Not sure why these comments though
Because you've been randomly throwing stuff like "(scheme) surpasses the original by every aspect" and "(scheme) is more skilled" all the time without saying anything in particular, and I find that funny. Feels like some boring speech of a politician.
Far from "randomly", I wrote that because it's based on hundreds of hours of playing it and seeing the differences that make me write that. I would surely say "anything in particular" if it was worth it, meaning if there was suitable interest, also if you want to know more - why not just ask why am I stating that, but laughing instead?
The last thing I wanted was to sound like a politician lol
I hate politics.
Anyways, here's some facts about both schemes that made me say this "random stuff that feels like boring political speech".
Classic kaos facts
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- the original scheme has editing limitations in many fields, which doesn't allow most of the customization and also creates imbalanced situations which limit the skill impact in many cases.
- the original scheme has many overpowered weapons that in various situations decrease the tactical aspect potential it should have.
PX official version facts
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- the px enhanced version is more editable when it comes to probabilities and crate count of certain weapons which allows to tweak many settings to decrease luck factor way more than in classic version.
- the overpowered items were taken out and replaced by the carefully selected roster of tactical weapons which allow even more creative combo possibilities.
- the more skilled the player - the more control over the action he has than in classic version.