Thanks for expressing the interest.
Any rope implementation that's somewhat like WA's is awesome. What's your thought on licensing for this game? It'd be sad if the project disappeared some day since it's so cool.
Yeah, I feel like I've managed to come up with some decent implementation of rope mechanics which is more or less close to W:A, but still need some bug fixing. I haven't showcased this yet.
What's your thought on licensing for this game?
It's kind of a difficult topic. I'd lie if I say that I don't want to have some commercial gain out of this project eventually. But that's equally difficult thing to do in my country which blocks most financial routes. So what I'm left with is continuing the development at whatever pace. If there are any lawyers out there who could donate their time to resolve those questions, would be great.
But yeah, perhaps I could start releasing some development builds, and as long as I don't publish the source code I should be fine.
Perhaps gaining more audience is better. But perhaps I announced this too early.
I mean, if this has any chance to become popular, I'm afraid I won't be able to deal with both positive and potential negative effects.
But perhaps I'm simply overthinking this.
It'd be sad if the project disappeared some day since it's so cool.
I'm still working on this, even if not directly.
Considering the fact that there are other Worms-inspired games that keep popping here by other developers, I think I'll have to start doing the same in order to be able to compete.