Started by Plutonic, July 25, 2015, 09:28 PM
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Quote from: StepS on February 04, 2019, 05:16 PMQuote from: TheMadCharles on February 04, 2019, 09:32 AMoooh, I do like these pillar islands. maybe add a scale slider to make the same results but at a higher dpi and no artifacts?You can create double-sized terrain themes and use them to generate higher-dpi maps. Here's a test I did with Medieval x2 (on the right):
Quote from: TheMadCharles on February 04, 2019, 09:32 AMoooh, I do like these pillar islands. maybe add a scale slider to make the same results but at a higher dpi and no artifacts?
Quote from: Xrayez on February 13, 2019, 01:21 PMLooks neat! Do you remake those generators to use this new hexagon based algorithm? I can spot some places where it shows up on the maps.
Quote from: TheMadCharles on February 28, 2019, 11:32 AMCavern 1920x8000, 8 Num Caves, Land Density all the way down, Objects all the way up, Erosion all the way downand I got myself a crash xd
Quote from: Plutonic on March 01, 2019, 08:02 AMhow much memory do you have?