Why is it you guys are saying it bothers you so much to check a replay for milliseconds, yet you would be happy enough to go checking through a replay if there was a possible cow on a crucial turn of a game, for example, a grenade done a sitter in a BnG for 0.26s or 0.24s but the rules account only for 0.25s.
In a WxW for example, the recent WxW Tournament I done which was Masta Vs guuuria, and it was guuurias turn, she didn't technically touch the far wall, because checking it in the slowest framerate in the replay, you can see the worm touched the roof, not the wall, the sound did not activate until the roof was touched, but because some of the worms sprite was layering over the wall, MonkeyIsland allowed it and guuuria got the win, everyone was happy to check this and wait, and it took around 6 minutes or something to come to a decision.
You guys are being kinda, innocently hypocritical I think, like, you already do similar stuff but don't realise the similarities.
TTRR should be MS for both 1v1/2v2.
We should be thinking "Specifically, did they win or not?" Not, "Well, they were close enough let's just allow it..."