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Game #172852
Game #172807, reported by avirex, Viewed 656 Time(s)
TEL #17
Singles
,
Playoffs
July 07, 2014, 04:52 PM
Winner
chuvash
Fairly Competent
1700 in TUS Elite before the game. Gained 0|0 points
Loser
Crash
General
2137 in TUS Elite before the game. Lost 0|0 points
 
Game Rate
Not rated yet
Players history
TUS Elite, Overall
chuvash
Crash
2 - 6
Information
Game scheme:
TUS Elite
Watch The Game Replay(s):
Downloaded 714 time(s).
10 members and about 704 guests have downloaded this game.
Hussar
July 07, 2014, 05:19 PM
Casso
July 07, 2014, 06:37 PM
lales
July 07, 2014, 06:50 PM
Random00
July 07, 2014, 06:52 PM
WhiteRqbbit
July 07, 2014, 07:05 PM
Spoon_head
July 08, 2014, 08:53 AM
MaStEr
July 22, 2014, 01:08 AM
Corujão
October 09, 2021, 03:17 AM
StJimmy
December 10, 2022, 11:31 PM
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 3.94 KB, Downloaded 7 time(s)
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 4.13 KB, Downloaded 7 time(s)
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 3.93 KB, Downloaded 9 time(s)
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 3.62 KB, Downloaded 7 time(s)
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 3.81 KB, Downloaded 7 time(s)
Game Chat(s)
[chuvash] hf
[CF-Crash`] hf
[chuvash] aw
[chuvash] gg
[CF-Crash`] pf
[CF-Crash`] gg
[chuvash] hf
[CF-Crash`] hf
[chuvash] hmm
[CF-Crash`]
[CF-Crash`] f@#! me
[CF-Crash`]
[chuvash] gg
[CF-Crash`] gg
[CF-Crash`] hf
[CF-Crash`] rofl
[CF-Crash`]
[chuvash] gg
[CF-Crash`] gg
[chuvash] hf
[CF-Crash`] HF
[CF-Crash`] we
[chuvash] lags?
[chuvash] hehe
[chuvash] :)
[CF-Crash`] bl
[chuvash] nah
[chuvash] my bad
[CF-Crash`] ;D
[CF-Crash`]
[CF-Crash`] roofl
[CF-Crash`] so dumb
[chuvash] gg
[chuvash] 1 min
[chuvash] hf
[CF-Crash`] hf
[CF-Crash`] hm
[CF-Crash`] rofl
[chuvash] phew
[CF-Crash`] ah cmon
[CF-Crash`] smart shg
[CF-Crash`] sg
[CF-Crash`] ..
[chuvash] gg
[CF-Crash`] zomg
[chuvash] :)
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Author
Topic: Game #172807, reported by avirex (Read 1030 times)
0 Members and 1 Guest are viewing this topic.
avirex
hęhęhę mònstér
Hero Member
United States
dt clan
FoS community
Posts: 5,530
Game #172807, reported by avirex
«
on:
July 06, 2014, 01:36 AM »
has anyone ever seen this bug???
check 19 minutes.... after nino's turn, the skunked worm never took a -5hp loss...
i have never seen this, whats the explanation for this? :X
Logged
Casso
Hero Member
Italy
RoH clan
WM community
ea community
Posts: 1,578
Skype: casso93
Re: Game #172807, reported by avirex
«
Reply #1 on:
July 06, 2014, 10:54 AM »
Wow, first time I see it too.
Since the countdown went to zero nino's worm hasn't been damaged by the poison 2 turns in a row.
Logged
VoK
Hero Member
Finland
TdC clan
VDV community
ea community
Posts: 719
Re: Game #172807, reported by avirex
«
Reply #2 on:
July 06, 2014, 11:13 AM »
Thats wierd !o0
Logged
reN`s
I am ren just ren the ren instantly ren
Hero Member
Chile
ICB clan
rM community
Posts: 538
About it what do u want? Its just a game.
Re: Game #172807, reported by avirex
«
Reply #3 on:
July 07, 2014, 01:31 PM »
Wow nino is playing now nice! =p
Logged
Deadcode
W:A maintainer
Full Member
United States
CKC clan
DOS community
Posts: 247
Re: Game #172807, reported by avirex
«
Reply #4 on:
July 07, 2014, 11:49 PM »
This bug was introduced by a fix in v3.6.31.2b:
[DC]
When an Indian Nuclear Test (2 poison points) was used right before the onset of a Sudden Death Nuke (5 poison points), the loss of health due to poison was applied twice (once after the Indian Nuclear Test and again after the Sudden Death Nuke). Both times only the Indian Nuclear Test's 2 poison points were applied, ignoring the Sudden Death Nuke's 5 poison points on that turn and subsequent turns. The fixed behaviour is now to add the poison points (2+5=7), applying the cumulative poison only after the Sudden Death Nuke and not between the two nukes.
This fix had the unintended consequence of introducing the bug seen in this replay.
I'll have to be careful when fixing this fix, because otherwise I might end up introducing yet another related bug!
Logged
nino
The AE Man.
Hero Member
Brazil
dt clan
REM community
ea community
FoS community
Posts: 4,040
Re: Game #172807, reported by avirex
«
Reply #5 on:
July 08, 2014, 12:09 AM »
Deadcode as you noticied the king is back and he does not want theses bugs arounds!!
Fix it ASAP!!!
JK mate hauhauha.
Thanks for the feedback
Logged
You Are Losing Time Reading my Signature.
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