The Ultimate Site of Worms Armageddon

Worms: Armageddon => General discussion => Topic started by: Mablak on November 22, 2011, 11:11 AM

Title: Animal Jumping Tutorial
Post by: Mablak on November 22, 2011, 11:11 AM
I've just finished something of a tutorial to teach people (including myself) about the exact causes for animal jumping; animals being sheep, skunks, moles, cows, old ladies, and salvation armies. It's pretty in-depth, and if there's one thing you should remember from it, it's definitely the height of that ceiling in the Narrow Area Behavior section.

http://worms2d.info/Animal_Jumping

Reading this will save people serious pain when it comes to animals. You'll be able to more clearly see beforehand what kind of routes are possible/impossible for an animal to take, and where the animal is most likely to go. There is also an amazing replay at the end, brought to you by Deadcode.

I'm extremely grateful to Deadcode, who helped me get many of the facts right that I couldn't possibly observe just through testing, and Cybershadow helped me a bit earlier on too. There may still be some minor inaccuracies, but I'll mention when anything changes.
Title: Re: Animal Jumping Tutorial
Post by: HHC on November 22, 2011, 11:24 AM
Excellent work Mablak  :) (&Deadcode)
Title: Re: Animal Jumping Tutorial
Post by: philie on November 22, 2011, 12:04 PM
nice dissertation...
Title: Re: Animal Jumping Tutorial
Post by: Cueshark on November 22, 2011, 12:28 PM
ROFL at the mole replay.  That made my day!

And very nice work on the tutorial.
Title: Re: Animal Jumping Tutorial
Post by: nino on November 22, 2011, 01:07 PM
i started to read i was like WTF,  then i was finnish my book of quantum physics XD


really nice stuff, congrats ae.
Title: Re: Animal Jumping Tutorial
Post by: Ray on November 22, 2011, 01:51 PM
What a replay, oh my god! :D Great job Mablak!
Title: Re: Animal Jumping Tutorial
Post by: undead on November 22, 2011, 02:38 PM
VN! thanks for that men! Mablak for president!
Title: Re: Animal Jumping Tutorial
Post by: Impossible on November 22, 2011, 04:45 PM
i started to read i was like WTF,  then i was finnish
you started to read it as zilian and then got finnish? xD
Title: Re: Animal Jumping Tutorial
Post by: Random00 on November 22, 2011, 09:13 PM
n1, very precise :)
Title: Re: Animal Jumping Tutorial
Post by: kron on November 22, 2011, 09:17 PM
Wow. Just wow.
Title: Re: Animal Jumping Tutorial
Post by: Mablak on November 23, 2011, 12:02 PM
Kron <3

It's just strange we can still find new phenomena in a game that's been out for 12 years.
Title: Re: Animal Jumping Tutorial
Post by: Kangaroo on November 23, 2011, 01:24 PM
them animals have a mind of there own

team 17 Pioneering artificial intelligence
Title: Re: Animal Jumping Tutorial
Post by: kron on November 23, 2011, 02:24 PM
Kron <3

It's just strange we can still find new phenomena in a game that's been out for 12 years.

Ahoy Mab! Good to see you are still pwning the wormage.

I was pretty amazed when I started reading that post, I never thought I would see anything like this ever written up. However, in the heat of a 15 second elite turn, I doubt the ability of most wormers (including myself, due to my reckless style of play) to be able to reference information like this in their thought process and make some sort of calculated, godlike accurate sheep route happen. Really cool read nonetheless.
Title: Re: Animal Jumping Tutorial
Post by: TheWalrus on November 23, 2011, 07:25 PM
mole pr0n!
Title: Re: Animal Jumping Tutorial
Post by: solido on November 24, 2011, 08:49 AM
I wonder what they will think of us wormers in 1000 years.
Title: Re: Animal Jumping Tutorial
Post by: philie on November 24, 2011, 09:27 PM
I wonder what they will think of us wormers in 1000 years.

maybe show that piece of work to any1 and wonder what they think of wormers now.
btw: mablak +1
Title: Re: Animal Jumping Tutorial
Post by: Thouson on November 25, 2011, 04:20 AM
GR8|!!!


i love this kind of definitions to the worms physics... omg, that very nice!
Title: Re: Animal Jumping Tutorial
Post by: Husk on December 23, 2011, 04:35 AM
wonderful  :D