The Ultimate Site of Worms Armageddon

All About TUS => TUS Discussion => Topic started by: Ray on October 22, 2012, 09:47 AM

Title: Regarding TUS default design
Post by: Ray on October 22, 2012, 09:47 AM
"Is TUS presentable to people outside?"

The answer is no not because of the lack of the Spam Assassin group, but because of the lack of a good website. You are a typical backend coder who does an excellent job at that part, no question about it. But this website needs a content management and a very good designer who knows exactly how to manage and sort and put content at it's right place at the right time.

Not everyone can do this, I can definitely not do that for example, at least at not such a huge project.

TUS needs a designer. And don't start coming at me with these design templates that are installed, no, those are bullshit, only excuses for a professional design. Until that's done (which should have been the very very first step, 4 years ago) this site remains unpresentable to newcomers.
Title: Re: Regarding TUS default design
Post by: Aerox on October 22, 2012, 10:21 AM
There's plenty of awesome designers in this community. Hello pleased to meet you.


and it's true the site navigation has been the number 1 complaint I've heard from intelligent people.
Title: Re: Regarding TUS default design
Post by: Ray on October 22, 2012, 10:34 AM
There's plenty of awesome designers in this community. Hello pleased to meet you.


and it's true the site navigation has been the number 1 complaint I've heard from intelligent people.
Not only that, but the whole content management, I mean take a look here:

https://www.tus-wa.com/leagues/basic-info/

Now there is this forum post shown on this page. One: that is duplicated content. Two: noone will ever, I mean ever is going to read that. Three: even if someone read that - although they won't - there is no proof that it's not outdated, it has grammar mistakes in it, also, when you discuss the rules, be direct and say the rules, don't go "Hey :)" on the rules page.

That is only one example. The amount of useless information on the profiles is unbearable too. But as I said, I wouldn't be able to manage this amount of content, you need a professional to do that.

ropa: can you show me some stuff you designed? I'm curious. :)
Title: Re: Regarding TUS default design
Post by: Aerox on October 22, 2012, 10:42 AM


ropa: can you show me some stuff you designed? I'm curious. :)

I'm not a plastic / artistic designer. Just saying, that with limited social engineering knowledge it would be a day's worth of work to reorganize this website into something that makes sense, design wise. I'm sure there's people in the staff capable of doing so.

if not they only have to ask publicaly and I'm sure they'll get plenty of offers. Mine for one.
Title: Re: Regarding TUS default design
Post by: Hussar on October 22, 2012, 11:17 AM
good point Ropa.
Title: Re: Regarding TUS default design
Post by: Ray on October 22, 2012, 11:43 AM
Yep, absolutely correct ropa. I have rambled about a lot of things in the past here, but seems nothing has changed. Nothing will, probably.

By the way, it's not a day's work, it's a lot more than that, even the planning period is longer than that, not to mention the execution, although that's more technical of course.
Title: Re: Regarding TUS default design
Post by: HHC on October 22, 2012, 12:00 PM
I'm used to the layout now.

I like to see what you guys can come up with though. How about ropa or Ray or a 'professional' makes a concept design? So we can compare..
(something with 'ask not what TUS can do for you, but what you can do for TUS)

Oh btw, this thread isn't really about the site design is it? It's about people's behaviour on the forum. People picking fights... and, you know, just bringing a lot of negative energy to the forums.  ::) ::) ::)

Title: Re: Regarding TUS default design
Post by: Aerox on October 22, 2012, 12:16 PM
I'm used to the layout now.

I like to see what you guys can come up with though. How about ropa or Ray or a 'professional' makes a concept design? So we can compare..
(something with 'ask not what TUS can do for you, but what you can do for TUS)

Oh btw, this thread isn't really about the site design is it? It's about people's behaviour on the forum. People picking fights... and, you know, just bringing a lot of negative energy to the forums.  ::) ::) ::)

Thanks for proving my point.

And no thank you, I pass, I would never put myself through such voluntary work just for your sake just so you can compare. If the staff here is ever willing to redo the practical design (not the eye candy but the navigation and organization) this website and is willing to listen then nothing stops them from asking, I'd never not answer.

Yeah, sorry for using this thread for a different purpose, might want to call the Spam Assassins and delete all the bullshit about TUS having a backwards design.

Now, it's fair enough you think we're not getting any new people because of forums fights, but quite frankly, I doubt newcomers are even able to find the forum. Seriously, the first thing I look when I come to TUS, the left menu, has like, 3 design mistakes in it already.
Title: Re: Regarding TUS default design
Post by: ShyGuy on October 22, 2012, 01:48 PM
Interesting that the site design is being discussed - I just used this website for my visual design literacy class.  I had to write about the design of the website in terms of dimensions of design and discuss if it was effective or not.  There IS a science to this stuff (for the most part) and the design of the website could very well detract people from entering the community.

That being said, in my paper, I rated the user's experience as being very poor if you're unfamiliar with the site and only acceptable to those who are familiar with the site.  The number one problem was with dimension 3, which basically asks "if I'm unfamiliar with this site, how easy will it be for me to navigate it and learn information effectively?"  With the TUS site, it reeeeeeeally struggles with that dimension.  If your goal is to welcome and assimilate newcomers into the community through TUS, the site HAS to be intuitive and user friendly.  According to the laws of visual design, you ARE detracting new players with the poor layout of the site.

What are the problems?  Some have already pointed out some obvious problems.  Even if you can't pinpoint specific problems with the design, you could still open up the site and think "this just looks eww".  The newcomers who come to the site don't all know the nuances of visual design, but they can still recognize if a site is unappealing as a whole.

I'm not a professional and I can't tell you exactly what to do, but you have to acknowledge when there is a problem and try to fix it
Title: Re: Regarding TUS default design
Post by: Statik on October 22, 2012, 02:02 PM
Regarding coding and stuff...

TUS -> Open Source -> GitHub -> Pull Requests by volunteers -> Profit. 4th step may fail tho :< and 2nd probably ^^
Title: Re: Regarding TUS default design
Post by: Ray on October 22, 2012, 02:04 PM
Good point there ShyGuy.

Now, there is a good practise in webdesign, regarding content management. Give exactly as much information to a user that the user needs at the time of finding it. This works great on amazon.com for example, but the purpose of that on their site is to make the user keep digging and spend more time on the site.

Here, dividing up the information is vital for a different reason, that being the amount of information, which is huge. That's only part of the problem with the design, the other one is what ShyGuy called being unappealing visually.

@MonkeyIsland:
See, you have offered us to volunteer, but nothing is organized. If you want something to happen, you, as a leader, have to put a team together. That team would set up a conference, where you talk, discuss and try to find a way to solve the problem. First of course you have to find the problem. But like this, nothing is ever going to change.

If you are willing to do that, I'm offering you my help. But save the "what do you want community?" threads then. Put together a team of volunteers who know what to do and discuss with them, on Skype or whatever, what is to be done and then execute that. I am willing to help and be part of that.
Title: Re: Regarding TUS default design
Post by: zippeurfou on October 22, 2012, 02:38 PM
Quote
@fada,
Your idea was flawed because you removed links depending on your own taste. There are users who value other parts. The positive thing I could get from your idea is to make the menus optional so that people add/remove the link they like.
Yes and no. When you suggest something it is always biased but what I did was to simplify the menu in order to aim on what tus is primary for which is a league. The idea wasn't about to adding/remove menu as you like but it was to point out some menu that could be deleted which I wasn't sure was a good choice.
Tus is a league website. When you come here your main action should be report a game or look for one. That's why I sugested a minimalist menu. Easy and clear to report or look for a game:
Quote
hey, zippeurfou[unreadPM][Pendinggames]  ------- Edit your profile
Look for a game ---- [ x ]Clanner
                                [ x ]Single
People searching for a game [clannerNumber][SingleNumber]
Report a game
Analyzer
Logout
Except the "people searching for a game" feature all of this is to allow people to report a tus game quickly.
This is all going in shyguy and ray way. I once suggested to get a click heat map of the site so you could see where people click and change the menu according to it.
As I said, there are a lot of feature which is really good but you can't discern the very important ones from the minor ones. Also there are duplicate menu on the left and on the top that point out on different sub menu. Look on the left under league you can report a game but on the top it is to see the games. I can see the idea behind it. On the left it is your personal menu and on the top it is a general menu but for someone new it is really confusing ! Not mentioning the scheme page or how hard it is to get the official schemes.
When I made it I also though about the ergonomic criteria (http://hal.inria.fr/docs/00/07/00/12/PDF/RT-0156.pdf).
I mean even conny who is a worms oldschool who made a website and stuff had problem to make his clan.
Most of it is frontend, few are backend for example the way you have to post on forum to ask for things (cup,tournament,challenge, and also the public drama on complaint).
Title: Re: Regarding TUS default design
Post by: HHC on October 22, 2012, 02:46 PM
I don't really know what you can remove though. All the links in the submenu seem pretty logical and self-explanatory. It's all there you know: profile, forums, leagues, cups, challenges.. If you want to remove one of those it will be even harder for people to find them.

At most, the homepage is a little crowded, but IMO not overcrowded. Perhaps it's the site theme that adds a little to the feeling of being overwhelmed.

But yeah, I don't have a clear picture in mind of what this site would have to look like to make it easier-to-get and at the same time allow you quick access to ALL of its features.
Title: Re: Regarding TUS default design
Post by: zippeurfou on October 22, 2012, 02:54 PM
Well the main idea is that you don't need to have access to all link at any time. Some can be at level 1 (you can access them from any page) and some at level 2 or even 3 (you have to go to one page to be able to click there). This is where a click heat map could be very useful.
Title: Re: Regarding TUS default design
Post by: TheWalrus on October 22, 2012, 03:01 PM
wormsleague was about as basic a design as there could possibly be, and the community was excellent.  The site was very noob-unfriendly but it worked.  I don't understand the 'professional' aspect of this whole deal, unless someone skilled is willing to donate time, which is money, i think tus is just fine the way it is.  TUS is dedicated to a 13 year old game.  If there ever was some sort of revenue stream, its gone by now.  Maybe its just me being a dirty capitalist, but if I were a professional that *could* design the site to be better, I couldn't forsee putting as much time or even a fraction of the effort that MI does.  I'd be out using my skills to make money.  In fact, if I ran this site, id try and make a profit off of it.  Thats just me, though.  I think MI should be compensated for his efforts, like he said, hes dumped a lot of time into this site.  Start making the advertisements rain!  It won't bother me in the least.
Title: Re: Regarding TUS default design
Post by: avirex on October 22, 2012, 04:06 PM
darkz, please watch your language... there are other ways to express that team17 does not care about w:a players, rathern then "rats ass"


this is my final warning to you. next step will be deleting your TUS account.



edit: its not surprise this thread went so off topic its to the point of no return... can we just all agre to talk about komo now? :D
Title: Re: Regarding TUS default design
Post by: Statik on October 22, 2012, 04:11 PM
this thread went so off topic

that's pretty ironical
Title: Re: Regarding TUS default design
Post by: philie on October 22, 2012, 04:26 PM
(https://i.chzbgr.com/completestore/12/10/22/XP80j1p2XEGMDlQkN-vi9Q2.png)
Title: Re: Regarding TUS default design
Post by: Ray on October 22, 2012, 04:54 PM
I don't really know what you can remove though. All the links in the submenu seem pretty logical and self-explanatory.
That is because you already got used to it. It is hard to look at an application or a website with the users' eyes if you are a developer, or look at it with a fresh user's eyes if you are already advanced in it.
Title: Re: Regarding TUS default design
Post by: Impossible on October 22, 2012, 05:44 PM
1. Im here 24/7 and I have no idea how to navigate around, we need to make intuitive interface.
2. Most of the visitors is guests, and its even harder for them to navigate on site, need page with the most important info (whats tus, schemes) if you are join as guest
3. TUS league1 league2 haltrltelolol geez I have no idea whats all this about yet, those allrounders and all, am I the only one who think its really too much complicated?
4. You talking that players such as pr leave because its life and so on, but pr playing as before, just other games, and its because current league is really boring. So small number of players because its boring! BORING! imo ;D
Title: Re: Regarding TUS default design
Post by: Twyrfher on October 23, 2012, 05:23 AM
TUS has always been messy to me, I think this is undoubtedly a turnoff for newcomers
Nah, I don't think so, it's very easy to navigate on, look:
(http://i45.tinypic.com/10xf4ec.png)
(Well, a picture is worth a thousand words  :-*)
Title: Re: Regarding TUS default design
Post by: Breeze on October 23, 2012, 09:43 AM
Ignoring the girl scouts approach to monitoring the forum, it never works well.  Forum Nazi's like FB just cause trouble, you need a degree of freedom.

I fully agree with Ray, Ropa and Mablak.
When I first saw this website I was so lost it was not funny, the backend is superb!
The frontend is not so great.  It really needs to be simplified.

The more simple something is to understand the more friendly it is to new comers.  Someone who is decent with CSS could quite quickly change the layout and structure of this whole site.
I'm purely talking about first impressions and graphics etc, as for the navigation and that, probably requires more detail.

Never been a fan of drop down menus, but that's just me.  Basic links are always good with a symbolic icon beside it to represent what it is.

Title: Re: Regarding TUS default design
Post by: Ray on October 23, 2012, 07:50 PM
Breeze, it's really not that quick of a job.

Drop down menus are used on site where they have a lot of links, which is the case here for sure. By the way Mablak, absolutely agree, I kind of giggled at this:

First of all, there just shouldn't be any moving stuff in the background, it's the kind of stuff you'd expect to see on a do-it-yourself page from the mid-90s.
Title: Re: Regarding TUS default design
Post by: TheKomodo on October 24, 2012, 08:22 PM
If you dumb down TuS website, people complain it's boring, if you make it all complicated and interesting, people complain it's too complicated, where is the middle ground?

I personally love it, yeah, it's a LITTLE bit confusing at times, but I like a challenge, and always finding new things is exciting, it's like a beautiful girl you keep finding hidden gems about...

Who wants a plain boring "TuS 4 Dummies"? Is that what you really want?

This is 2012 anyway, people should be computer savvy enough to handle TuS, it's hardly rocket science...

Forums MODS is a good idea, but I honestly think they will abuse their power because some of them can't control their feelings, my honest opinion...
Title: Re: Regarding TUS default design
Post by: avirex on October 24, 2012, 10:22 PM
i think deleting post's is absolute bullshit...

either put it in the trash can, or redirect it all to FoS forums, we can sort through all the shit talking and hand out ass kickings when needed.


on a more serious note: komo, noone is saying a new layout has to be boring..  just a more user friendly, and newb welcoming... sure, you find nothing wrong with the site because you lived on TUS for over a year 18 hours a day, 7 days a week... im glad you have found music, and rather then your time and energy going into forum debates, your making music... if you have half the passion in your music that you did in trolling... i predict big things out of you man.. BIG THINGS!! when your big and famous,  maybe you can set up a wormscon for everyone. ;D

but komo, just imagine you being a newb and coming to TUS, it would be totally overwelming... but enough about that, everyone is offering ideas, and saying how bad it is (even monkeyisland admits the layout needs improvement, but its not his area of expertise) but noone is stepping up to the plate...

how bout you ray?? your a webdesign/graphix guy, no?   hook tus up!
Title: Re: Regarding TUS default design
Post by: MonkeyIsland on October 25, 2012, 05:16 AM
Regarding the design, people can design TUS, if they think they have idea to make TUS more friendly. Their design will be added to TUS.
Title: Re: Regarding TUS default design
Post by: Ray on October 25, 2012, 05:27 AM
Komo, your words prove how little you know of the field of front-end design. As it was said countless times in this topic already: if you use something regularly, you get used to it. A programmer from 1976 will always look down at Visual Studio because he did all that shit when it was a black screen and a console.

Same on this field, a graphic/UI/UX/front-end designer always has to think with the brain of the user, which is very hard to do by the way.

Avirex: I already offered my help in this topic. I believe my solution, my methods could bring up a good end result, but we either do it my way or no way. MI hasn't responded to me or sent me any messages yet.

Regarding the design, people can design TUS, if they think they have idea to make TUS more friendly. Their design will be added to TUS.
Okay, that is just completely stupid, I'm sorry.

This site needs a complete change of source code and one good graphic, not user submissions. Why is everything user-submissions here? Nevermind, nothing will ever change here, just people will leave and quality will decrease until it's going to be like WWP.
Title: Re: Regarding TUS default design
Post by: MonkeyIsland on October 25, 2012, 06:38 AM
This site needs a complete change of source code and one good graphic, not user submissions. Why is everything user-submissions here? Nevermind, nothing will ever change here, just people will leave and quality will decrease until it's going to be like WWP.
If by source code, you mean HTML output, yes. Since TUS2, it is possible to have a 100% different output on any part of TUS. From images to HTML tags etc etc...

TUS has changed a lot since its creation, I may have a lot of bad qualities as an admin, but one thing I have shown and that is I'm not afraid of change. However I can't change "user-submissions". I live in a country with total dictatorship and few people who think they are better than anyone and decide for us. Maybe that has exaggerated my point of view but I don't think I'm better than the community and I don't want to be considered as one. I'm one of them. If they need anything I'm here to help.

See, you have offered us to volunteer, but nothing is organized. If you want something to happen, you, as a leader, have to put a team together. That team would set up a conference, where you talk, discuss and try to find a way to solve the problem. First of course you have to find the problem. But like this, nothing is ever going to change.

If you are willing to do that, I'm offering you my help. But save the "what do you want community?" threads then. Put together a team of volunteers who know what to do and discuss with them, on Skype or whatever, what is to be done and then execute that. I am willing to help and be part of that.

Why a volunteer must need so much preparations before starting?

DarkOne is an example of volunteer work. I didn't even know the guy before and yet out of nowhere he popped on TUS and start making thing better. I'm a total newbie comparing to him, yet he started working on a website done by someone so much lower than him, also a website with so much criticism at the time he started.
THeDoGG is an example of volunteer work. He opened up his Photoshop and gave me illustrations of his design. Then he asked for TUS files to edit to suit his own design.
Xray99 was an example of volunteer work. Many of the things on TUS league, the way it looks and handles things are inspired by him.

It has been 4 years that TUS is using the same design concept. Its pro/cons are known to everybody. If you think you have the answer to a better design, great, but it would be only you, because there's nobody else interested in design to team you up with. No one has offered me any help since. There are many people whining of the current designs, but almost all of them don't wanna get bothered with or doesn't have the skill.

As mentioned by people, TUS is suffering from the design concept, mostly the way links are shown and create confusions. If someone has a solution, all it takes is to show us some image that how things/elements on TUS must get arranged. That must be done NOT by removing some major links. For example "Maps" is pointing to map database, you can't ease the design by removing maps link.

There's no need to go for the full design with codes and stuff at first. If a new design is done and that is what people use the most, it will become TUS's default design.
Title: Re: Regarding TUS default design
Post by: Aerox on October 25, 2012, 09:30 AM
Xray99 was an example of volunteer work. Many of the things on TUS league, the way it looks and handles things are inspired by him.

Well, then here's me praying another volunteer of his stature doesn't pop up anytime soon, since it appears you've made a rule out of accepting everything coming from a volunteer's craft house.


You don't need an artist to rank main page links in order of average clicks and then placing the bottom half in a more convenient space (out of my f@#!ing face we don't click that shit stop forcing us to stare at it).

The problem is, you don't want anything to do with design. You don't ask yourself any design questions when you release a feature or when you're working on it. Your only design rule is the more the better and that has brought up here. Keep blaming it on the lack of volunteers, but let's face it, this works on the basis of YOUR priorities, not the community's, and I'm pretty pissed of hearing otherwise because I'm not sure how in hell you believe I'll ever buy into that. People have been complaining about the design and structure of this website since basically the first two months, it's 4 years laters you're only talking about it or actually asking for public volunteer work, I've heard it since day one, "TUS, the league for newbies, not even operable by newbies".

So here's my master advice: stop doing shit just because you can.

Because good design is a synonym of progress.
Title: Re: Regarding TUS default design
Post by: avirex on October 25, 2012, 11:05 AM
whoa.... ray, your the new f@#!ing drama queen...


that was sick and tasteless...


your only helping if everything is done how you want it, and what you say goes, and its all or nothing... gtfo

TUS NO WANT YOU BLOODCLOT HELP THAN MON!
Title: Re: Regarding TUS default design
Post by: zippeurfou on October 25, 2012, 03:53 PM
Well I did suggest another design  here  (https://www.tus-wa.com/forums/tus-discussion/tus-design-flaw-17856/msg144913/?topicseen#new) not saying it is a good one but I think it would be a good start for discussion.
Title: Re: Regarding TUS default design
Post by: Ray on October 25, 2012, 04:19 PM
whoa.... ray, your the new f@#!ing drama queen...


that was sick and tasteless...


your only helping if everything is done how you want it, and what you say goes, and its all or nothing... gtfo

TUS NO WANT YOU BLOODCLOT HELP THAN MON!
I insist on doing it one way because I have a reason for it and I know for a fact that it just cannot work otherwise. I've been part of design teams and I know how the thought process works which leads to actual solutions, I want the best for this site, that's all.

This site needs a complete change of source code and one good graphic, not user submissions. Why is everything user-submissions here? Nevermind, nothing will ever change here, just people will leave and quality will decrease until it's going to be like WWP.
If by source code, you mean HTML output, yes. Since TUS2, it is possible to have a 100% different output on any part of TUS. From images to HTML tags etc etc...

TUS has changed a lot since its creation, I may have a lot of bad qualities as an admin, but one thing I have shown and that is I'm not afraid of change. However I can't change "user-submissions". I live in a country with total dictatorship and few people who think they are better than anyone and decide for us. Maybe that has exaggerated my point of view but I don't think I'm better than the community and I don't want to be considered as one. I'm one of them. If they need anything I'm here to help.

See, you have offered us to volunteer, but nothing is organized. If you want something to happen, you, as a leader, have to put a team together. That team would set up a conference, where you talk, discuss and try to find a way to solve the problem. First of course you have to find the problem. But like this, nothing is ever going to change.

If you are willing to do that, I'm offering you my help. But save the "what do you want community?" threads then. Put together a team of volunteers who know what to do and discuss with them, on Skype or whatever, what is to be done and then execute that. I am willing to help and be part of that.

Why a volunteer must need so much preparations before starting?

DarkOne is an example of volunteer work. I didn't even know the guy before and yet out of nowhere he popped on TUS and start making thing better. I'm a total newbie comparing to him, yet he started working on a website done by someone so much lower than him, also a website with so much criticism at the time he started.
THeDoGG is an example of volunteer work. He opened up his Photoshop and gave me illustrations of his design. Then he asked for TUS files to edit to suit his own design.
Xray99 was an example of volunteer work. Many of the things on TUS league, the way it looks and handles things are inspired by him.

It has been 4 years that TUS is using the same design concept. Its pro/cons are known to everybody. If you think you have the answer to a better design, great, but it would be only you, because there's nobody else interested in design to team you up with. No one has offered me any help since. There are many people whining of the current designs, but almost all of them don't wanna get bothered with or doesn't have the skill.

As mentioned by people, TUS is suffering from the design concept, mostly the way links are shown and create confusions. If someone has a solution, all it takes is to show us some image that how things/elements on TUS must get arranged. That must be done NOT by removing some major links. For example "Maps" is pointing to map database, you can't ease the design by removing maps link.

There's no need to go for the full design with codes and stuff at first. If a new design is done and that is what people use the most, it will become TUS's default design.
The problem lies elsewhere, namely: there is just too much stuff that this site does not need. At all. Why we'd need to discuss stuff with other people as a team is simply to get the answer for this: what can we remove?

And yes, we do need leaders! Even "the best democracy" needs leaders. A bad system is where leaders make decisions to get advantage out of them, while great leaders take responsibility for their actions and listens. That doesn't mean that everything should be accepted from anyone. I hope you get the difference.

Designing is much like that. You need a team, you need thoughts and ideas from people who know what they are talking about. Sorry if that sounds harsh... but that's how it leads to a solution.

For instance, when we at our company design a website for a client, the last thing we go with is the client's word and it's because they don't know what they need. They have a rough idea of what they might want, but we are the experts at how the clients can use their websites to get actual results, for example, bigger sales.
Title: Re: Regarding TUS default design
Post by: WookA on October 25, 2012, 06:01 PM
Xray99 was an example of volunteer work. Many of the things on TUS league, the way it looks and handles things are inspired by him.

Well, then here's me praying another volunteer of his stature doesn't pop up anytime soon, since it appears you've made a rule out of accepting everything coming from a volunteer's craft house.


You don't need an artist to rank main page links in order of average clicks and then placing the bottom half in a more convenient space (out of my f@#!ing face we don't click that shit stop forcing us to stare at it).

The problem is, you don't want anything to do with design. You don't ask yourself any design questions when you release a feature or when you're working on it. Your only design rule is the more the better and that has brought up here. Keep blaming it on the lack of volunteers, but let's face it, this works on the basis of YOUR priorities, not the community's, and I'm pretty pissed of hearing otherwise because I'm not sure how in hell you believe I'll ever buy into that. People have been complaining about the design and structure of this website since basically the first two months, it's 4 years laters you're only talking about it or actually asking for public volunteer work, I've heard it since day one, "TUS, the league for newbies, not even operable by newbies".

So here's my master advice: stop doing shit just because you can.

Because good design is a synonym of progress.

heres my master advice: stop posting shit just because you can

seriously what kind of loser goes to a website of a game he doesnt even play just to be a critic, get a f@#!ing hobby or gf or something

MI has done great for this community, and im sure u couldnt do half the job he has
Title: Re: Regarding TUS default design
Post by: Aerox on October 25, 2012, 07:20 PM

seriously what kind of loser goes to a website of a game he doesnt even play just to be a critic, get a f@#!ing hobby or gf or something

MI has done great for this community, and im sure u couldnt do half the job he has

is this a get a life post? good job, didn't expect much more from you, volunteer #1, in charge of the original, fully flawed official TUS schemes.
Title: Re: Regarding TUS default design
Post by: WookA on October 26, 2012, 03:50 AM
atleast i tried to help the community rather then hurt it, i think its funny that you mock a site that you visit so often, must not be that bad if some1 as cool as you visits it

anyways this topic doesnt need to be another flame war so im done
Title: Re: Regarding TUS default design
Post by: Aerox on October 26, 2012, 09:08 AM
atleast i tried to help the community rather then hurt it, i think its funny that you mock a site that you visit so often, must not be that bad if some1 as cool as you visits it

anyways this topic doesnt need to be another flame war so im done

I'm not mocking. Just saying a truth. Your schemes sucked and it took a while to convince everyone about it. The website has lots of things that could be better, if you don't like hearing it out because you're a fan, good for you, but don't come here telling others to get a life.

And thanks a lot for uploading the shit you had stored in your Schemes folder. It's the kind of volunteer work we don't need. I guess it offended you that I used you as an example. I'm deeply sorry.

Title: Re: Regarding TUS default design
Post by: WookA on October 26, 2012, 03:05 PM
atleast i tried to help the community rather then hurt it, i think its funny that you mock a site that you visit so often, must not be that bad if some1 as cool as you visits it

anyways this topic doesnt need to be another flame war so im done

I'm not mocking. Just saying a truth. Your schemes sucked and it took a while to convince everyone about it. The website has lots of things that could be better, if you don't like hearing it out because you're a fan, good for you, but don't come here telling others to get a life.

And thanks a lot for uploading the shit you had stored in your Schemes folder. It's the kind of volunteer work we don't need. I guess it offended you that I used you as an example. I'm deeply sorry.

the schemes i uploaded were quickly altered with my name left on them(t17, shop, wxw) so u really have no idea what the ones i uploaded looked like... were they stored in my schemes folder yes, did they work fine with other leagues, yes... the leagues that u would say are better then this one

and a 5 yr old can offend me easier then you, people like u r pointless to talk to and i feel like a retard just for responding, if u wanna continue this take it elsewhere, make another thread or pm me... i probably wont read it but it gives u something to do
Title: Re: Regarding TUS default design
Post by: Aerox on October 26, 2012, 05:17 PM
atleast i tried to help the community rather then hurt it, i think its funny that you mock a site that you visit so often, must not be that bad if some1 as cool as you visits it

anyways this topic doesnt need to be another flame war so im done

I'm not mocking. Just saying a truth. Your schemes sucked and it took a while to convince everyone about it. The website has lots of things that could be better, if you don't like hearing it out because you're a fan, good for you, but don't come here telling others to get a life.

And thanks a lot for uploading the shit you had stored in your Schemes folder. It's the kind of volunteer work we don't need. I guess it offended you that I used you as an example. I'm deeply sorry.

the schemes i uploaded were quickly altered with my name left on them(t17, shop, wxw) so u really have no idea what the ones i uploaded looked like... were they stored in my schemes folder yes, did they work fine with other leagues, yes... the leagues that u would say are better then this one

and a 5 yr old can offend me easier then you, people like u r pointless to talk to and i feel like a retard just for responding, if u wanna continue this take it elsewhere, make another thread or pm me... i probably wont read it but it gives u something to do

You don't get it. The schemes you provided this league with suck. Some of them were never used in leagues, they suck. Your schemes suck. They suck. Me and others had to constantly remind the staff how much they sucked until finally actions were taken and they got changed.

And please write properly. This is a forum, not an IM chat, you have unlimited time to write your messages please make sure they have a minimum readability seeing as contest wise they suck
Title: Re: Regarding TUS default design
Post by: HHC on October 26, 2012, 09:04 PM
I didn't see you submitting any scheme ropa, or even putting forth suggestions.

Were you waiting for the tooth fairy to conjure a rabbit out of a head with a list of perfect, God-send schemes?

You're calling a guy out who has done more for TUS or for worms in general than you've done for online, anonymous bitching. Give the guy some respect for crying out loud.


And btw, wooka's schemes are just fine. They have lasted all this time because half of the players didn't see the need for an update, while the other half just couldn't agree on simple fixes like putting in 2 clusters instead of 3.

Again, put your money where your mouth is and list everything that is wrong with these schemes that 'suck' so much, so that they may be fixed, or just shut the f@#! up.
Title: Re: Regarding TUS default design
Post by: Aerox on October 26, 2012, 09:18 PM
I didn't see you submitting any scheme ropa, or even putting forth suggestions.

You might have to look harder then. Or maybe you're already looking and cannot compute.Hey HHC, if I put a suggestion you don't like at all because you're all against league competition and the only reason you're here it's not that this is a league, but that this place has people you can actually talk to it's still a suggestion. Just figured I'd clarify.

Quote
You're calling a guy out who has done more for TUS or for worms in general than you've done for online, anonymous bitching. Give the guy some respect for crying out loud.

I don't understand the first sentence. Are you saying Wooka has done more for worms than I have? Valid opinion for someone on hold of so little facts. But what does it matter? Hitler has done more in politics than you ever have, or ever will.
About respect, you can sit here asking for respect for everyone while telling them to shut the f@#! up; my advice to you: stop wasting your own time, regardless of how much of it is free.



Quote
Again, put your money where your mouth is and list everything that is wrong with these schemes that 'suck' so much, so that they may be fixed, or just shut the f@#! up.

Many things have changed in TUS, including addition of new features that look to improve the competitive aspect per say. I wasn't the only one defending those changes, not at all. But I sure as hell was one of the vocals if not the main supporter of many of those changes that today are realities. Many of them I take it, over your dead body. Not asking for any credit mind.


Title: Re: Regarding TUS default design
Post by: avirex on October 26, 2012, 09:23 PM
shut the f@#! up is right, ropa.

nice words HHC.
Title: Re: Regarding TUS default design
Post by: WookA on October 27, 2012, 01:22 AM
well 4 years ago i might have had some shitty schemes according to some, this is what you were contributing at that time

https://www.tus-wa.com/forums/trash-can/bng-27/

https://www.tus-wa.com/forums/trash-can/continue-the-story-31/

https://www.tus-wa.com/forums/trash-can/impersonation-29/

https://www.tus-wa.com/forums/trash-can/roperacer-28/

https://www.tus-wa.com/forums/trash-can/seasons-26/

https://www.tus-wa.com/forums/trash-can/seasons-26/

some seem like reasonable questions but at the time he was harassing with an alias named TUSSUCKS(or something similar was too long to remember) which has changed to ropa now, i guess thats better then adding some "shitty schemes" when no1 else was willing too

and ropa ill type as i damn well please, im not writing an article im writing to an arrogant prick
Title: Re: Regarding TUS default design
Post by: Aerox on October 27, 2012, 09:47 AM
well 4 years ago i might have had some shitty schemes according to some, this is what you were contributing at that time

https://www.tus-wa.com/forums/trash-can/bng-27/

https://www.tus-wa.com/forums/trash-can/continue-the-story-31/

https://www.tus-wa.com/forums/trash-can/impersonation-29/

https://www.tus-wa.com/forums/trash-can/roperacer-28/

https://www.tus-wa.com/forums/trash-can/seasons-26/

https://www.tus-wa.com/forums/trash-can/seasons-26/

some seem like reasonable questions but at the time he was harassing with an alias named TUSSUCKS(or something similar was too long to remember) which has changed to ropa now, i guess thats better then adding some "shitty schemes" when no1 else was willing too

and ropa ill type as i damn well please, im not writing an article im writing to an arrogant prick

Nice quotes from 4 years ago, are you trying to prove I was trolling the hell out of a league that wasn't ready to get launched but did anyway lacking essential things such as rules or even simple explanations on how a season worked? Because if that's what you're trying to prove, congratulations, you've succeeded, now what exactly are you trying to argument with all this?

It's pretty simple buddy. I used you as proof that volunteer work still has to be moderated and cannot just be taken with open arms. Not everyone can contribute. It seems it really got to you. Now please stay on topic, fishing quotes from half a decade ago just to get back at me isn't getting you any results, it doesn't affect me the slightest, it's not going to change anyone's opinion on me and it doesn't take away the fact that you cannot take volunteer work from anyone just because, specially someone with so little perspective such as yourself.

Your time in this thread have been nothing short of disappointing. You get all offended I dare use your idiocy as an example of idiocy. You come here all mad, typing in AIM slang using street insults and acting all worked up. After my reply, you act like a grown up, tell everyone you're not getting into an argument. All act, mind. You come back with quotes from years ago just because your butt feels hurt about something I've said. You haven't stopped one minute to try and dismiss what I said or prove me wrong, all you've done, is, like a little child would do, try to find shit in my closet because your butt, it's still hurt. What's next? You're gonna bless everyone's ears with stories about how ropa treats idiots like shit?
Title: Re: Regarding TUS default design
Post by: Husk on October 27, 2012, 10:11 AM
dude, wtf??? ...
Title: Re: Regarding TUS default design
Post by: philie on October 27, 2012, 01:08 PM
this thread has turned from something that might have become useful to a total waste of time.
Title: Re: Regarding TUS default design
Post by: avirex on October 27, 2012, 04:43 PM
anyone noticed ropa is the new komo?


only i think ropa thinks its acceptable when he argues, fights, and insults everyone, and turns every thread into "an about ropa" thread, because he throws in some big words and perfect grammar.
Title: Re: Regarding TUS default design
Post by: Impossible on October 27, 2012, 04:55 PM
ropa have to drink 30 liters of vodka after 2 months without sleep to become new official komo ahah
Title: Re: Regarding TUS default design
Post by: Aerox on October 27, 2012, 06:52 PM
If this thread is about me is because people who have nothing to contribute begin talking about me. I haven't.