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into the lungs of hell

Challenge #591, Viewed 3743 Time(s)

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Name: into the lungs of hell
Type: Misc
Moderator: Finland Husk

Started: January 10, 2016, 02:38 PM
Expire time: January 17, 2016, 03:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme WRTT [Fast Walk]

Description:
do not lose ur turn

use any shortcuts u can find

gl hf
Name: Into the Lungs of Hell by Husk
Best Record: 731.6 by Husk
Pending times: 0
Number of members participated: 1
Number of Records: 1

Download Map:
Downloaded 834 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Finland Husk TdC bf dS 731.6s
p:0:00
20 September 04, 2016, 11:32 PM 5,233 Elite

Author Topic: Challenge #591, into the lungs of hell  (Read 3905 times)

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Offline Husk

Challenge #591, into the lungs of hell
« on: January 11, 2016, 01:20 AM »
oh yeah I meant to write here so people see it's an active chally... so... a post xD

the replays are hidden for this one... because there's many "surprise" jumps
« Last Edit: January 11, 2016, 05:20 AM by Husk »

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #1 on: January 11, 2016, 05:03 AM »
feels like few spots are 50/50

next map I'll design so that failing a 50/50 jump wont make you lose turn because of fall damage...

anyway there might be few preparations you can do before approaching a 50/50 jump to seemingly make it a higher chance to work... but I guess it'll be 50/50 anyway haha
« Last Edit: January 11, 2016, 05:20 AM by Husk »

Offline Gabriel

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Re: Challenge #591, into the lungs of hell
« Reply #2 on: January 11, 2016, 05:21 AM »
feels like few spots are 50/50

next map I'll design so that failing a 50/50 jump wont make you lose turn because of fall damage...

anyway there might be few preparations you can do before approaching a 50/50 jump to seemingly make it a higher chance to work... but I guess it'll be 50/50 anyway haha

:(

i've plopped like 50 worms in that bottom left part :(

 ??? ??? ??? ??? ??? ???  :( :( :( :( :( :( :(
Mole shopper is the worst thing in the world.

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #3 on: January 11, 2016, 05:23 AM »
aeeee m9 how many times have it worked? if 0 then I think u might be trying wrong jump m8 =)

Offline Gabriel

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Re: Challenge #591, into the lungs of hell
« Reply #4 on: January 11, 2016, 05:23 AM »
aeeee m9 how many times have it worked? if 0 then I think u might be trying wrong jump m8 =)

i managed to do it once, then did a gufo jump right after and plopped anyways  :P
Mole shopper is the worst thing in the world.

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #5 on: January 11, 2016, 05:26 AM »
hmmm k m8, sounds like a 50/50 jump, next map will have some kind of safety net to not end a run if jump wont work

atm I think I'll let the challenge continue like this =P what I mean: buggy map wont get fixed xD
« Last Edit: January 11, 2016, 05:45 AM by Husk »

Online TheWalrus

Re: Challenge #591, into the lungs of hell
« Reply #6 on: January 13, 2016, 09:49 AM »
feels like few spots are 50/50

next map I'll design so that failing a 50/50 jump wont make you lose turn because of fall damage...

anyway there might be few preparations you can do before approaching a 50/50 jump to seemingly make it a higher chance to work... but I guess it'll be 50/50 anyway haha

:(

i've plopped like 50 worms in that bottom left part :(

 ??? ??? ??? ??? ??? ???  :( :( :( :( :( :( :(
When husk and i played it i got it first try :D

but jump in middle i plunked 30 times :(

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #7 on: January 13, 2016, 03:58 PM »
was alot of fun wally =P

Offline Gabriel

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Re: Challenge #591, into the lungs of hell
« Reply #8 on: January 13, 2016, 04:14 PM »
feels like few spots are 50/50

next map I'll design so that failing a 50/50 jump wont make you lose turn because of fall damage...

anyway there might be few preparations you can do before approaching a 50/50 jump to seemingly make it a higher chance to work... but I guess it'll be 50/50 anyway haha

:(

i've plopped like 50 worms in that bottom left part :(

 ??? ??? ??? ??? ??? ???  :( :( :( :( :( :( :(
When husk and i played it i got it first try :D

but jump in middle i plunked 30 times :(

havent finished this once
now its for realsies
over 200 tries :(
Mole shopper is the worst thing in the world.

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #9 on: January 29, 2016, 04:25 AM »
ok I think I have some subpixel jumps manipulated a bit so they seemingly work more often...




Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #10 on: February 09, 2016, 02:24 AM »
still 4 jumps seem random to me...

I think I could find a visual cue for the 1st one...

but the 2nd, 3rd and 4th I don't have any idea if there are visual cues for them xD

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #11 on: February 09, 2016, 02:31 AM »
feels like few spots are 50/50

next map I'll design so that failing a 50/50 jump wont make you lose turn because of fall damage...

anyway there might be few preparations you can do before approaching a 50/50 jump to seemingly make it a higher chance to work... but I guess it'll be 50/50 anyway haha

:(

i've plopped like 50 worms in that bottom left part :(

 ??? ??? ??? ??? ??? ???  :( :( :( :( :( :( :(
When husk and i played it i got it first try :D

but jump in middle i plunked 30 times :(

havent finished this once
now its for realsies
over 200 tries :(

aeeee gab at this point I'd say 1turning yoshi's merciless island by Wyvern is easier than this map, simply because this map is too random... Yoshi's Merciless Island is epic difficulty in its amount of jumps and almost all of them being pixel perfect... but atleast when u fail u know u made a mistake and can fix it in next try xD

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #12 on: May 11, 2016, 01:07 PM »
the several subpixel / random jumps have been fixed, it can be realistically one turned now =P redownload the mapa

Offline WTF-8

Re: Challenge #591, into the lungs of hell
« Reply #13 on: May 11, 2016, 01:32 PM »
Husk, are you sure you posted this in the right topic? Why bump this expired challenge if there's a topic specifically for that map?

anyway, that's good news
The manual in the installation folder is a pathway to many abilities some consider to be unnatural

Offline Husk

Re: Challenge #591, into the lungs of hell
« Reply #14 on: May 11, 2016, 01:59 PM »
aeeee m8 yeah, I wanted to bump this challenge because I know several players tried to beat this challenge, and now it's possible =P

haha yeah finally I can rest, I feel like I was at unease because of this buggy map *angry face*