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April 19, 2024, 09:06 PM

Author Topic: Possible minor weapon bug.  (Read 141 times)

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Offline The Extremist

Possible minor weapon bug.
« on: Today at 07:10 AM »
Kaos Normal on HostingBuddy.

Final move of the game (00:17:50.00), Mole Squadron is launched; watch the orientation/trajectory of the last mole.

Online TheWalrus

Re: Possible minor weapon bug.
« Reply #1 on: Today at 08:22 AM »
Kaos Normal on HostingBuddy.

Final move of the game (00:17:50.00), Mole Squadron is launched; watch the orientation/trajectory of the last mole.
this was amazing, moonwalking mole

Online Triad

Re: Possible minor weapon bug.
« Reply #2 on: Today at 11:05 AM »
Very interesting, didn't know moles were affected by explosions.



Online Lupastic

Re: Possible minor weapon bug.
« Reply #3 on: Today at 04:13 PM »
this happens all the time with the newest extended options feature in kaos, you release 3x madcows, first one blowing up sends the others in different directions making them bounce away, if there is crate booming too, some might even turn around and keep going the other way. not sure what's the actual physics for this but Kaos surely changed everything : D calling air strike can make the projectiles turn the other way as well, if upon hitting surface crates are booming. these weird options make Kaos even more enjoyable imo. I think it has something to do with the bounciness stuff in the option, the rubber one

an example with the cows: https://www.tus-wa.com/cups/game-239823/msg293860/#msg293860

Online Zalo the moler

Re: Possible minor weapon bug.
« Reply #4 on: Today at 05:05 PM »
Very interesting, didn't know moles were affected by explosions.

If you synchronise your worm's 100% vertical backspace jump with mole release in a tight tunnel, the mole might even push your worm down the slope. Such mole might later have a slightly modified dig.

Trivia: mole hitboxes seem to have only 2 pixels of height

As for the video, Lupastic is 100% correct. Mole Squadron never behaved like this prior to the last updates.