The Ultimate Site of Worms Armageddon

Worms: Armageddon => General discussion => Topic started by: HHC on July 28, 2010, 12:36 PM

Title: Worms Reloaded
Post by: HHC on July 28, 2010, 12:36 PM
(http://www.worms-reloaded.de/wordpress/wp-content/uploads/2010/07/screenshot1.jpg)

According to worms-reloaded.de (ESL's site?) the first screenie of the upcoming Worms Reloaded game.  ::)
Title: Re: Worms Reloaded
Post by: Ray on July 28, 2010, 12:47 PM
Looks strange for a first look, but I'm really looking forward to playing it! :)
Title: Re: Worms Reloaded
Post by: beer on July 28, 2010, 12:51 PM
i alredy played and its not like w:a....
Title: Re: Worms Reloaded
Post by: skime on July 28, 2010, 12:52 PM
I was a beta tester of this game. ~~ Same like chakkman and beer.

Yea.. you should try to play this game.. but don't hope so much ! It's not WA. :)
Title: Re: Worms Reloaded
Post by: beer on July 28, 2010, 12:54 PM
yea, i was too, but i didnt wasted more then 15 minuts on it, so annoying :/
Title: Re: Worms Reloaded
Post by: Ramone on July 28, 2010, 12:54 PM
Looks nice!
But look at the blue worms, they look like beer LOL !! :D
Omg beer, how much did U pay t17 crew to make those afro-hair style worms?!!?!  :P
Title: Re: Worms Reloaded
Post by: skime on July 28, 2010, 01:02 PM
Yah graphic is good but look for example here:

http://forum.team17.com/showthread.php?t=41535 (http://forum.team17.com/showthread.php?t=41535)

:(
Title: Re: Worms Reloaded
Post by: HHC on July 28, 2010, 01:18 PM
I have my doubts as well. The terrain looks too 3d-ish IMO, when a game is 2d there's no need to make it look like it's really 3d  ???
The mine and barrel also look weird, as if they are cut back on width. The hats seem more annoying and stupid to me than a real addition to the game. :(

WA is perfect as it is, the only thing they needed to do was make it available on Steam (with ranks) and cash in.  ::)
Title: Re: Worms Reloaded
Post by: nino on July 28, 2010, 01:41 PM
YE WA FTW.

 WA :-*
Title: Re: Worms Reloaded
Post by: skime on July 28, 2010, 03:01 PM
Another screens: http://facebook.com/photo.php?pid=6168037&id=64566768063

Some new weapons like magnets or sentry gun.. There's opportunity for new tactics. :)
Title: Re: Worms Reloaded
Post by: lacoste on July 28, 2010, 03:38 PM
I wont play that, thats sure. Maybe just a test run not more.
Title: Re: Worms Reloaded
Post by: NAiL on July 28, 2010, 04:15 PM
bah ffs... what makes WA the best worms game ever? The physics!!! The physics are accurate down to the pixel, why dont they realise this when they make these shit games lol

We forget how popular worms actually is, almost everyone knows about worms, not how WE play it, but they've usually played the game or owned a worms game. They make these new games for the masses, not the masters!
Title: Re: Worms Reloaded
Post by: chakkman on July 28, 2010, 05:36 PM
Totally agree with you Nail. I mean the fact that they develop another 2D Worms shows that they know what the people want but instead of analysing exactly what made this game so popular they completely re-newal the physics into some crap... wasted chance, the new weapons could ve really brought some new tactics in this game.
Title: Re: Worms Reloaded
Post by: Ray on July 28, 2010, 07:10 PM
Although I agree with you guys, I think this game will be succesfull, maybe not for our community, because we got so used to WA already, but I'm positive about it and I'm sure some of us will play that game also.

Just think from their prospective, who's bothered to spend a year working on a game to be sold for like, what, 200 people? They want other people to be involved.
Title: Re: Worms Reloaded
Post by: Error on July 28, 2010, 07:25 PM
i alredy played and its not like w:a....
there is nothing like w:a...
Title: Re: Worms Reloaded
Post by: NAiL on July 28, 2010, 07:41 PM
Just think from their prospective, who's bothered to spend a year working on a game to be sold for like, what, 200 people? They want other people to be involved.

Yeh, but if more people actually KNEW about the ways worms is played online then im sure that they'd be even more intrested in buying it.

When you look at worms videos on youtube with many views, you see so many comments like "wow where do you get those maps", or "how do you rope like that that looks fun". Most people have no idea about how fun the game can be online, and lets face it all of us were fascinated when we came online for the first time.

Then again some people dont "get" it like we do, they just want to play a regular game of worms
Title: Re: Worms Reloaded
Post by: lacoste on July 28, 2010, 07:44 PM
I dont think Team17 could ever think about those little details which made W:A so special. Worms series wont be the same as W:A is coz casual gamers (which are the main target) want somehing new, cool and flashy. Nowadays i see people are talking about W:A like "that was awesome game but 8 years ago". This game still breaths coz there are people who keep it going, and addicted players ofcourse. Maybe Reloaded will grow up in future, maybe it will fall like every other one (besides our one, ofc), there will be only one worms game for me.
Title: Re: Worms Reloaded
Post by: NAiL on July 28, 2010, 07:44 PM
The pros of worms 3D lol
Title: Re: Worms Reloaded
Post by: chakkman on July 28, 2010, 07:58 PM
Just think from their prospective, who's bothered to spend a year working on a game to be sold for like, what, 200 people? They want other people to be involved.

Sure but how long will it be popular if the gameplay is simple and the physics suck? Anyway, commercial success is more a matter of marketing, advertising the game and stuff. If they would make it similar to what we are used to about a Worms 2D game they would have us in the pocket already. :) Then advertise it a bit and you get a whole new pool of customers. Maybe make it fit to todays standards about graphics, sound and stuff... i think it would be a success. And i dont think the couple of hundred still active online worms players are the whole thing btw... i bet theres 4-5 times more still playing it offline with friends for a laugh.

@ Lacoste: Worms Reloaded is being made with thoughts of W:A and WWP players in mind so they definitely aim for them when they make this game. Ask Skime. ;)
Title: Re: Worms Reloaded
Post by: beer on July 28, 2010, 08:06 PM
The pros of worms 3D lol


uahuhuhuhahhaa

ps. at least nice song XD
Title: Re: Worms Reloaded
Post by: lacoste on July 28, 2010, 09:42 PM
@ Lacoste: Worms Reloaded is being made with thoughts of W:A and WWP players in mind so they definitely aim for them when they make this game. Ask Skime. ;)

But W:A and WWP players dont like how this game looks like / its playability. Or am i wrong?
Title: Re: Worms Reloaded
Post by: chakkman on July 28, 2010, 09:46 PM
Yeah i guess they made the physics engine and then saw they couldnt tweak it enough to make it fit. :)
Title: Re: Worms Reloaded
Post by: skime on July 28, 2010, 11:11 PM
True, anyway we don't know really how the game physics will be in final version, so I'm looking forward to even buy it. :o I can say that much stuff (I mean stuff for normal schemes or like bng) is on very nice level in this game.  :)
Title: Re: Worms Reloaded
Post by: nappy on July 29, 2010, 01:39 AM
Sad (or funny) thing is that Team17 is actually expecting players to migrate from WA/WWP to this new supermegaawesome game. Nice try, dudes. :D
Title: Re: Worms Reloaded
Post by: anoamas321 on July 29, 2010, 08:12 AM
does anyone know when it going to come out
Title: Re: Worms Reloaded
Post by: skime on July 29, 2010, 10:21 AM
The game is coming on 26th August. ;->

http://store.steampowered.com/app/22600 (http://store.steampowered.com/app/22600)
Title: Re: Worms Reloaded
Post by: TheKomodo on July 29, 2010, 11:21 AM
There are actually over 1000 people that play WA online, about 200-400 of which are active and continously playing from week to week, the rest come on rarely.
Title: Re: Worms Reloaded
Post by: Thouson on July 29, 2010, 03:50 PM
We can do adversiting, more videos and show cups and leagues in Youtube,Orkut,Facebook,Twitter.

Many people love WA, but dont know how cool this game is Online, and say want return to play, but dont have more then noob PC lvl 5 teams to play...when all this players finish the campaing, stop to play because have nothing more and think the game has been boring.I am calling to many people i know about how wonderful WA is, and he is starting...(playing shoppa, hehe)

but in long time, one or 2 of them can be pro ^^

Title: Re: Worms Reloaded
Post by: Ramone on July 30, 2010, 12:09 AM
We don't want fckn Worms Reloaded! We want W:A!!!
Hear us t17!!!
We want W:A!!!
XD
Title: Re: Worms Reloaded
Post by: lales on July 30, 2010, 03:13 AM
T17 Staff: /kick Ramone
xDD!
lets see new ways of play, thats all, i love WWP, u cant minimize, u HAVE to pay attention in game
Worms3D was a shit, but at least u can play on PS plataform ^^

well, i prefer W:A now, cos many ppl here playing and some good buddies in
day by day

silla !
Title: Re: Worms Reloaded
Post by: HHC on July 30, 2010, 11:31 AM
Pre-order now available  :-\

Quote
Worms fans will be able to pre-order Worms Reloaded from Thursday 29th July 2010, with bonuses including a 10% discount, 24 hours early access to the game and exclusive in-game items to enhance your chosen team. To pre-order Worms Reloaded, go to http://store.steampowered.com/app/22600. or Click the pre order button above.

A brand new trailer is available at
reLtd and more information on Worms Reloaded can be found at www.team17.com and http://www.facebook.com/WormsTeam17.

Quote
Indeed, while the most celebrated features of the series are present and correct, Worms Reloaded also sports a large amount of new additions to almost every facet of the gameplay experience. Over 60 single-player missions (including new Warzone Campaign and Bodycount Mode), a fully featured landscape creator, 45+ plus weapons spanning the entire Worms series and a huge currency based customization system – all wrapped up in HD quality visuals – means that Worms Reloaded will be a highly enjoyable experience, whether playing alone or with friends.

source: http://www.team17.com/?p=672

Trailer:



edit:
Quote
Key Features:
EXTENSIVE SINGLE-PLAYER CONTENT:

    * Campaign mode. Play through 35 single-player missions as well as 30 more in the Warzone Campaign that is tuned for advanced players.
    * Bodycount mode! How will you survive with having just one worm pitched against never ending spawning enemy worms that get increasingly tougher? Compete against friends in the scored leaderboard.
    * Training Mode. Comprehensive tactics tutorage that includes 3 tutorials and 3 different firing ranges.

ONLINE AND LOCAL MULTI-PLAYER:

    * Up to 4-player online and local multiplayer action - with Steamworks support, for pain free game updates, friends-lists, leaderboards, achievements and chat.
    * Leaderboards! Multiple different leaderboards to track different game types and stats. These can be sorted globally or by friends enabling and encouraging competition between friends.

MASSIVELY INCREASED CUSTOMISATION:

    * Wild customisation and personalization - change appearance of worm skin, choose victory dances, gravestones, voices, HUD, title and over 70 different cute, funny and downright stupid hats!
    * Shop ‘til you drop! Players can buy hats, landscapes, weapons, missions, forts and gravestones with currency awarded for completing single player campaigns.
    * Over 70 speechbanks - 50 re-mastered from the classics and over 20 new speech banks including the insane Cheese sound set!
    * A range of great classic and new custom levels to play on, plus make your own!

NEW FULLY FEATURED LANDSCAPE CREATION TOOL:

    * Fully featured landscape editor including the welcome return of bridges and the ability to import your own custom levels into game so you can share your creation with friends and play online. Add your own start positions, mines and scheme to effectively create wild new play modes and styles of game.
    * All new vertical landscapes – to take the battle to new heights!
    * The scheme editor enables the changing of all aspects of the game to fit your own style, including new random objects such as the sentry guns and electro magnets, and a new fire hazard.

WORMS™ WEAPONRY AND UTILITIES:

    * 47 weapons and utilities including classic weapons from Worms™, Worms™ 2, Armageddon, World Party and the recent Open Warfare series as well as 14 brand new weapons!
    * New weapons include Super Bunker Buster, Ferrets, Poison Strike, Worship, Sentry Gun, Electromagnet, Buffalo of Lies plus new persistent fire and surprise Easter Eggs!
    * Classic Weapons returning include Armageddon, Concrete Donkey, Napalm Strike and yes, the Holy Hand Grenade!

GAME MODES:

    * Select from a range of classic Worms™ game modes and new modes for this edition - Crate/Shopper modes, BnG (Bazooka and Grenade), Forts and Rope Racing.
    * Use the customisation tools to make your own mode!

HIGH DEFINITION VISUALS:

    * 13 HD graphical themes for millions of random levels - never play the same game twice!
    * Worms™ has never looked this good with all new High Definition landscape artwork - based on the most loved Worms™ game ever made.
    * Widescreen support, optional blur effect for backgrounds, 16 specially designed forts for the fantastic Fort mode.

PC SPECIFIC CONTROLS:

    * User defined controls with classic settings as standard.
    * Function key support for fast access to common weapons.
    * Works with compatible USB gamepad.
    * It also runs on all modern Windows Operating Systems.

Systeemvereisten

          o OS: Windows XP, Vista, 7
          o Processor: 1.25GHz AMD Athlon or Intel equivalent
          o Memory: 1GB
          o Graphics: 128MB Video Card (GeForce4 or equivalent card)
          o DirectX®: DirectX® 9 or above
          o Hard Drive: 2063MB
          o Sound: DirectX® 9.0c-compliant sound card
          o Other Requirements: Internet connection required


Title: Re: Worms Reloaded
Post by: MonkeyIsland on July 31, 2010, 02:55 PM
Seems very nice. maybe its "shouting features" can balance its lacks?

Anyway replay support ne1?
Title: Re: Worms Reloaded
Post by: darKz on July 31, 2010, 04:01 PM
Bart, don't you completely disappear from WA though! :P
Title: Re: Worms Reloaded
Post by: HHC on July 31, 2010, 04:09 PM
We will know that in 3 (?) weeks. If it sucks I'll be on WA, if it doesn't.. then yey

(http://images2.wikia.nocookie.net/__cb20081120154454/worms/images/0/04/Homing_Pidgeon.png)
Title: Re: Worms Reloaded
Post by: skime on July 31, 2010, 04:47 PM
You won't leave WA. ! :D You'll back to rope here :)

Btw. someone maybe would like to buy Pre-Purchase Worms Reloaded 4-Pack? :)
Title: Re: Worms Reloaded
Post by: lacoste on July 31, 2010, 05:10 PM
You! I'd like to see the physics difference. By the way lawl, it has so big PC requirements - 1gb memory, 128mb video card, 2gb hdd - what the heck? It doesnt look that heavy and shouldnt be. Bad engine maybe?
Title: Re: Worms Reloaded
Post by: nappy on July 31, 2010, 05:37 PM
It's because of hats, lacoste. They piss me off so much, btw -_-
Title: Re: Worms Reloaded
Post by: lacoste on July 31, 2010, 06:29 PM
I dont like it either. Even worm models are crappy. Bah.
Title: Re: Worms Reloaded
Post by: Spaazi on July 31, 2010, 06:37 PM
I don't think I can adjust after playing 10 years of 2d w:a.
Definatly not for me. Unless there would be a new weapon like wine bottle or something with alchool related
Title: Re: Worms Reloaded
Post by: SPW on July 31, 2010, 08:23 PM
too much comic style, too much BOOM BOOM ZACK ZACK. Nothing for me  :D
Title: Re: Worms Reloaded
Post by: CJ on August 01, 2010, 02:59 AM
hmm after reading through peoples opinions and watching the videos im undecided, i may buy the game and test it, but if its like most pc games at £29:99 i wont pay for it, no worms game is worth more than £10 including wa! .... but, we shall see
Title: Re: Worms Reloaded
Post by: Crazy on August 01, 2010, 01:02 PM
We will know that in 3 (?) weeks. If it sucks I'll be on WA, if it doesn't.. then yey

(http://images2.wikia.nocookie.net/__cb20081120154454/worms/images/0/04/Homing_Pidgeon.png)

You`ll stay!
Title: Re: Worms Reloaded
Post by: HHC on August 04, 2010, 06:28 PM
Some more info:
Quote
Can you tell us what new weapons you are introducing to Worms Reloaded and how they work?

*  The Three Ferrets  - when selected, your worm deploys three ferrets, one by one, in the direction the worm is currently facing. The ferrets scurry their way through tunnels, or across the landscape, exploding on impact causing damage to any worms they come into contact with. The three ferrets are ideal for getting at enemy worms with ‘Darkside’ tactics - such as those who choose to dig in and hide away. Not only that, but the Ferrets can be used to reach places your worm cannot get to!
    * Termites - when used, three termites are released from your worm.  The termites then create tunnels within the landscape - ideal for travelling in safety, away from the surface.
    * Worship - upon selecting the Worship item from the inventory, the player then deploys a totem onto the landscape which when active will add 2 points of health per turn to the players team, while removing 2 points of health per turn from the enemy. The totem can be destroyed, or its effects countered, by the use of another totem - so placement and protection is very important.
    * Steal - Steal allows you to take an item from your opponent's inventory and add it to yours.
    * Invisibility - once used, all of your worms become invisible to your opponent. Very fiendish!
    * Marked for Death - by placing a Marked for Death on your opponent’s worms, a dark rain cloud appears above their heads. Now, I’m no expert but that doesn’t sound too nice? Why not attack them and see you’ll cause additional damage to them!

You’ve also added a currency-based customisation feature. How do players earn currency? Is it through the single-player campaign or can we also earn it playing multiplayer?

Currency is earned by completion of each the 30 single-player missions in the single-player Campaign.  These coins can then be spent within the Shop where you can purchase cool stuff such as hats, gravestone, weapons, missions etc…

How many different aspects of the game can be customised? Is it like previous versions where you can create a unique-looking team of Worms with new voices and hats, or does it go even further?

Much Further – you can now customise the following!

    * Worm names
    * Team names
    * Scheme settings
    * Customise landscapes (importing images etc)
    * Hats
    * Particle sets (for your weapons explosions)
    * Forts
    * Gravestones
    * Worm colour
    * Speechbanks
    * HUD (health bar, weapons panels etc…)
    * Titles (so you give yourself the tag ‘Sniper’ for example)

http://www.incgamers.com/Interviews/285/team-17-interview

The forts and hats exclusive to pre-order users:
http://cdn.steampowered.com/v/gfx/apps/22600/ss_a424594e671729f017f9e628357a7e92a84614c5.1920x1080.jpg


Quote
4 Worms per team and 4 teams is what the game will launch with. The main reasoning on this was the length of time it takes in between turns, especially playing online.

The landscape editor will allow you to import pictures you have made in a paint package. The max landscape size is currently 2560 X 1280 or the opposite for vertical maps.

Total number of weapons at launch is 48.
http://forums.steampowered.com/forums/showthread.php?t=1389100

Quote
The Ninja Rope (in Worms Reloaded) is now pretty much the same as it was in the original Worms Armageddon on PC now. I'm sure there are a few beta testers who can confirm this as they worked with Grant on the tweaks. -Kel, T17 staff

Release: August 26th.
Title: Re: Worms Reloaded
Post by: Abnaxus on August 04, 2010, 07:25 PM
Unless there would be a new weapon like wine bottle or something with alchool related
You get molotov. :o
Title: Re: Worms Reloaded
Post by: MonkeyIsland on August 04, 2010, 07:48 PM
lol HHC you can't wait ^^
Title: Re: Worms Reloaded
Post by: HHC on August 04, 2010, 08:20 PM
Yeah man, I'm counting the days  ???

So excited..
(http://stevejanke.com/archives/spongebob.jpg)
Title: Re: Worms Reloaded
Post by: darKz on August 04, 2010, 08:26 PM
Hm, it's limited to max 4 players, max 4 worms per team and as far as I can see there are only 9 different kinds of wind including 0 wind.. That's just what I know, there are probably more restricted features like maps and stuff.

Simplicity can be quite awesome in some games but I think Worms Reloaded is limited in way too many things. That's probably because it's only (and I consider this an insult to all PC users) a rip-off of the console version and made for casual gamers.

From the publisher's side that's probably not a bad thing as it will draw more people into playing the game, but for hardcore fans of 2D Worms (like most of us are) it's most likely going to be a disappointment.

I hope Team17 will prove me wrong, though. :)
Title: Re: Worms Reloaded
Post by: chakkman on August 04, 2010, 08:37 PM
Hm, it's limited to max 4 players, max 4 worms per team and as far as I can see there are only 9 different kinds of wind including 0 wind.. That's just what I know, there are probably more restricted features like maps and stuff.

Simplicity can be quite awesome in some games but I think Worms Reloaded is limited in way too many things. That's probably because it's only (and I consider this an insult to all PC users) a rip-off of the console version and made for casual gamers.

From the publisher's side that's probably not a bad thing as it will draw more people into playing the game, but for hardcore fans of 2D Worms (like most of us are) it's most likely going to be a disappointment.

I hope Team17 will prove me wrong, though. :)

All true. The excuse this game has though is that it's not a full price title. :) It'll still be fun though for people that never played a Worms game i guess...

Edit: Oh and most PC games nowadays are a rip off of Console versions. Simply because the publisher want to please the console people first as it is the bigger market i think.
Title: Re: Worms Reloaded
Post by: HHC on August 04, 2010, 09:44 PM
Simplicity can be quite awesome in some games but I think Worms Reloaded is limited in way too many things. That's probably because it's only (and I consider this an insult to all PC users) a rip-off of the console version and made for casual gamers.

I don't know really. The Roperace-feature isn't quite for the casual gamer is it?

I don't think 4 worms max is a real issue, or 4 players max. You can still do 2vs2 matches and how many gametypes really have more than 4 worms? Not any of the most played on wormnet (except normal then).

Quote
From the publisher's side that's probably not a bad thing as it will draw more people into playing the game, but for hardcore fans of 2D Worms (like most of us are) it's most likely going to be a disappointment.

Naturally it's going to be a disappointment if you're gonna compare it with WA and check which features are all missing.
I think the game itself has a lot to offer and is potentially equally suited for strategic elite play as WA is. Some things are just gonna be a little different. Like with the winds for example.. it might be easier to repeat shots, but rather than complaining about how it's impossible to play BnG WA style, you can also explore what possibilities there are that WA doesn't have. BnG can be played without anchor as well and perhaps with a different range of weapons (petrols, clusters, holies).

(Besides, who needs BnG anyway  :D)

If T17 is just gonna make another WA it won't be popular, mostly because we'd turn it into another Roper game with incomprehensible house rules that new gamers just won't get. It's not bad to go back to more 'normal'-type of games. I think we've proven with Elite, Hysteria & T17 that even this basic game can be made a challenge.
Title: Re: Worms Reloaded
Post by: chakkman on August 04, 2010, 09:51 PM
Well HHC, you'll be disappointed when you played it, trust me. ;) The physics and other stuff (like getting ported near mines or hazards) make strategic play almost impossible. You need more luck then brains with issues like that. Also the maps are simply too small.
Title: Re: Worms Reloaded
Post by: skime on August 04, 2010, 11:42 PM
Chakkman say so much true. ~~ It's really way more unpredictable than W:A. It's more turned on fun than on something strategic.

And rope race modes.. ah.. we used to played some with chakkman , it seems to be so..  unconfortable!
 

Quote
(Besides, who needs BnG anyway  )

ME ! xD
Title: Re: Worms Reloaded
Post by: lacoste on August 05, 2010, 01:47 AM
WA isnt unpredictable at all. Yeah, there are some situations which we call luck/bad luck or we laugh, but every single things, starting from movement, roping ending on weaponry has its own system, which works exactly same way in 99% cases. From this trailer i feel like it has nothing to do with WA, its more like HedgeWars.
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 06:36 AM
You know... TF2 has more than 130 updates so far. And I really think WR is going to be updated constantly... not like TF2 of course, but T17 staff already said that they plan to add and change features with time. So, if WR is not perfect now, I'm sure they'll keep working to it.

I believe many things have changed since beta. And I really believe WR won't let me down. Graphics are awesome. Rope physics is exactly like WA as some T17 member said yesterday. It's compatible with Win7. It's new. It has new weapons. It has a lot of customization. It looks pretty damn cool.

I won't say it IS better or not than WA cause no one really knows until the release date.

WA has so many awesome new features now. And I'm sure we'll prolly be seeing most of them in WR too.

And I think many WAtards will be soon joining us. 

Hi to the forum.
Title: Re: Worms Reloaded
Post by: TheKomodo on August 05, 2010, 07:16 AM
(Besides, who needs BnG anyway  :D)

Damn you ! :D

BnG has more skill than any other scheme, except RR which is also pure skill.

Admit it, EVERY other scheme has luck involved, everyone gets lucky or unlucky in all other schemes...

Of course I will buy this new Worms game, and probably enjoy it, but I will NEVER enjoy ANY other game as much as I enjoy WA, it's impossible, and I know it, even people who will get addicted to WR and play it like they do WA, will get fed up with it, miss WA and come back to WA eventually, it always happens, the only people who have 100% quit WA have either died, or don't own a PC anymore, it's so cool :D

WA forever, and ever, and ever, until I die...

I think this game will still be going in another 10 years, possibly even longer...
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 09:59 AM
Rope physics is exactly like WA as some T17 member said yesterday.

Dunno in which way you are involved in this but that's complete rubbish.
Title: Re: Worms Reloaded
Post by: skime on August 05, 2010, 10:43 AM
I found post on forum t17:

Quote from: Kel (T17 staff)
The Ninja Rope (in Worms Reloaded) is now pretty much the same as it was in the original Worms Armageddon on PC now. I'm sure there are a few beta testers who can confirm this as they worked with Grant on the tweaks.

T17 says something like that and some people agree but I after couple years of W:WP and W:A roping disagree..
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 11:08 AM
Fact is that it is absolutely impossible to re-write the whole physics of the game in 2 months. And another fact is that they wouldn't place a trailer of Worms Reloaded on Steam showing the old physics while the new physics should be so much better... i don't wanna say the game will become a flop though, it will still be fun for people who never played Worms or even for some W:A players. It won't replace it though and it never wanted to i guess. Hence Worms Reloaded and not W:A 2...
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 12:08 PM
You really think this game is in development for 2 months ?
And i'm not talking about the whole physics but anyway what makes it so hard to believe ? The trailer from a month ago ?
They even said the game isn't out yet cause they're still working on it... as you know, it's downloadable only, so they can do it whenever they want.
Plus... I believe I play this game a bit longer than you, so I'm not saying all that cause I'm not used to WA or something.
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 12:12 PM
2 months since the beta test program has ended. And i think Skime and me had more insight than you on this game to be honest. ;)
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 12:28 PM
Yeah, maybe both of you together. Of course, speaking as if WA was a 4 years old game.
Anyway, I'm not here to discuss that. Just wanted to see some really old friends.
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 12:43 PM
I was speaking of Worms Reloaded actually when i said we had more insight. But well, if you feel like i offended your oh so great oldschool status now, nevermind. :)
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 12:55 PM
Well, if you were talking about WR sorry for misunderstanding it, but as i said it before, many things has changed/is still changing/will be changed. They won't stop working until most of ppl is satisfied as they promised (and I do want to believe it). Being a WA old schooler is not the point. I was just saying I couldn't say anything if I were new to this game.
Title: Re: Worms Reloaded
Post by: Crazy on August 05, 2010, 01:12 PM
I`ve noticed many oldschoolers stopping by to say hi are being `hated`, like Jmoberg at the team17 forums, pure flamethread... Some wormers find them a bit selfgood and arrogant I think :o Welcome to TUS though, Strato :)
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 01:18 PM
Team17 is commercial company. Means they make money with their products. They sell Worms Reloaded for 19,99 € or so on Steam. Dunno how long they develop this game now, i guess something like 2-3 years or so including the Xbox version. They have a calculated budget which they probably won't be able to exceed. Even if they patch it it will probably only be bugfixes, they cannot spent more time and money in developping it into a completely new direction. If you take a look at other games the changes to the game after patches were very minor. It's not like with W:A where people work on it to improve it in their free time getting nothing for their work. There's a software company behind it who needs to look after their profit otherwise they'd be gone soon...

Don't know how long i have to bring logical arguments here... just have to use your head to know that there won't be revolutionary changes in such a short time. And i don't think it would be fair either to compare this game with W:A or even wait for a new W:A with updated graphics and new weapons. It just won't be. Take it as it is or go on playing W:A.

@ Crazy: It's not about a flame war against oldschoolers or something... it's just that i'm sick of people excusing their arrogance towards "newer" players like me (i play this game for 4 years lol...) with their pseudo oldschool knowledge (note that i think some people played this game for 10 years and still don't understand shit...). Especially when they get something in the wrong throat, not even reading my post precisely...

Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 01:51 PM
I`ve noticed many oldschoolers stopping by to say hi are being `hated`, like Jmoberg at the team17 forums, pure flamethread... Some wormers find them a bit selfgood and arrogant I think :o Welcome to TUS though, Strato :)

Woah, hey crazy :) how are you man ? I remember the last time i registered in a WA forum you were there too, talking about a numbered-dotts rr. :)
About Jmo, well, anyone from those times would treat him with the respect he deserves, not cause he really was a good roper, but he was a good friend. However, i think his post was a bit "that's right kids, it's the super me, be happy"... and I know ppl really don't care about how good you were or how old you are.
And that's also not my intention here in this forum. I just wanted to meet some good old friends cause I think WR is a really good chance to gather ppl from 10 years ago.
The way I think, many many people quit worms cause they simply lost interest, like me... and WR made my eyes go bright. I know many ppl do still enjoy WA, it's not my case, and it won't be. WA is awesome, but I want something new. And I'm talking to some old friends and I'm actually succeding in getting them to buy WR, cause they have the same interest as me. Meet old friends, and enjoy a new Worms game. Like Herm and Volrin. And my search only just began. :)

Team17 is commercial company. Means they make money with their products. They sell Worms Reloaded for 19,99 € or so on Steam. Dunno how long they develop this game now, i guess something like 2-3 years or so including the Xbox version. They have a calculated budget which they probably won't be able to exceed. Even if they patch it it will probably only be bugfixes, they cannot spent more time and money in developping it into a completely new direction. If you take a look at other games the changes to the game after patches were very minor. It's not like with W:A where people work on it to improve it in their free time getting nothing for their work. There's a software company behind it who needs to look after their profit otherwise they'd be gone soon...

Don't know how long i have to bring logical arguments here... just have to use your head to know that there won't be revolutionary changes in such a short time. And i don't think it would be fair either to compare this game with W:A or even wait for a new W:A with updated graphics and new weapons. It just won't be. Take it as it is or go on playing W:A.

Well, it's your word against T17's then. I know how hard it is to play a game that's updated once in a lifetime :/ My game (TF2), in the other hand, has about
1 update per week. I'm used to that, it's how a company shows respect for their costumers. Are you used to that ?

@ Crazy: It's not about a flame war against oldschoolers or something... it's just that i'm sick of people excusing their arrogance towards "newer" players like me (i play this game for 4 years lol...) with their pseudo oldschool knowledge (note that i think some people played this game for 10 years and still don't understand shit...). Especially when they get something in the wrong throat, not even reading my post precisely...

Well, who's being arrogant now ? You know what, take it as I don't understand shit ok ? :) It really doesn't make a difference to me comming from who.. i mean.. you.
Title: Re: Worms Reloaded
Post by: GhostToast on August 05, 2010, 02:23 PM
Hey all old and new wormers alike. I'm an oldie, for the record, though not trying to sound like I should be treated like a God or anything. Just want you to know my perspective.

I, like Strat, enjoyed the HELL out of WA for a few years when it was "new", and miss the old days. I got excited about Reloaded's announcement, was even considering getting the Wii "Battle Islands" game. Just to have a new game that's Worms. I got WA to work while waiting for Reloaded, and while it's still fun, I do long for the community integration that Steam will provide, and for everything to just "work" without having to worry if my colors are off (the color patch is patchy for me).

I really REALLY appreciate the work that users have done in maintaining WA and was actually really surprised to see how many people are still playing it! Very cool. But also really hoping that Reloaded will bring a new wave of people to the game.

It's like this - I love worms, and always have. But now a lot of new players will get a chance to see what it is all about. People that wouldn't otherwise just go buy an old version of WA and patch it and hack their PCs to allow it to work. People who say "hey, 20 bucks isn't too bad. Let's see what this is about" and who will get to have a really good time.

No, it won't be WA - and some people will never know what WA was like. Even if they got into it now. It's just a part of the internet gaming world that is a closed (mostly) chapter for many of us. But a new chapter has been written. I hope it is similar enough to WA that we can all enjoy it, but I don't expect it to be exact.

Hell, I even really enjoyed Worms: Open Warfare 2 for the DS. It was pretty different, but played so well! I think Reloaded will be like this. I hope so. Really looking forward to playing with all you old and new wormers alike that give this game a chance. Team17 has earned my respect and I want to support them. Think of it as alumni dues if nothing else  ;)

Now stop arguing on the internet and go play some worms!
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 02:43 PM
Flawless :)
Title: Re: Worms Reloaded
Post by: NAiL on August 05, 2010, 02:53 PM
I watched the trailer and if theres one thing physics wise that you can clearly see sucks in comparison is the roping. Look at the roping mission bit on some trailers, the rope physics are stupid!
Title: Re: Worms Reloaded
Post by: GhostToast on August 05, 2010, 02:56 PM
does the roping suck? or is the person just going slow?
besides that, i believe the roping physics have been tweaked since then

can't remember exact quote but it's on team17 somewhere. basically they made it as much like WA as possible. i don't know if that'll be exact or not. shouldn't take too much effort to adjust.

i mean, BnG physics are going to be a bit different too. wind is altered, power is going to be different. it will take some adjusting but it's all part of "in with the new", as i see it.
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 03:03 PM
You can only tweak physics within the framework of the physics. And they completely reworked the physics of the game. Trust me when i say it really feels different and kinda cheaper. Well talk is cheap, go buy it and see for yourselves then. :) Don't expect too much though...
Title: Re: Worms Reloaded
Post by: darKz on August 05, 2010, 03:29 PM
For a fact, the physics in WR (not only the roping) look extremely odd and not the least bit "natural" from the view of a WA player.
Title: Re: Worms Reloaded
Post by: Ramone on August 05, 2010, 03:31 PM
I guess that "Hats Reloaded" will be the fun game for kids from 7 to 15 yrs old, and that's fine really! Kids should have fun and prepare their self's for W:A (when the time comes..)  ;)

p.s.No joke, have U seen those hats?! They are bigger than worms! :o Looks so awkwardly when worms moves or rope.. huuh..
Title: Re: Worms Reloaded
Post by: GhostToast on August 05, 2010, 03:34 PM
i gotta agree on the part of the hats in terms of roping. your visual comprehension of the worm's center of gravity will be altered so much. i suppose people will have to remove hats for their team if they're real big ropers, or just get used to it.

i hope the game isn't exactly like WA. otherwise why would i buy it again?
Title: Re: Worms Reloaded
Post by: skime on August 05, 2010, 03:35 PM
Haha yea Ramone some of them are so big... But belive me, after many games you get used to it and forget about something like hats, its just WORMS. :D
Title: Re: Worms Reloaded
Post by: MonkeyIsland on August 05, 2010, 03:39 PM
How this hat works exactly? Can you remove all worm hats by pressing something like "insert" key?
e.g. In a skilled game, people focus where to put the mine on the worms head so that the explosion toss the worm somewhere planned. Are these hats gotta change this?
Title: Re: Worms Reloaded
Post by: darKz on August 05, 2010, 03:43 PM
Actually now that you say it, MI.. If those hats have a collision mask and do not count as the worm itself, it would probably lessen the damage from dynamites/mines on the worms' hat head. And the worm wouldn't fly. By WA standards. Nevermind, probably useless post, gotta wait and see what the hats do. :P
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 05, 2010, 03:57 PM
You should really start reading this threard:
http://forums.steampowered.com/forums/showthread.php?t=1389100
The hats answer is on page 4.
Title: Re: Worms Reloaded
Post by: chakkman on August 05, 2010, 04:04 PM
Would be cool if you could shoot the hats off and it wouldn't harm the worm. You know like in some old western movie.  8)
Title: Re: Worms Reloaded
Post by: NAiL on August 05, 2010, 05:18 PM
For a fact, the physics in WR (not only the roping) look extremely odd and not the least bit "natural" from the view of a WA player.

yeh, loads of things. The other thing I remember is seeing a worm slide up and over terrain like a ramp after falling down onto the terrain!? The people saying that they tried to make it as much like wa must have forgotton how wa plays, or not know the physics as well as others because its very, very obvious that its all completely different. Still I'd agree that we cant make a proper judgment until we've tried it, although its obvious to see how different and UN LIKE wa this game looks.

+ how are you meant to do accurate drops with those hats?
Title: Re: Worms Reloaded
Post by: Hakfinn on August 08, 2010, 09:29 AM
Can't find pc version, is there this one? :'(
Title: Re: Worms Reloaded
Post by: skime on August 08, 2010, 09:34 AM
Lol, Worms Reloaded is on PC, yes. :) It's going to be out on 26 August 2010.
Title: Re: Worms Reloaded
Post by: Husk on August 12, 2010, 01:26 PM
bah ffs... what makes WA the best worms game ever? The physics!!! The physics are accurate down to the pixel, why dont they realise this when they make these shit games lol

We forget how popular worms actually is, almost everyone knows about worms, not how WE play it, but they've usually played the game or owned a worms game. They make these new games for the masses, not the masters!


sorry im like 2 weeks late, but ^ rocks lol

edit: oh and i wanna see them make pumps and skidows there

another edit: team17 can say anything they like to try please all the W:A players, how rope is the same in W:R, but thats just how a company works
Title: Re: Worms Reloaded
Post by: HHC on August 12, 2010, 03:54 PM


Gotta love that super bunker buster @ 0:10  :D
Title: Re: Worms Reloaded
Post by: zippeurfou on August 12, 2010, 07:32 PM
Looks like a lot the psp worms game.
I didn't like it because the motion engine wasn't good.
Throwing a nade that does not bounce, not being able to get speed while roping :(.
I'll give it a try but I don't expect too much of it.
Title: Re: Worms Reloaded
Post by: Chicken23 on August 14, 2010, 12:51 AM
HoS is coming to Worms reloaded. I just found out from strat who spoke to Pi and IBB!
Title: Re: Worms Reloaded
Post by: Chicken23 on August 14, 2010, 01:06 AM
I`ve noticed many oldschoolers stopping by to say hi are being `hated`, like Jmoberg at the team17 forums, pure flamethread... Some wormers find them a bit selfgood and arrogant I think :o Welcome to TUS though, Strato :)

Jmoberg went to T17 forums!? mad.
Title: Re: Worms Reloaded
Post by: Chicken23 on August 14, 2010, 01:14 AM
Alot of people are complaining about the potential different physics of WR but on the other side won't it be enjoyable to learn and master a new game? If you wanna play WA then we still can, but we can try a new type of worms. Remember how disappointed we all were because WWP was just the same as WA? Now T17 has given us something different to try from a 2D worms prespective!
Title: Re: Worms Reloaded
Post by: xStratovariuSx on August 14, 2010, 01:21 AM
so so true :)

ppl will always complain... cant make 100% happy... but hey, let's enjoy what's comming :) and ppl returning :)
There are much more ppl returning btw.. also, the beta testers are saying beta2 is way way better than beta1... and there's more to come :)
Title: Re: Worms Reloaded
Post by: TheKomodo on August 14, 2010, 08:24 AM
I actually think it looks very good, I can't wait :D
Title: Re: Worms Reloaded
Post by: HHC on August 16, 2010, 12:49 PM
...and Trailer Number 3:

Map editor + some of the menu options:


In attachment you can see close ups of forts & hats.
[attachment=1]

edit 2:
Provisional overview of menu options:
Quote
Menu overviews:
===Main Menu:
+Single Player
+Multiplayer
+Customise
+Shop
+Help&Options
+What's new
+Links
+Achievements
+Leaderboards
+Exit Game

===Customise
+Manage teams -> choose team to edit
+Manage game styles -> Standard; Beginner
+Landscape editor

+++Game setup:
=General options menu:
Number of rounds - 5
Turn time - 60
Round time - 5
Retreat time - 5
Artillery mode - off/on
Worm Health - 100
Fall Damage - off/on
Shotgun laser sight - off/on
Rope swings limit - 5
Worm Select - on/off
Sudden death - health and water

=Landscape options:
Landscapetype - exit points; deathmatch; forts
Indestructable land: Off/on
Weapon Crate drops - off/on
Utility crate drops - off/on
Health crate drops - off/on
Health in crates: 25

=Objects-menu:
Electromagneten - off/on
Sentry guns - off/on
Fires - off/on
Mines - off/on
Dud mines - off/on

=Weaponmenu

+++Team setup:
=1st button (red) - team options:
Speech bank - wideboy; alien; american; ancient rome; angryscots
Control - Human/CPU
CPU Personality - Vengeful (easy)
Fort -

=2nd button (green) - skins:
Hat -
Skin - Skin 2 (Asian,yellow); Skin 3 (caucasian,white)
Gravestones -
Victory Dances - Dance 1
Choose title - Private
Custom huds - Standard HUd
Particle set - default

=3e button (blue) - name entrance:
Team Name
Worm 1
Worm 2
Worm 3
Worm 4
Title: Re: Worms Reloaded
Post by: NAiL on August 16, 2010, 03:35 PM
sorry but the more I see of it the more crap it looks.

Just everything... especially the map editor, you can make suprisingly good maps in wa's map editor, that thing looks stupid. The map image is too small, not as accurate.
Title: Re: Worms Reloaded
Post by: Maciej on August 16, 2010, 07:08 PM
every w:a player likes w:a much more. But I'm sure that w2:a will get more active players (at start) because it's new ofc. It will get new players, and some w:a newbs. imo new worms will be more for laugh, nothing for skill (well, not nothing, but you know what I mean), it will be more just for fun.
w:a is better for competitives for sure! W:A FOR EVER!  :-*
Title: Re: Worms Reloaded
Post by: skime on August 16, 2010, 07:37 PM
The map image is too small, not as accurate.

Yah thats why there are only 4 players max. Maps are smaller than in W:A. But I think it would go with same direction like Armageddons. Big maps. :)

it will be more just for fun.
w:a is better for competitives for sure! W:A FOR EVER!  :-*

Sure as a person who played in it I can tell that W:A is more predictable.. anyway for sure people will train too their skills in WR, so there wont be something like that WR is only nooby game.  :)
Title: Re: Worms Reloaded
Post by: StaTich on August 18, 2010, 10:43 AM
At least this game made me wanna come back to Worms, I just pre-ordered it :D
Title: Re: Worms Reloaded
Post by: TheKomodo on August 18, 2010, 11:11 AM
Hai stat !!! How are you mate :)
Title: Re: Worms Reloaded
Post by: StaTich on August 18, 2010, 11:15 PM
Not so fine, thanks for asking.
I just found out that my bank ING and steampowered have some problems so I can't get the new worms :(

But how are you?
Title: Re: Worms Reloaded
Post by: Maciej on August 19, 2010, 12:25 AM
wee Stat, who cares about new worms?? We will show to every W:R newb that W:A is the way better, with great league, and W:A will be again great community with a lot of players! WEEE, do it guys! Don't let W:A die! NEVER!
Title: Re: Worms Reloaded
Post by: StaTich on August 19, 2010, 08:45 AM
But maybe worms reloaded is better, and anyways it is something fresh. Stop complaining about it and give it a shot.
Title: Re: Worms Reloaded
Post by: zippeurfou on August 22, 2010, 01:38 AM
arf I can't register to their forum..
■You did not enter the correct format for the Steam Community Profile field. Please read the field description for the expected format.

What's the Steam Community Profile field ? :o
Title: Re: Worms Reloaded
Post by: HHC on August 22, 2010, 11:19 AM
the f@#!?

Did you make any weird characters in your name or something? I don't know really  :-[
Title: Re: Worms Reloaded
Post by: StaTich on August 23, 2010, 12:52 PM
What forum are you speakething about? huh?
Title: Re: Worms Reloaded
Post by: Mablak on August 26, 2010, 10:24 PM
Anyone want to see a downloadable WA on Steam? There's a petition thread here on the Steam forums where you can show some support: http://forums.steampowered.com/forums/showthread.php?t=1413857

I can understand people not wanting that (it might mean buying WA again), but it would be a really good way to expand the community, and now is a good time to talk about it with all the people who hated WR and wanted a better WA.

I mean as it is, WA can't sustain its community forever, especially since people have such a difficult time finding a way to even download or buy the game. Something like this would be necessary to keep WA going in the long run.
Title: Re: Worms Reloaded
Post by: TheKomodo on August 27, 2010, 01:49 AM
I'm game for supporting this :)