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MapGEN v0.9.1.1

Started by Plutonic, July 25, 2015, 09:28 PM

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Plutonic

Quote from: Komito on September 05, 2015, 07:22 AM
That's great, looking forward to testing it :D

I will try and get a test version to you today.

Hussar

I have all files in separeted folder.
WHen i click on "save" nothing happen.

Plutonic

There are two save buttons, the one in the top right is for saving the settings for that scheme. To save a generated map you need to press the button under the map. It should open a window to select where you want to save it.


Plutonic

Yup, I had a version ready for testing Saturday. Tried you on Sykpe, but now thinking that account might be a few decades out of date :D I have added the little floaty bits since then but not managed to re-upload it yet.

TheKomodo

Lol, I haven't have u my Skype details yet, how would you find me :D

No worries mate, no rush, just let me know when u want me to test it out :D

MarianRV

After testing the program I only found 1 problem: MapGEN crashes if I want to make a shopper map with City Algorithm.

Does this happen to anyone else?

Plutonic

Komito: I managed to fetch all my old MSN contacts, which you were one of. It has your avatar!

Marian: Yes, I think I have fixed that for the next version already :)

MarianRV

Good to know. Everything else seems to work fine. Great program :)

Plutonic

New version (0.6.3) now up with BnG included. I've been sat on this a while, but it has a number of optimaisations and bug fixes rolled into it now too.
Latest links here: http://worms2d.info/MapGEN

Let me know if you run in to problems / have any ideas!


Plutonic

As far as features and generation logic yes, I just added the wiki link and fixed up the version numbers since then.

facehugger

Great tool, I remember using it years ago.

Ran into some trouble setting it up with wormkit, but not because there's something wrong with it, on the contrary it's very useful and diversifies the gameplay tons. I was just never into the whole wormkit, customization, tools, etc thingy and had no idea where I had to place the plugin, how to set the folders up, etc.

Point is, it works. Just googled a bit about plugins and it all came out fine.

If you get an error that the plugin couldn't be loaded it's because u are missing some redistributables most likely, as some people pointed it out previously.

OMG i'm gonna have so much fun with this. I'll generate a shit ton of maps and host huge matches with plenty of worms, it's gonna be a slaughter.

GL & HF

p.s. Thank you Plutonic for answering my questions/providing support by PM and updating and improving MapGEN.

Sensei

Is there a way to remove background soil with maps made in mapgen?

Plutonic

Hi there!
How would you usually do this on non-mapgen maps? Is it just a case of using more palette? Out of interest, why would you want to remove them?