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craterate

Started by picklerick, September 19, 2024, 01:46 PM

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picklerick

Hello, I have a question, can I somehow control the number of "crates" when I create a new scheme? What I mean is that with hosting buddy I always set !craterate 100. Is it possible to do the same when creating a scheme here?

MonkeyIsland

Does this help you?

schemes_crates.png
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

picklerick

Quote from: MonkeyIsland on September 20, 2024, 06:55 AMDoes this help you?

schemes_crates.png


I found everything thanks to your first answer, I thought there was only "physics" there, but there is everything there, craterate too. The last thing I need is, you don't know where I can find game maps like those on hosting buddy? Because in self-hosting there are different ones with solo games.

MonkeyIsland

We have 2 map databases in the W:A community. One is here on TUS, you can access it here:

https://www.tus-wa.com/maps/map-database/

The other one is WMDB. You can access that here:

https://wmdb.org
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

h3oCharles

crate rate makes more crates appear per turn, but there's a cap of 5 by default. however, these are still tied to the odds in the game options