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Should they release Worms Armageddon v3.8 on Dec. 31st. even if it's unfinished?

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IT_IS_ME1987:

--- Quote from: CyberShadow on January 04, 2018, 07:41 PM ---
--- Quote from: miketh2005 on December 30, 2017, 06:02 PM ---Will you continue working on the game when 3.8 is released?
--- End quote ---
Yes, of course.

It is really demotivating to implement a feature or even bugfix, then see it waste away for years in a row in secret alpha builds that only a few people see.

We are in agreement, though, that we need to get back to releasing updates frequently. Hopefully this can become reality instead of another "when it's done" deadlock :)


--- Quote from: TheMadCharles on December 31, 2017, 10:22 AM ---at least fix the lag on WormNET plz
--- End quote ---
Could you please be more specific?


--- Quote from: miketh2005 on December 31, 2017, 10:48 AM ---If something is buggy due to not being properly tested, yes, I can see the community leaving or being split between versions, but just make sure it's not buggy, eh?
--- End quote ---
Bugs (potential or known) are not what is holding the release back.


--- Quote from: miketh2005 on December 31, 2017, 10:48 AM ---I recommend you
--- End quote ---
I recommend to not offer unsolicited advice, especially when you have access to less information on the subject than the party you're offering it to :)


--- Quote from: Gabriel on January 02, 2018, 08:14 AM ---What are these 3.8 features people are eagerly waiting for?
--- End quote ---
Check the support forums (esp. on Steam). Almost every thread is an actionable thing that could be fixed or improved. The worst part, though, is that many of them have been fixed years ago, just waiting to be released.


--- Quote from: Mega`Adnan on January 02, 2018, 01:53 PM ---Devs should work on resuming the dropped game,
--- End quote ---
Yeah, however it turns out it's a really hard problem.


--- Quote from: Ytrojan on January 02, 2018, 05:24 PM ---Then Again, Worms Armageddon 4.0 is probably using up all that valuable time, and that time could've been spent on the short-term 3.8.
--- End quote ---
Right now nobody is working on 4.0 stuff.


--- Quote from: Sensei on January 03, 2018, 08:23 PM ---What is it then, are we getting update in January or it's postponed?
--- End quote ---
We've contacted Team17, and are using the time to continue working on the game.


--- Quote from: skunk3 on January 03, 2018, 10:24 PM ---Also, if there's stuff he's been doing more recently that I simply do not know about, that is very possible.
--- End quote ---
Lately, the division of labour has been mostly as follows:

* Deadcode works on the game itself (code that ends up in WA.exe)
* I work on everything else, i.e.:

* Maintaining WormNET services, i.e. WormNAT2, HostingBuddy, SheriffBot
* Maintaining the servers the above run on
* WormNET moderation
* Development tools (building, releasing, localization, documentation)
* Development infrastructure (bug tracking, communication, source code repository)
* Cheat countermeasures
* Communication with Team17
* Communication with the community, apparently
* Setting arbitrary deadlines :)Of course, any of the things above are smaller than working the game itself. I might be wrong, but by my very rough estimate, the total amount of time we spend on W:A-related tasks lately ends up about the same.
This division occurred mainly by us doing the things we're better at. Deadcode has been working on the game's code since about 2002, and knows it inside and out. My experience is less focused and more widespread, which is why my time is better spent on all the support tooling.

Currently I'm working on an internal tool that will make it much easier for us to document and localize the changelog, at Deadcode's suggestion. This tool has an open-source component, you can follow its development here: https://github.com/CyberShadow/rtf2any/commits/master

--- End quote ---
Will be in W:A 40 full Unicode support?

Rabbzz:
Lets worry about 3.8 before we start talking about 4.0.

j0e:
Any news? Team17 is still dragging their feet approving the update?

Sensei:
Devs provided us with bit of excitement and then gone silent for months.
Feels like DayZ :D

Crowe:
Haha, I'm so curious about this update. It's been five years since the last one, and recently I started playing with some old friends. Wish the game didn't appear on Steam, cos T17 seems to take their time reviewing the update or whatever...

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