5:48  ,  9:54 , 15:30 and 16:11 xD!

https://www.tus-wa.com/leagues/game-141019/msg161076/?topicseen#new (https://www.tus-wa.com/leagues/game-141019/msg161076/?topicseen#new)


zooka <3
Min 10:00

https://www.tus-wa.com/leagues/game-141012/ (https://www.tus-wa.com/leagues/game-141012/)
Title: Re: Our cool replays
Post by: Rogi on March 13, 2013, 06:22 PM
Kidding!! xD
Title: Re: Our cool replays
Post by: Impossible on September 02, 2013, 03:53 PM
playback at 30:00
perfect zook finishing on 2v2 t17 :D
Title: Re: Our cool replays
Post by: KinslayeR on September 02, 2013, 04:44 PM
look this sheep after:  3:20 turn, real challenge for cueshark haha xd