Leagues
May 16, 2024, 02:13 PM

Game #135863, reported by Tomi, Viewed 628 Time(s)

Classic #29
Clanners, Playoffs
January 17, 2013, 11:07 PM
Winner
Rookie 1275 in Team17 before the game. Gained 0|0 points
Loser
TaG
Rookie 1297 in Team17 before the game. Lost 0|0 points
  

Game Rate
5 / 5
Total Members Voted: 3
Players history
8 - 9
106 - 99
1 - 5
Information Game scheme: Team17
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 348 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

Random generated map by the game.
1920 x 696, LEV, 0.03 KB, Downloaded 4 time(s)


Random generated map by the game.
1920 x 696, LEV, 0.03 KB, Downloaded 3 time(s)

Game Chat(s)
dt-barman [gl hf]
[dt-orange-TV] hf gl
<<dt-barman>> yep
<<dt-barman>> he won't fit
<<dt-barman>> if he teles to crate, flame both
<<dt-barman>> ok get crate, see what you get
<<dt-barman>> 2 crates!
<<dt-barman>> jump up and cow
<<dt-barman>> 1 enough
<<dt-barman>> ye
<<dt-barman>> from pineapple
<<dt-barman>> n XD
<<dt-barman>> i'll see
<<dt-barman>> prolly tele eagle
<<dt-barman>> i think cow plops guaton?
<<dt-barman>> go for it
<<dt-barman>> unless block
<<dt-barman>> if block, get crate with worm 1 and tele
<<dt-barman>> no, worm 2
dt-free..dt-barman: with worm2 he doesnt get enought push
<<dt-barman>> ok
<<dt-barman>> try with worm 1
<<dt-barman>> he won't plop though
<<dt-barman>> just get crate and tele up
[dt-barman] no
<<dt-barman>> tele up :-)(
<<dt-barman>> dont cow
<<dt-barman>> to cr8
<<dt-barman>> k
[TaG`Twyrfher] x la rechucha wn
[TaG`Twyrfher] niuna caja rqlia
<<dt-barman>> 2x cow Dx for 100+ damage?
<<dt-barman>> i think 2x cow is better than flame
<<dt-barman>> i'll try cows
[dt-barman] fukk
[dt-free] ah bl
<<dt-barman>> no
<<dt-barman>> it tends to f@#! me up
<<dt-barman>> too little difference between pinned and unpinned, i can't tell them apart
<<dt-barman>> ok
<<dt-barman>> just get crate with worm 1
<<dt-barman>> block Dx
<<dt-barman>> chute as far right as you can
<<dt-barman>> and block Dx so he can't harm colin
[dt-barman] closer
<<dt-barman>> is ok
<<dt-barman>> let's save it for later
<<dt-barman>> 2 crates for worm 1
[GuatonTaG] fu cr8s
<<dt-barman>> and axe guaton
<<dt-barman>> t
<<dt-barman>> oooo excellent tele!
<<dt-barman>> waste all time
<<dt-barman>> go with worm 1 waste all time axe guaton
<<dt-barman>> i'll be able to plop both with nuke
<<dt-barman>> hopefully
<<dt-barman>> hmm ok
<<dt-barman>> let's see what they do, then
[GuatonTaG] wtf
<<dt-barman>> ok we save nuke in that case
<<dt-barman>> jojo :D
[GuatonTaG] pf xD
[GuatonTaG] asi no se puede po loco!
<<dt-barman>> no, worm 2 is blocked
<<dt-barman>> tele him up, we need to keep our worms connecterd
<<dt-barman>> tele him left of colin?
<<dt-barman>> or gird right to worm 1
<<dt-barman>> so i can reach D:
<<dt-barman>> ah n XD
<<dt-barman>> is that ok?
[dt-free] k
<<dt-barman>> not sure if worm 2 is not blocking the path
<<dt-barman>> tirch left
<<dt-barman>> torch
<<dt-barman>> eeee
<<dt-barman>> don't open
<<dt-barman>> we have patsy
[GuatonTaG] XD
[dt-barman] phantom pixel
<<dt-barman>> nah don't open
<<dt-barman>> it would take me all turn to reach them
<<dt-barman>> just tele somewhere left
<<dt-barman>> to the crate for example
<<dt-barman>> don't Dx
<<dt-barman>> we are good with a simpler strategy
[GuatonTaG] xD
[dt-barman] it just makes your worm dead ;_;
[dt-barman] f9*
<<dt-barman>> anyway you didn't open XD
<<dt-barman>> now
<<dt-barman>> your sg sucked lol
<<dt-barman>> you should have definitely teleported
<<dt-barman>> now you can't nuke
<<dt-barman>> go up and wait more turns
<<dt-barman>> get 2 crates too
<<dt-barman>> go!
<<dt-barman>> tele up
[GuatonTaG] mm no creo ke podai
[GuatonTaG] igual no creo ke te mate
<<dt-barman>> think you can kill 70 with bow?
<<dt-barman>> ooooo
<<dt-barman>> he's dead
<<dt-barman>> next turn
<<dt-barman>> ok
<<dt-barman>> worm 2 was dead anyway
<<dt-barman>> jojo XD
<<dt-barman>> no, i use 31.0
<<dt-barman>> patsy from the red fruit
<<dt-barman>> he dead
[GuatonTaG] uuh
[GuatonTaG] XDD
[dt-barman] ye
[dt-free] here?
[dt-barman] go
[dt-barman] draw in worst case
[GuatonTaG] es patsy
[TaG`Twyrfher] callate po
[TaG`Twyrfher] xD
[GuatonTaG] XDDD
[dt-barman] shit, oops
[dt-free] WHAT THE f@#!
[GuatonTaG] a pero no tenis donde ponerte
[GuatonTaG] puta , mata entonces
[GuatonTaG] no
<<dt-barman>> you don't plop
[GuatonTaG] un haduken
[GuatonTaG] o empata
[GuatonTaG] como kerai wn
[GuatonTaG] xD
[dt-barman] gg
[GuatonTaG] con rope po
[GuatonTaG] xd
[GuatonTaG] pa usarla
[dt-orange-TV] gg
[dt-free] gg
[dt-free] cant believe that patsy
[dt-barman] why not rope and win
[dt-barman] lol

[dt-barman] patsy the most reliable homing weapon in worms MY ASS
[dt-orange-TV] hf gl
[GuatonTaG] xD
[franz] lol
[dt-orange-TV] hahahahaha
[franz] dramatic
<<dt-barman>> k
[GuatonTaG] uuh
[dt-barman] phew
[dt-orange-TV] phew indeed
[franz] what I miss
<<dt-barman>> tele to crate left of guaton?
<<dt-barman>> hmm nah
<<dt-barman>> mini?
[dt-barman] closer
<<dt-barman>> i'll torch left with colin, need top open side
<<dt-barman>> to
<<dt-barman>> 3 crates
<<dt-barman>> cow guaton?
<<dt-barman>> yes
<<dt-barman>> :P
<<dt-barman>> mmm nope
[dt-barman] nvm
<<dt-barman>> yes
<<dt-barman>> kill
<<dt-barman>> i can launch a cow via tunnel
<<dt-barman>> now he can't come with right wind
<<dt-barman>> i'll get crates
<<dt-barman>> mmmm scales
<<dt-barman>> give a gird to eagle
<<dt-barman>> i'll go up and cow Dx
<<dt-barman>> np
<<dt-barman>> red wind 70%
<<dt-barman>> 1 cow i think?
<<dt-barman>> ah
<<dt-barman>> tele worm 2 to colin and eagle, need to connect worms
[GuatonTaG] esperar no mas
<<dt-barman>> ye
<<dt-barman>> more worms to
[dt-barman] o
<<dt-barman>> tele to colin and eagle
<<dt-barman>> anywhere, just connect
[dt-barman] damn, not blocked at all
<<dt-barman>> hmm
<<dt-barman>> better now
<<dt-barman>> not*
<<dt-barman>> xd
<<dt-barman>> you can tele to crate on the left, that worm is useless anyway
[dt-free] oh cmon
[dt-barman] what was that lol
[GuatonTaG] pfff
[dt-free] was supposed to walk over barrel, then blow girder
[GuatonTaG] wtf
[dt-barman] oooo bl
[dt-free] and hope for plop
[dt-free] bl
[GuatonTaG] ah wn mucho tiempo sin jugar xD
[GuatonTaG] crei ke era suficiente
[GuatonTaG] alt+f4
[TaG`Twyrfher] pera wn
[TaG`Twyrfher] ayudame
[TaG`Twyrfher] no seay asi
[GuatonTaG] ;(
[GuatonTaG] XDD
<<dt-barman>> no
<<dt-barman>> they have 2 worms left
<<dt-barman>> firepunch him?
[dt-barman] ok
<<dt-barman>> i'll block him now
<<dt-barman>> only 3 girders left but should be np
<<dt-barman>> i don't think girder fits there
<<dt-barman>> he gonna sui?
[GuatonTaG] mm
[dt-barman] big boom incoming?
[GuatonTaG] falto el de 3 :(
[GuatonTaG] nt si
[GuatonTaG] pense ke el fuego lo mataria
<<dt-barman>> ye
<<dt-barman>> how you gonna kill tho?
<<dt-barman>> get crate and torch from left?
<<dt-barman>> water will rise
[TaG`Twyrfher] ffs
[TaG`Twyrfher] earthquake
[TaG`Twyrfher] here
[dt-barman] ahh
<<dt-barman>> had little time, it's ok
[GuatonTaG] ok
<<dt-barman>> i'll try block, if too far, bt
[dt-barman] no use
[Tag-Dead] :O
[GuatonTaG] por arribaaaaa
<<dt-barman>> ah he's blocked
[GuatonTaG] filo xD
[GuatonTaG] mata al otro no mas
[GuatonTaG] da igual
[GuatonTaG] la teniai dificil de toas formas
<<dt-barman>> tough situation
<<dt-barman>> need to hope for sd weapon
<<dt-barman>> i'm not nervous at all XD
<<dt-barman>> he has
<<dt-barman>> saw it blink
<<dt-barman>> blue one
<<dt-barman>> well that can be either homing, pigeon or patsy
<<dt-barman>> i got homing now, too
<<dt-barman>> k
[dt-barman] hmmmm
[dt-free] hmmmm
[dt-barman] xd
[franz] hm
[dt-free] summin special coming up
[dt-free] eq
<<dt-barman>> right side is not eq resistant
<<dt-barman>> should i tele there anyway?
[GuatonTaG] si abriai te mataba
<<dt-barman>> here?
<<dt-barman>> here?
<<dt-barman>> dunno
<<dt-barman>> homing will f@#! me up
[dt-barman] hope he has pigeon
[GuatonTaG] si podis
[dt-barman] f9*?
<<dt-barman>> homing or pigeon
<<dt-barman>> i hope pigeon Dx
<<dt-barman>> i think no eq either, so i don't need to fear that
<<dt-barman>> homing now?
[GuatonTaG] puta ke penca no tener armas de sd wn xD
<<dt-barman>> can't wait
<<dt-barman>> last chance
<<dt-barman>> then he will run
[dt-barman] i'm doing this
[dt-barman] ah
[dt-barman] :<
[dt-free] np
[dt-orange-TV] nt
<<dt-barman>> doesn't matter, if pigeon then he just teles left and waits
[dt-free] WAIT
[dt-free] CHUTE
[dt-free] USE MINI
<<dt-barman>> no reach
[dt-free] k then
[dt-barman] 100 pixels wall? no way
[franz] lol
[Tag-Dead] lo tiene xD
[Tag-Dead] la vendio n
<<dt-barman>> we'll see
<<dt-barman>> he can't get high up, i can
[GuatonTaG] doblada si po
[GuatonTaG] eso
[GuatonTaG] XD
[GuatonTaG] no
[GuatonTaG] doblada
<<dt-barman>> dunno why he hasn't used the missile, i was sure he had one
[GuatonTaG] eso
[GuatonTaG] no
[GuatonTaG] XDDD
<<dt-barman>> damn no plop :/
[Tag-Dead] weon
[GuatonTaG] uzi y salto?
[Tag-Dead] ahora como haci soplete
[GuatonTaG] no cachai na dead wn
<<dt-barman>> /hoorah!
<<dt-barman>> can't torch
<<dt-barman>> unless nuke X)
[GuatonTaG] es eso o la uzi
[GuatonTaG] ok , tele no mas
[GuatonTaG] no te keda otra xD
[Tag-Dead] cual es la otra
[Tag-Dead] se va a ahogar po wn
<<dt-barman>> you sure i don't plop?
[dt-free] ye im sure
[GuatonTaG] XD
[dt-free] GG
[GuatonTaG] gg si
[dt-barman] gg
[TaG`Twyrfher] 0 sd weapon in 2 games man
[TaG`Twyrfher] it's impossible
[GuatonTaG] fue , tubimos menos suerte xd
[dt-free] barman brainowned so much
[GuatonTaG] ggs dt
[dt-orange-TV] gg
[Tag-Dead] pero la viga
[GuatonTaG] f@#! u all
[dt-barman] see ya guys
[dt-orange-TV] buiiiiii
[dt-free] VGGS
[dt-barman] thx for games
[GuatonTaG] and lose XD
<<dt-barman>> buiiiiiiiiiii XD
[TaG`Twyrfher] 0 sd weapon
[GuatonTaG] bb :
[GuatonTaG] D

Author Topic: Game #135863, reported by Tomi  (Read 342 times)

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Offline Ninja

Game #135863, reported by Tomi
« on: January 19, 2013, 02:55 PM »
gj tomi!
ツ|ÑIiNjä|`LwS ツ - "Se eu fosse um cara diferente, sabe la como eu seria!"

"If i were a different guy, who knows how i would be"

Offline Tomi

Re: Game #135863, reported by Tomi
« Reply #1 on: January 19, 2013, 03:30 PM »
you were good too, Slash ;)