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Project X Capture The Flag 1v1 (testing)

Cup #262, Viewed 11897 Time(s)

Basic Information
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Total Members Voted: 9
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8 days
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Name: Project X Capture The Flag 1v1 (testing)
Type: Private
Game type: 1vs1
Created: August 17, 2011, 10:56 PM

Cup scheme(s): scheme CaptureTheFlagLuckless
Click on the book to download the scheme. Click on the scheme name to view the scheme page.

Signups time: August 20, 2011, 12:00 PM

Closed


Description:
Welcome to the first ever Project X powered TUS Cup!

This first cup is for testing Project X with TUS. Ask me on PM for password.

Capture The Flag 1 vs 1 - Please read entire description

CTF is a modification of the original CTF game (see http://worms2d.info/Capture_The_Flag). Instead of destroying the flag, you have to grab it and come back to your base without losing it.

The gameplay is mostly defense/attack and strategy.

Rules/Settings

*Capture flag and return to your base to win
*You must have Project X to play this scheme (get it here www.wormspx.com)
* Map to be used is - PX_CTF3
* Light CTF not FoW
*3 Worms per team (will respawn after 3 turns if killed)
* Scheme is PX_CTF (do not use the scheme highlighted for dl from TUS. The PX scheme is not available here and is included in your download of ProjectX but is a necessary field to host a cup here, ignore it)

Note that there are teleports on the map to move faster. They are highlighted and they have unlimited use!

Deadlines will be strict! play your games or you will be replaced/removed from the cup


Weapons and their effects

Default weapons : Bazooka, Grenades, Fire punch, Prod, Parachute, Petrol, Girder, Shotgun, Uzi and Bungee aren't modified and will work like any regular W:A game.

Health : Gives 50 extra HP and cures if the worm is sick.
Windnade : Works like a normal Grenade, but is affected by the wind.
GravNade : Normal Grenade but more affected by the gravity.
Bowling Ball : See http://worms2d.info/Bowling_Ball,
Friendly Mines : Mines that will only explode if an enemy worm goes near it.
Sticky Mine : Mines that are launched and sticked to walls. They have very small radius and damage. 2 shots.
Magnet : Attracts or repels magnetic weapons (grenade, bazooka, mines, etc..).
Magnetic Missile : Launches a magnets (used to make aiming to a specified place easy for example).
Barrel Launcher : Launches a barrel. What else? NESPRESSO
Auto-Ballista : Attacks enemy's with arrows. Can easily be destroyed with laser.
Smoke Grenade : Especially useful on CTF with FOW. It disorients target for a few rounds.
Toxic Grenade : Makes the targets sick.


Please note I was requested to host this cup by the PX team, so I guess we can say this is the first ever official PX competition!

Enjoy!



Knockout

Deadline: November 21, 2011, 11:00 PM

Final

Bronze Match

Gold

Silver

Bronze


Groups

Ooops. Fixed deadline
Deadline: August 28, 2011, 11:00 PM

Group 1

Country Player Groups Total Won Lost
United Kingdom JayX 2 2 0 #1
Finland tuomatz 1 0 1
Germany Alien
BoMFoSsK
1 0 1 #2
Russia StepS 0 0 0
United Kingdom DrMelon
0 0 0
Games [2]

ID Winner Loser Replay Time Game Rate
82044
1:0
August 22, 2011, 05:21 PM 0
82043
1:0
August 22, 2011, 05:20 PM 0

Group 2

Country Player Groups Total Won Lost
Russia Zed 4 4 0 #1
Russia Entuser 3 2 1 #2
France FurFur
3 1 2
France Immortal 3 0 3
Ukraine Impossible
KfsmsX
1 0 1
Games [7]

ID Winner Loser Replay Time Game Rate
82525
Russia Zed

1:0
August 27, 2011, 03:23 PM 0
82521
1:0
August 27, 2011, 02:45 PM 0
82507
1:0
August 27, 2011, 01:16 PM 0
82137
Russia Zed

1:0
August 23, 2011, 01:38 PM 0
82031
Russia Zed

1:0
August 22, 2011, 04:25 PM 0
81942
Russia Zed

1:0
August 21, 2011, 12:40 PM 0
81934
1:0
August 21, 2011, 11:22 AM 0

0 Members and 1 Guest are viewing this topic.


Immortal

12 players and I'll start the cup! JayX and Risbo will join I think. Also other PX users I know..

JayX

Yup I'm in. Risbo is on vacation for the next 6 days though. So depends when you intend to begin the cup as to whether he can play or not.

Immortal



Immortal

5min after I started the cup? What can I do? xD

UltraMan

#6
Quote from: Immortal on August 20, 2011, 05:47 PM
5min after I started the cup? What can I do? xD
Very bad... :(
#2 will be?

Immortal


darkmaul


Immortal

It's not a public cup, I only invited some peoples (mostly betatesting team). Next cup will be public if everything works. 10/12 players were enough..

Alien


Zed

*3 Worms per team (will respawn after 3 turns if killed)

standart map have 1 turn respawn :\
Also there should be 3 teams with 1 worm each or the player with less worms will get a turn advantage.

Entuser


Immortal


Zed

np
guyz u can play 3 teams each player 1 turn delay or 1 team each player 4 turns delay
                                                          ^
                                                          ||
                                                     though this is
                                                     better imo