The Ultimate Site of Worms Armageddon

Worms: Armageddon => General discussion => Topic started by: StepS on March 16, 2012, 08:59 AM

Title: Sheep-on-a-rope!
Post by: StepS on March 16, 2012, 08:59 AM
Hey dudes! underscoreKilburn released it now! And some new stuffs, like lazer. Check it out: http://forum.team17.com/showpost.php?p=767673


Title: Re: Sheep-on-a-rope!
Post by: Statik on March 16, 2012, 09:13 AM
lmao, Cueshark's dream comes true! :D
Title: Re: Sheep-on-a-rope!
Post by: Abnaxus on March 16, 2012, 10:36 AM
lmao, Cueshark's dream comes true! :D
Lol ! xD


Anyway vn job about the WxW color, there won't have anymore complaint about "you didn't touch that wall". It'll be easy to see.
Would be cool if it could be added to the last Worms Patch.

PS: Sad thing about the sheep, there isn't the time for ttrr. :(
Title: Re: Sheep-on-a-rope!
Post by: StepS on March 16, 2012, 10:41 AM
Anyway vn job about the WxW color, there won't have anymore complaint about "you didn't touch that wall". It'll be easy to see.
That thing is old, I made it when the px was released (say thanks to tuomatz for the original script - i modified it a bit to reflect the new walls and the new sound).

]PS: Sad thing about the sheep, there isn't the time for ttrr. :(
i can make a script to measure the time automatically (the script will automatically skip turn and show time when u touch finish).
also i will make a Tower Sheep Checkpoint Wormexplodion Race (tower sheep race). worms are not able to move, you rope with the Sheep-on-a-rope, once it explodes, your worm falls at the place of explosion ;D
Title: Re: Sheep-on-a-rope!
Post by: Kaleu on March 16, 2012, 03:55 PM
Ahhh PX .. :(
Title: Re: Sheep-on-a-rope!
Post by: StepS on March 16, 2012, 05:18 PM
Ahhh PX .. :(
you cannot do scripts in the untouched wa, yes :(
Title: Re: Sheep-on-a-rope!
Post by: Kaleu on March 16, 2012, 06:08 PM
Sad face because I have screen lags when PX installed, I would like
to try it, but nvm now.  :/
Title: Re: Sheep-on-a-rope!
Post by: Alien on March 16, 2012, 06:15 PM
funny but kinda useless..anyway gj steps :)
Title: Re: Sheep-on-a-rope!
Post by: StepS on March 16, 2012, 07:21 PM
funny but kinda useless..anyway gj steps :)
that's not me who did it...
Title: Re: Sheep-on-a-rope!
Post by: Guaton on March 16, 2012, 07:29 PM
ah px ;/
Title: Re: Sheep-on-a-rope!
Post by: Alien on March 16, 2012, 08:04 PM
funny but kinda useless..anyway gj steps :)
that's not me who did it...

ack sorry too lazy to read ;p
Title: Re: Sheep-on-a-rope!
Post by: Masta on March 16, 2012, 08:09 PM
(https://i.imgur.com/qDQeQMf.png)
Title: Re: Sheep-on-a-rope!
Post by: M4Dbrat on March 18, 2012, 01:50 PM
20-second Shoppa PX Scheme with Sheep-on-a-rope. Kinda tricky and cowy, but, as many players told, fun to play. Made it separate from other Kilburn's weapons to save players' Internet traffic.
[attachment=1]
Some replays with PyroMan:
[attachment=2]
[attachment=3]
[attachment=4]
Title: Re: Sheep-on-a-rope!
Post by: Casso on March 18, 2012, 02:13 PM
WoW, i will try it

Nice job ;-)
Title: Re: Sheep-on-a-rope!
Post by: StepS on March 18, 2012, 06:43 PM
Made it separate from other Kilburn's weapons to save players' Internet traffic.
they gonna be included into the next update, so the problems like these will disappear :P