Hey guys!
I'm pleased to announce you that I've finished this project, originally started by @Syc


A lightweight web program for making maps that seem like they were created in W:A, in the original terrain style but with precise pixel placement. This ensures that your board/trick/race maps maintain their intended functionality after applying textures, since transparent pixels will always remain translucent.
Also, the application style was designed to follow W:A's graphical interfaces style

You can try it here:
https://wa-map-texturizer.vercel.appSource code (with a small tutorial):
https://github.com/oscardianno/wa-texturizerWould love to see some maps created with this tool, please let me know if you do!
Feedback is always kindly appreciated!
Thanks to h3oCharles, SIBASA and everyone who has helped with testing, and llamaprefer for the improved description