English
Search
Main Menu
Files

Gfx replace

File #3203, Viewed 527 Time(s)

Basic Information
File rate
5 / 5
Total Members Voted: 1
Name: Gfx replace
Type: Program
Submitted by:

Click to download: (Downloaded 27 time(s))
GFX.zip

Downloaded 27 time(s).

Time: June 26, 2025, 07:42 PM
Description:
I'm not sure what section this should be placed in, because I didn't find a specific one for the updated game sprites, I hope the admins won't delete it but will move it to where they think it belongs.

This archive contains two files with modified standard sprites in the game, for those who would like to diversify the game a little and change something)

So, the archive contains the directory GFX.dir and Water.dir(for correct display of sinking objects, unfortunately only for blue water so far), and also if you need the correspondence of the grave icons in the teams editing menu, there is also a folder with these images, although this is not necessary for the game to work.

Here are the changes that were made: Changed the bounce effects of the Holy Grenade, Super Sheep, Mole and Fire Punch to red. Replaced all six animated graves with new ones
[ Gravestone 1 ]= Gravestone from Worms 2
[ Gravestone 2 ]= Loading disk
[ Gravestone 3 ]= Metronome
[ Gravestone 4 ]= Glass of soda
[ Gravestone 5 ]= Flower
[ Gravestone 6 ]= Urn with hot ashes
The cut sprites of the Holy Bible instead of the Holy Grenade and the Cloned Sheep instead of the usual one have been returned. I had to do the animation of the Bible in the hands of the worm myself, I did not want to resort to the help of neural networks, therefore, in some moments it may not look quite neat, so do not judge strictly.)

Worm death animation from the Worms 2 is back.
MB-bomb sprite is replaced.
Dynamite sprite is changed. (The collision with the landscape remains the same, only the dynamite itself looks thicker)
The Salvation Army now has a jumping Elvis Presley=)
Also, worms bleed more!

Some new sprites were taken from here https://worms2d.info/The_Fiddler and slightly reworked and supplemented

Unfortunately, at the moment the network code does not imply that all players online will see these sprites, they will see standard images. Therefore, only you and those who also have these modified sprites will see them.

Tests in online games showed that there were no desynchronizations, but of course I must remind you to make backups, and you can always roll back the changes.

The files in the archive are in accordance with the folders in the game, I think everyone will figure it out)

Enjoy the game everyone!

P.S. And don't pay attention to the quality of the GIF below, this was done to reduce its size to a more or less acceptable level, in the game the colors are of course normal.



0 Members and 1 Guest are viewing this topic.

kurs

Quote from: King-Gizzard on July 02, 2025, 08:33 AMyou're probably best restoring those two files
Maybe so, but it seems to me that in the future, when creating new resources for the game, you should take into account that they may be missing not only for me (not everyone has the Steam version), for example, the previous version that I used came without these files right out of the box, although I unfortunately do not remember the publisher, now I have the GoG version.

King-Gizzard

Does anyone running 3.8 not have these files? I'm happy to assume everyone needs to be on the latest version of WA when using these mods. wkTerrainSync requires 3.8 also.

kurs

Quote from: King-Gizzard on July 02, 2025, 01:11 PMDoes anyone running 3.8 not have these files? I'm happy to assume everyone needs to be on the latest version of WA when using these mods. wkTerrainSync requires 3.8 also.
Well, I'm just talking about my experience, maybe it's connected to the fact that someone uses a pirated version from a torrent, there can be anything there, that's what I'm talking about

h3oCharles

Quote from: kurs on July 01, 2025, 11:59 AMI don't quite understand what this has to do with the wkTerrain module, [...]

a theme creator can distribute sprites alongside the theme, and everyone with wkTerrainSync and that theme will see these sprites at the same time, and not just the one who installed ur gfx pack

the flaw tho... it's just one specific theme