The Ultimate Site of Worms Armageddon

All About TUS => TUS Discussion => Topic started by: Kradie on May 25, 2019, 05:29 PM

Title: Pre-made clans
Post by: Kradie on May 25, 2019, 05:29 PM
There are too many clans here on Worms Armageddon, there are too many members in them, and many of these members are inactive. As a result, the league remains inactive. So how about; move all current clans, status, and members to a legacy section, and have 4 pre-made clans that will allow max 6 or 10 members People can choose whatever clan they want be in, but can only change a clan once a season. Minimum members for a clan to partake in league, must be 4 members, but if the 4th member wants to change clan, then that person cannot, unless if there are more members that exceeds 4. If a member has been inactive or not have played at all for a season or more, that person gets automatically removed. There will be no leaders for a clan, perhaps only a moderator or one global league moderator. Name of each clan could reflect the team color of WA, Red Assault, Blue Haven, Green Phoenix, & Yellow Stars. Though it is purely figurative, any name could work, and be voted for.

This could make everything more compact and focused, instead of having everything spread across the map. Because as it is now, it is spread, and it is harder to find a game. If everything gets closer, the easier it could be to find games to play.

What do you think? Could this be a good or a bad idea?
Title: Re: Pre-made clans
Post by: TheKomodo on May 25, 2019, 07:31 PM
I like the idea of pre-made clans, or just everybody leaving their clans and starting fresh ones in general.

The names reflective of their colours are rubbish though  :D ;D :D

Thing is though, people join clans either because the clan is very strong/competitive, or because they are friends, so yeah I don't think many people would agree to deserting their friends that they had many great moments with.

I would like a fresh start for clans though.
Title: Re: Pre-made clans
Post by: GreatProfe on May 25, 2019, 08:19 PM
Instinct, Valor and Mystic lets do that xD
Title: Re: Pre-made clans
Post by: Kaleu on May 25, 2019, 09:02 PM
Too bad my nickname wasn't mentioned as we had that great conversation about it yesterday  :D j/k
Idea approved.
Title: Re: Pre-made clans
Post by: XanKriegor on May 26, 2019, 05:33 AM
They should not be called clans then, more like teams, and this idea was here before. To take part in teamed league, no need to leave your clan, maybe another parameter can be added to each user profile - a current team.
Title: Re: Pre-made clans
Post by: Saint on May 26, 2019, 06:00 AM
does it make any difference now? I doubt the clan battle will play any further, you ask that why the clan battle, but they are only created for battles or something else,if so,tell me=) :-[
Title: Re: Pre-made clans
Post by: h3oCharles on May 26, 2019, 01:17 PM
maybe not make pre-made clans, but yea, moving out/deleting VERY inactive (or dead) clans/communities would be nice
Title: Re: Pre-made clans
Post by: TheKomodo on May 26, 2019, 02:33 PM
Peoples inability to leave inactive clans and join fresh ones, or active ones, has also contributed a bit to the death of Competitive WA and overall activity.

I notice people got fed up looking for Clanners and stopped playing.
Title: Re: Pre-made clans
Post by: Kaleu on May 26, 2019, 08:09 PM
I notice people got fed up looking for Clanners and stopped playing.

I'm secure to say it's my and daina's case xd
Title: Re: Pre-made clans
Post by: Kradie on May 27, 2019, 01:15 AM
Too bad my nickname wasn't mentioned as we had that great conversation about it yesterday  :D j/k
Idea approved.

Sorry I totally forgot about our conversation, but yeah, it was a good talk.  :)

To help pre-made clans feel more authentic, perhaps each clans could have a representative, and a prioritized drive like land, rope, or anything in between. Also if players have won many battles and seasons, they could be offered to join the Golden Clan, where all with a high ranking have come. Though if such thing where to be implemented, a reset function would be required to avoid total dominance.
Title: Re: Pre-made clans
Post by: Ytrojan on June 08, 2019, 05:38 PM
There are too many clans here on Worms Armageddon, there are too many members in them, and many of these members are inactive. As a result, the league remains inactive. So how about; move all current clans, status, and members to a legacy section, and have 4 pre-made clans that will allow max 6 or 10 members People can choose whatever clan they want be in, but can only change a clan once a season. Minimum members for a clan to partake in league, must be 4 members, but if the 4th member wants to change clan, then that person cannot, unless if there are more members that exceeds 4. If a member has been inactive or not have played at all for a season or more, that person gets automatically removed. There will be no leaders for a clan, perhaps only a moderator or one global league moderator. Name of each clan could reflect the team color of WA, Red Assault, Blue Haven, Green Phoenix, & Yellow Stars. Though it is purely figurative, any name could work, and be voted for.

This could make everything more compact and focused, instead of having everything spread across the map. Because as it is now, it is spread, and it is harder to find a game. If everything gets closer, the easier it could be to find games to play.

What do you think? Could this be a good or a bad idea?
We tried it before, it was called Country Games. Nobody played them, so it died. If this is implemented, TUS will be even deader than it already is. And TUS is a rotting carcus of its former self right now, so nobody will play if this is done.
Title: Re: Pre-made clans
Post by: Rabbzz on June 12, 2019, 01:02 PM
There are too many clans here on Worms Armageddon, there are too many members in them, and many of these members are inactive. As a result, the league remains inactive. So how about; move all current clans, status, and members to a legacy section, and have 4 pre-made clans that will allow max 6 or 10 members People can choose whatever clan they want be in, but can only change a clan once a season. Minimum members for a clan to partake in league, must be 4 members, but if the 4th member wants to change clan, then that person cannot, unless if there are more members that exceeds 4. If a member has been inactive or not have played at all for a season or more, that person gets automatically removed. There will be no leaders for a clan, perhaps only a moderator or one global league moderator. Name of each clan could reflect the team color of WA, Red Assault, Blue Haven, Green Phoenix, & Yellow Stars. Though it is purely figurative, any name could work, and be voted for.

This could make everything more compact and focused, instead of having everything spread across the map. Because as it is now, it is spread, and it is harder to find a game. If everything gets closer, the easier it could be to find games to play.

What do you think? Could this be a good or a bad idea?
We tried it before, it was called Country Games. Nobody played them, so it died. If this is implemented, TUS will be even deader than it already is. And TUS is a rotting carcus of its former self right now, so nobody will play if this is done.

All I see is negative posts from you. Just take a step back and enjoy the game
Title: Re: Pre-made clans
Post by: Ytrojan on June 16, 2019, 04:24 AM
There are too many clans here on Worms Armageddon, there are too many members in them, and many of these members are inactive. As a result, the league remains inactive. So how about; move all current clans, status, and members to a legacy section, and have 4 pre-made clans that will allow max 6 or 10 members People can choose whatever clan they want be in, but can only change a clan once a season. Minimum members for a clan to partake in league, must be 4 members, but if the 4th member wants to change clan, then that person cannot, unless if there are more members that exceeds 4. If a member has been inactive or not have played at all for a season or more, that person gets automatically removed. There will be no leaders for a clan, perhaps only a moderator or one global league moderator. Name of each clan could reflect the team color of WA, Red Assault, Blue Haven, Green Phoenix, & Yellow Stars. Though it is purely figurative, any name could work, and be voted for.

This could make everything more compact and focused, instead of having everything spread across the map. Because as it is now, it is spread, and it is harder to find a game. If everything gets closer, the easier it could be to find games to play.

What do you think? Could this be a good or a bad idea?
We tried it before, it was called Country Games. Nobody played them, so it died. If this is implemented, TUS will be even deader than it already is. And TUS is a rotting carcus of its former self right now, so nobody will play if this is done.

All I see is negative posts from you. Just take a step back and enjoy the game
That's because TUS is going the way of the iDog and Pet Rocks: Basically nobody uses it, and it will only be remembered for its impact on Worms Armageddon culture. ONL is more active, you know.
Title: Re: Pre-made clans
Post by: Korydex on June 16, 2019, 07:06 AM
ONL is more active, you know.
Lies. ONL is totally inactive and TUS is slowly getting close to it
Title: Re: Pre-made clans
Post by: Saint on June 16, 2019, 09:55 AM
I think we need to think about new players, I often meet good players on WN, but they do not know about TUS, and even those players who recently registered here do not know how to play on this site , old players sooner or later still out of the game,and you have to call here beginners,I have long called here kingkong,as you can see he was very strong,and he was ready to play here very much,but he does not often appear on WN,I also tried to call here Tony, he is very strong in hysteria and I think he may have even beat some of you but he said he would be bored here I didn't know, what he meant,but it was just an example.
Title: Re: Pre-made clans
Post by: Y2JID on June 16, 2019, 08:25 PM
I said abit ago clans should have a max of 6 members would make the league  much more active
Title: Re: Pre-made clans
Post by: Sensei on June 17, 2019, 01:10 AM
Let's say some xy person that's been in tdc for a decade, gets moved to brand new hybrid clan.. You guys really think that xy person will suddenly become active? Lol. Community needs to forget old members and try gathering new kids. There are few of those in wormnet that's been lurking around ag for months.. Upgrading their skills lot quicker than I thought it's possible! But soon they'll get fed up cause noone is around to play with them. Old pros are busy with changing the league system for 86th time in last 2 years.
Title: Re: Pre-made clans
Post by: TheKomodo on June 17, 2019, 02:37 AM
I think TUS is overwhelming for newer players... Most popular things these days are very simple.
Title: Re: Pre-made clans
Post by: Kradie on June 17, 2019, 07:37 AM
I think TUS is overwhelming for newer players... Most popular things these days are very simple.

That's what I've been saying these last couple of year, but no one listened.

TuS needs a transformational overhal of its UI & design. It needs to be more inviting for new users.
Title: Re: Pre-made clans
Post by: j0e on June 17, 2019, 12:25 PM
This site kicks ass. The deadness of the league is our fault, not MonkeyIsland's.
Title: Re: Pre-made clans
Post by: Jengu on June 17, 2019, 01:54 PM
To be fair, TUS is without a doubt one of the most poorly designed sites I have ever seen.

I like the idea of pre-made clans based on the WA team colours.
Title: Re: Pre-made clans
Post by: Kradie on June 17, 2019, 03:13 PM
This site kicks ass. The deadness of the league is our fault, not MonkeyIsland's.
No one ever said it was MonkeyIsland's fault, j0e.

At least someone recognize the aging design of this site.

When I first began to use TuS, it took me a long time to get familiarized with it.

That's why a change is necessary.

Does anyone get this?
Title: Re: Pre-made clans
Post by: j0e on June 17, 2019, 05:18 PM
It's not mobile friendly, but otherwise it's one of the most feature-packed and functional websites I've seen. I just think it's way too much to ask for a redesign when the entire community is managing about 2 league games per month.
Title: Re: Pre-made clans
Post by: Kradie on June 17, 2019, 06:09 PM
It's not mobile friendly, but otherwise it's one of the most feature-packed and functional websites I've seen. I just think it's way too much to ask for a redesign when the entire community is managing about 2 league games per month.

My sweet little j0e. I am not disputing the inevitable fact that THIS site is feature rich, but in a niche fashion that does not necessarily appeal to all. That is why a redesign might be needed to sway the interest of new players. New players = potential increase of activity.
Title: Re: Pre-made clans
Post by: Ytrojan on June 17, 2019, 08:06 PM
It's not mobile friendly, but otherwise it's one of the most feature-packed and functional websites I've seen. I just think it's way too much to ask for a redesign when the entire community is managing about 2 league games per month.

My sweet little j0e. I am not disputing the inevitable fact that THIS site is feature rich, but in a niche fashion that does not necessarily appeal to all. That is why a redesign might be needed to sway the interest of new players. New players = potential increase of activity.
Use the WAP to design a version for mobile

After all, nobody uses WAP except for Spiders and Bots. We can make the WAP version into a mobile website, by simply throwing in the other features. WA will soon have a MAGA (Make Armageddon Great Again) moment, with new players looking at the WAP site and liking it. With enough work, Worms Armageddon might be popular again.


However, a true Mobile version of the game might be hard. It's better to port a console version and get the PC Version's code in. Console versions use a controller, which might be easier than porting the keyboard controls to mobile, both in the short term and in the long run. Besides, touch controls suck sweat from a baboon's balls.
Title: Re: Pre-made clans
Post by: Sbaffo on June 18, 2019, 11:04 AM
So let me get this straight..

>tus had classic league, people weren't happy with being forced to play a scheme they didn't like so tus rules were abused by any means. At this point playing was frustrating but there were a lot of players around, so who cared.
>in order to solve this problem, tus league was first resetted, then split into two leagues with even more schemes in it.
>since the league had been split, you could say that you had more chances to find a game right? However, not only it didn't work, but the inactivity got even worse.

Now ive never seen half of the people posting here playing the league before all the pros had left this game and the league itself completely died. And you guys think you have the solutions to solve all these problems? Listen here, your opinion doesn't matter shit. All the changes i wrote above were made to encourage you newcomers, but the truth is that you're a bunch of spoiled lazy ass. You didn't play this league when it was fairly active or at least, when you did, you took it like a joke. You have no idea what it means to spam for a whole day #ag looking for a league game, you have no idea what it means to see some people playing with each other just because they didn't want to lose points and just because tus rules were too soft to let people like you play this league. Now you want an active league? And you think the problem are the clans that should be changed? ? Or as some of you retards are stating right now it's the site itself? It never came to your minds that the game is 20 years old and it has no innonative stuff like every single game has today such as an implemented league, profiles, buddy list and chat rooms? Aye, the problem is this site (which give you the features i've just mentioned now). Im sure MI won't even listen to you as he's tired of dealing with your bullshits because after all his hard work he didn't get the expected feedback we promised him. This is what you get and what you deserve.
Title: Re: Pre-made clans
Post by: WTF-8 on June 18, 2019, 03:16 PM
Or as some of you retards are stating right now it's the site itself?
apparently inactivity somehow means the site is perfect
Title: Re: Pre-made clans
Post by: Ytrojan on June 20, 2019, 09:48 PM
So let me get this straight..>tus had classic league, people weren't happy with being forced to play a scheme they didn't like so tus rules were abused by any means. At this point playing was frustrating but there were a lot of players around, so who cared.>in order to solve this problem, tus league was first resetted, then split into two leagues with even more schemes in it.>since the league had been split, you could say that you had more chances to find a game right? However, not only it didn't work, but the inactivity got even worse.Now ive never seen half of the people posting here playing the league before all the pros had left this game and the league itself completely died. And you guys think you have the solutions to solve all these problems? Listen here, your opinion doesn't matter shit. All the changes i wrote above were made to encourage you newcomers, but the truth is that you're a bunch of spoiled lazy ass. You didn't play this league when it was fairly active or at least, when you did, you took it like a joke. You have no idea what it means to spam for a whole day #ag looking for a league game, you have no idea what it means to see some people playing with each other just because they didn't want to lose points and just because tus rules were too soft to let people like you play this league. Now you want an active league? And you think the problem are the clans that should be changed? ? Or as some of you retards are stating right now it's the site itself? It never came to your minds that the game is 20 years old and it has no innonative stuff like every single game has today such as an implemented league, profiles, buddy list and chat rooms? Aye, the problem is this site (which give you the features i've just mentioned now). Im sure MI won't even listen to you as he's tired of dealing with your bullshits because after all his hard work he didn't get the expected feedback we promised him. This is what you get and what you deserve.
Bring back classic and free! As for schemes not in either, put them in Free.


Or as some of you retards are stating right now it's the site itself?apparently inactivity somehow means the site is perfect
Changes for the sake of changes will only make the activity worse
Title: Re: Pre-made clans
Post by: Rogi on July 02, 2019, 07:15 AM
So let me get this straight..

>tus had classic league, people weren't happy with being forced to play a scheme they didn't like so tus rules were abused by any means. At this point playing was frustrating but there were a lot of players around, so who cared.
>in order to solve this problem, tus league was first resetted, then split into two leagues with even more schemes in it.
>since the league had been split, you could say that you had more chances to find a game right? However, not only it didn't work, but the inactivity got even worse.

Now ive never seen half of the people posting here playing the league before all the pros had left this game and the league itself completely died. And you guys think you have the solutions to solve all these problems? Listen here, your opinion doesn't matter shit. All the changes i wrote above were made to encourage you newcomers, but the truth is that you're a bunch of spoiled lazy ass. You didn't play this league when it was fairly active or at least, when you did, you took it like a joke. You have no idea what it means to spam for a whole day #ag looking for a league game, you have no idea what it means to see some people playing with each other just because they didn't want to lose points and just because tus rules were too soft to let people like you play this league. Now you want an active league? And you think the problem are the clans that should be changed? ? Or as some of you retards are stating right now it's the site itself? It never came to your minds that the game is 20 years old and it has no innonative stuff like every single game has today such as an implemented league, profiles, buddy list and chat rooms? Aye, the problem is this site (which give you the features i've just mentioned now). Im sure MI won't even listen to you as he's tired of dealing with your bullshits because after all his hard work he didn't get the expected feedback we promised him. This is what you get and what you deserve.
+++++++++++++++++




Title: Re: Pre-made clans
Post by: r3spect on July 04, 2019, 04:02 AM
For me, clan games are the most exciting more than 1v1. I would like someone from RoH to come back but I like the idea of ​​Kradie
Title: Re: Pre-made clans
Post by: TheWalrus on July 06, 2019, 08:50 PM
So let me get this straight..

>tus had classic league, people weren't happy with being forced to play a scheme they didn't like so tus rules were abused by any means. At this point playing was frustrating but there were a lot of players around, so who cared.
>in order to solve this problem, tus league was first resetted, then split into two leagues with even more schemes in it.
>since the league had been split, you could say that you had more chances to find a game right? However, not only it didn't work, but the inactivity got even worse.

Now ive never seen half of the people posting here playing the league before all the pros had left this game and the league itself completely died. And you guys think you have the solutions to solve all these problems? Listen here, your opinion doesn't matter shit. All the changes i wrote above were made to encourage you newcomers, but the truth is that you're a bunch of spoiled lazy ass. You didn't play this league when it was fairly active or at least, when you did, you took it like a joke. You have no idea what it means to spam for a whole day #ag looking for a league game, you have no idea what it means to see some people playing with each other just because they didn't want to lose points and just because tus rules were too soft to let people like you play this league. Now you want an active league? And you think the problem are the clans that should be changed? ? Or as some of you retards are stating right now it's the site itself? It never came to your minds that the game is 20 years old and it has no innonative stuff like every single game has today such as an implemented league, profiles, buddy list and chat rooms? Aye, the problem is this site (which give you the features i've just mentioned now). Im sure MI won't even listen to you as he's tired of dealing with your bullshits because after all his hard work he didn't get the expected feedback we promised him. This is what you get and what you deserve.
A really good post, look at you sbaffo, from stoned teenager to elder WA statesman.

We can go back and forth for days about blame for the downfall of league play, but I find it negligent to blame MI for anything that has happened.  The home page has read the same from day 1 - a site for wormers, built on the suggestions of the community.  I have watched over the years as MI has complied with the suggestions of members; sometimes good, and occasionally terrible, but if it was the will of the people, MI has complied. 

So here we are at the forums homepage that has been guided by a wholistic, democratic approach, and people are complaining about the outcome.  If you want a culprit, point at yourself.  Not much work has gone into this community for a few years now, and your average drive by hot take on TUS involves trashing MI and deadcode and maligning the state of the community.

I think people have forgotten that the meager donation system on this website clearly isn’t enough to support it.  I don’t know how it was in the early years, but MI keeping this site online is clearly a labor of love at this point, as I’m sure he spends more than he takes in.  All these years, he has kept the site free of ads, and no one seems to notice.  If you really care about the community, give back.  The donation button exists, and TUS remains our WA home. 
Title: Re: Pre-made clans
Post by: TheKomodo on July 06, 2019, 10:31 PM
About the website, I love it, as i'm sure a lot of people do as well, and I do agree with some things Sbaffo said, but let me put it in another perspective.

There are people who love Worms Armageddon, who love playing competitively, so they are more than happy to put the extra effort into browsing the TUS website, manually reporting games, manually learning how to optimize their game, spending extra money on keyboards that make your roping better, learning like 8 different schemes over many years, etc...

There are also people who don't like reading extremely long posts, regardless of how much useful information they contain, so they choose to ignore it, they don't put effort in, or because they generally don't like the person, they refuse to accept any truth that person might provide.

With all the popular games out there, and the simple ranked systems, as a gamer they are probably going to spend their time on a game where they spend as much time as possible playing, and less time searching for games, reporting games, complaining about violations of rules, having to manually download maps, asking for help with technical issues such as black screen, screen tearing, and countless other things.

Go back 10-20 years ago, when WA was booming, gaming was different back then, you couldn't easily play online with PS1, N64, etc, things were more difficult for everyone back then, in general people had to put more effort into learning how to play games without the millions of tutorials available on YouTube, games were generally harder so people would browse internet forums to find and share tips and tricks, tutorials etc.

In this world today, technology, social media, dating, the availability of online games and huge communities, the world is moving fast!

People don't want to put all the effort into learning a game like this, when they can play easier games.

Sbaffo, you are quick to call people "lazy ass", but the truth is, you became incredibly passionate about this game, how can you expect people who don't like the game as much as you, to sit around in WA all day looking for matches, playing schemes they don't like, for a League that has no real glory except the satisfaction of being number 1 in a crowd of about 100 good players...

You can't expect people to put such an incredible amount of time and effort into something that isn't worth it to them.

You can call people retards, or insult them in whatever way you wish, it still doesn't make you right, if you actually sat and thought about the bigger picture for a while, with everything I mentioned above, instead of expecting other people to put the same amount of effort as you into this game, you might see it's not just a bunch of inactive lazy people that made this game inactive.

Video killed the radio star, modern gaming kills ancient gaming, new things replace old things, it's quite simply the cycle of life as we know it, this game is old, it's impressive it's lasted this long, and we should feel good about what we contributed to this game when it was more active.

Edit - Also, back when I started playing, and many others, we had to wait forever on websites loading, with dialup etc, so we're used to sitting around all day waiting  :D ;D :D