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Webysteria - fast-paced artillery and roping game

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TheKomodo:
Of course when I say that, it's cuz you've obviously hit the nail on the head here with true WA fans.

It looks like the physics actually work, but different enough from WA to make it unique too :)

I also like the fact you can adjust aim & power while firing on the jetpack, that's amazing, I don't even know if other Worms games have this and don't care cuz their physics are sh*t anyway.

Xrayez:
Doing some work on procedural map generation! (check attachment) Currently a cave one. Happy New Year!  ::)

Xrayez:
Presenting my work as a university project soon and I needed to create some gameplay elements, so I'd like you to show it off as well ;)
This is reminiscent to tower defense, but any scheme could be potentially created this way, so I'm quite excited!



Modified map for tower defense B3space originally by PinkEstranged - http://wmdb.org/5590

I need to replace those sound effects ASAP so I could probably stream the development at Twitch freely.

HHC:
Interesting  :)

That is the kind of innovation that WA always needed  :o

Sensei:
Looks cool m8! Would be fun to do some multiplayer at this.

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