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Ideas for version 3.9 and/or 4.0 update/patch.

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h3oCharles:

--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Integration of Project X weapons and settings
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hmm


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----The return of the Homing Strike from Worms 2
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probs not gonna happen, through all of the patches/updates the weapon arsenal was never changed


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Pressing Enter will launch/explode all super sheep should you drop multiple of them
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https://worms2d.info/Multi_Sheep_Race


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----The Wormpot from World Party
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https://worms2d.info/Game_scheme_file#Extended_options


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Mission Editor where you can create new missions for your team or edit existing ones
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i think someone tried to attempt it, but abandoned the idea


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Integration of Sound Bank Editor
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you mean in-game? if so, i'd like to also add the suggestion of adding the "Hurry" field and "Collect" would add the crate sound automatically (or be a toggle like the Russian soundbank)
but at the same time, i've never seen WA prompt to choose a file before


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Integration of SuperFrontendHD (with widescreen intro fixed)
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idk if T17 and/or Andy Davidson would like to see that


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Scan for updates, automatically downloaded through the game from the Worms Knowledge Base
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not backwards compatible, also that's already a thing through Steam


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ----Compatibility with Macintosh and Linux
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Linux is already supported through wine


--- Quote from: Boodle2003 on July 03, 2021, 11:29 PM ---SuperFrontendHD messes up the game intro by bunching up the sprites. I would really appreciate it if the next update fixes that.
--- End quote ---
i already mentioned that couple years ago, StepS said that it's low priority

Lupastic:
Charles, can you do a same replying method that you did just now, to the comment which Kradie wrote before? ;D


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---Advanced, but also complicated and not possible ideas

1. Toggle on and off menu sounds.
2. Upload custom Worms Armageddon Themes.
3. Customizable in game backgrounds, terrains & skies.
4. Moving Fog/clouds that covers worms.
5. Auto Scatter Worms after each turn.
6. Adjust animation size of bullets.
7. Ridiculous damage size.
8. Inverted Arrows
9. Hide in game UI, & option to hide select UI elements.
10 Ultrawide Support.
11. Controller support.
12. Damaged area regenerates after turn, or x number of turns.
13. Build something with girder, and  move and place.
14. Girders can be placed anywhere, even in water.
15. Girders are can toggled to be fatter, & wider.
16. Placing girder on worm, makes worm immobilized.
17. Animals walk on water.
18. Worms can walk on water.
19. Water Rise CAN drown worms on water.
20 .Worms lose X amount of health on water.
21. Health pack can regenerate worm health per turn.
22. Pigeon works under water.
23. Dropping something in water, falls down above.
24. Earthquake only affect enemy team.
25. Scale of Injustice, removes 50% health of opposing team to your own.
26. Touching enemy worm, transmits poison to your worm.
27. Poisoned worm, can infect anyone it touches.
28. Tab, can also toggle weapons.
29. Selecting weapons with shortcut keys, shows thumbnail on middle of screen.
30. Animals passes through allies.
31. Animal retreat, cancel animal attack.

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h3oCharles:

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---1. Toggle on and off menu sounds.
--- End quote ---
i think you can just do that with sounds with 1ms silence. just make one in audacity, copy over a bunch and rename them to the needed names
also this program might help https://www.advancedrenamer.com/


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---2. Upload custom Worms Armageddon Themes.
--- End quote ---
https://www.tus-wa.com/files/terrains/


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---3. Customizable in game backgrounds, terrains & skies.
--- End quote ---
https://worms2d.info/WkTerrainSync



--- Quote from: Kradie on May 11, 2021, 10:19 AM ---4. Moving Fog/clouds that covers worms.
--- End quote ---
wouldn't that hinder playability? also i think a similar thing was done in PX


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---5. Auto Scatter Worms after each turn.
--- End quote ---
idk why you would do that tho


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---6. Adjust animation size of bullets.
--- End quote ---
size of bullets? what is a bullet exactly? i dont think scaling is a thing in WA


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---7. Ridiculous damage size.
--- End quote ---
power 15 on non-super weapons? check https://worms2d.info/Bazooka for example


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---8. Inverted Arrows
--- End quote ---
you mean the /arrows command? what would that point to?


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---9. Hide in game UI, & option to hide select UI elements.
--- End quote ---
you mean to hide the entire interface, not just the team leaderboard, right?


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---10 Ultrawide Support.
--- End quote ---
already a thing, just set a custom resolution if you have an nvidia graphics card


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---11. Controller support.
--- End quote ---
oof... joy2key for now
you have no idea how much demand appears in Steam Discussions for WA


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---12. Damaged area regenerates after turn, or x number of turns.
--- End quote ---
idk how possible this is in terms of coding (and retrocompatability), also IndiMask is a thing, but that's just Tougher material


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---13. Build something with girder, and  move and place.
--- End quote ---

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---14. Girders can be placed anywhere, even in water.
--- End quote ---

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---15. Girders are can toggled to be fatter, & wider.
--- End quote ---

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---16. Placing girder on worm, makes worm immobilized.
--- End quote ---
throughout all of the updates, the weapon set never changed, i don't see this appear ever (unless PX somehow gets revived)


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---17. Animals walk on water.
--- End quote ---

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---18. Worms can walk on water.
--- End quote ---
there's swimsuit in PX, and 4-sided borders in the map. antisink is also a thing.
afaik Hedgewars has a bottom border option in schemes too


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---19. Water Rise CAN drown worms on water.
--- End quote ---
wdym on water? when the wave sprite touches the worm?


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---20 .Worms lose X amount of health on water.
--- End quote ---
so a lite version of antisink?


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---21. Health pack can regenerate worm health per turn.
--- End quote ---
a non-instant hp cr8, huh? ive never seen that in any Worms game, so this will be new for the franchise, something that T17 might not approve of


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---22. Pigeon works under water.
--- End quote ---
can pidgeons swim underwater irl? geniuine question


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---23. Dropping something in water, falls down above.
--- End quote ---

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---24. Earthquake only affect enemy team.
--- End quote ---
have you tried using phased worms with the weapons option?


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---25. Scale of Injustice, removes 50% health of opposing team to your own.
--- End quote ---
throughout all of the updates, the weapon set never changed, i don't see this appear ever (unless PX somehow gets revived)


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---26. Touching enemy worm, transmits poison to your worm.
--- End quote ---

--- Quote from: Kradie on May 11, 2021, 10:19 AM ---27. Poisoned worm, can infect anyone it touches.
--- End quote ---
shouldn't that just infect the enemy worm? another thing that's never a thing in the Worms series


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---28. Tab, can also toggle weapons.
--- End quote ---
there's RebindKeys... oh wait, no mouse support aaaaaaaaaaaaaaa


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---29. Selecting weapons with shortcut keys, shows thumbnail on middle of screen.
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so like F keys but for one specific weapon? you wouldn't have keyboard realastate to fit in all 60 weapons in a 104-key keyboard


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---30. Animals passes through allies.
--- End quote ---
does phased weapons work on this already?


--- Quote from: Kradie on May 11, 2021, 10:19 AM ---31. Animal retreat, cancel animal attack.
--- End quote ---
animals retreating...? so like... coming back to whoever threw them and attacking them? i need clarification on that one

oh lol i didn't realise that 1.3k posts for me nice

Lupastic:
noice, level up : ]

Saint:
it is better to engage in attracting new players to this game.public relations etc ;(

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