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July 18, 2025, 01:33 AM
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Game #202308
Game #202308, Viewed 171 Time(s)
Classic #48
Clanners
January 01, 2016, 07:26 PM
Winner
cFc
Clan de Fracasados Coincidentes
Rookie
1290 in Team17 before the game. Gained 51|40 points
Tomi
TheKomodo
Loser
TdC
The Deadly Clan
Rookie
1299 in Team17 before the game. Lost 26|40 points
VoK
S
Senator
Game Rate
Not rated yet
Players history
Team17, #48
cFc
TdC
2 - 1
Team17, Overall
cFc
TdC
46 - 30
classic, #48
cFc
TdC
24 - 18
classic, Overall
cFc
TdC
545 - 233
Information
Game scheme:
Team17
Scheme pick:
Loser's pick
Watch The Game Replay(s):
Downloaded 37 time(s).
0 members and about 37 guests have downloaded this game.
Game Awards
This game hasn't been nominated for any awards.
Random generated map by the game.
1920 x 696, LEV, 0.03 KB, Downloaded 3 time(s)
[Tomi] 2016-01-01 18.44.02 [Online] TdC`Senator, @cfcTomi, VoK`TdC, cfc`Komito`dS
Game Chat(s)
[cfcTomi] hf
[VoK`TdC] hf
[TdC`Senator] hf
cfc`Komito`dS..cfcTomi: Meh
[cfcTomi] aw
cfc`Komito`dS..cfcTomi: Need rope to hit me though
cfc`Komito`dS..cfcTomi: So I am safe atm, let's get some crates
cfc`Komito`dS..cfcTomi: Phew
[VoK`TdC] viimeistelenkö grannyllä ?
cfc`Komito`dS..cfcTomi: Cool
cfc`Komito`dS..cfcTomi: Tele there with garfield
cfc`Komito`dS..cfcTomi: Nice :)
cfcTomi..cfc`Komito`dS: ^^
cfc`Komito`dS..cfcTomi: This might prove useful
cfc`Komito`dS..cfcTomi: So we must play defensive now, for chance to use this wep
cfc`Komito`dS..cfcTomi: Make tunnels connecting this area for better chance for weps
cfc`Komito`dS..cfcTomi: Bring Bacon over, keep his health safe
cfcTomi..cfc`Komito`dS: i got other plan xd
cfc`Komito`dS..cfcTomi: Nice, it opens up for mroe crates :)
cfcTomi..cfc`Komito`dS: cr8s can fall there now maybe
cfc`Komito`dS..cfcTomi: Gj :P
cfcTomi..cfc`Komito`dS: btw interesting that they have such a cr8 zone, but no cr8s luckily there
cfc`Komito`dS..cfcTomi: We need 1 more SD wep such as aqua or magic
cfc`Komito`dS..cfcTomi: open down right with orch
cfc`Komito`dS..cfcTomi: Torch
cfc`Komito`dS..cfcTomi: Or yeah block
cfcTomi..cfc`Komito`dS: they must have something good with such teles
cfc`Komito`dS..cfcTomi: Damn thought I could get back up and block...
cfc`Komito`dS..cfcTomi: Use sheep launcher to hit him down
cfc`Komito`dS..cfcTomi: Then I finish with gaz
cfc`Komito`dS..cfcTomi: Perfect gj
cfcTomi..cfc`Komito`dS: we should have some turns over him or not?
cfc`Komito`dS..cfcTomi: Yeah
cfc`Komito`dS..cfcTomi: We need to survive for our special weapon
cfc`Komito`dS..cfcTomi: Just keep blocking etc
cfc`Komito`dS..cfcTomi: Tele to crate
cfcTomi..cfc`Komito`dS: btw we should then block him more or he will kill 1 of us
cfcTomi..cfc`Komito`dS: which is not a problem, coz then we can tele
cfc`Komito`dS..cfcTomi: I need to keep Johnny safest 1st cuz he's got most HP
cfc`Komito`dS..cfcTomi: Gaz will die maybe then you can kill him
cfc`Komito`dS..cfcTomi: sheep launcher
cfc`Komito`dS..cfcTomi: Not erope
cfc`Komito`dS..cfcTomi: Sheep launcher
cfc`Komito`dS..cfcTomi: Yes gj
cfcTomi..cfc`Komito`dS: phew thx
cfcTomi..cfc`Komito`dS: o and r are too much high
cfc`Komito`dS..cfcTomi: I have an idea maybe...
[cfc`Komito`dS] Will i?
[cfcTomi] do
cfc`Komito`dS..cfcTomi: Nope not worth it
[VoK`TdC]
cfc`Komito`dS..cfcTomi: I wasn't 100% sure
cfc`Komito`dS..cfcTomi: Good, this helps us
cfc`Komito`dS..cfcTomi: Tele to this crate?
cfc`Komito`dS..cfcTomi: Yeah the crate next to vok
cfcTomi..cfc`Komito`dS: they are down now at least
cfc`Komito`dS..cfcTomi: Block
cfcTomi..cfc`Komito`dS: k
cfc`Komito`dS..cfcTomi: R but not VoK
cfc`Komito`dS..cfcTomi: Block behind vok, so it blocks R
cfc`Komito`dS..cfcTomi: no non o behind
cfc`Komito`dS..cfcTomi: Behind!
cfc`Komito`dS..cfcTomi: Behind
cfc`Komito`dS..cfcTomi: Yes
[cfcTomi] use that xd
[cfc`Komito`dS] Ah wtf
[cfc`Komito`dS] I thought there was land there...
cfc`Komito`dS..cfcTomi: Damn that sucks
cfc`Komito`dS..cfcTomi: If I got that kill :(
[cfcTomi] gg
cfc`Komito`dS..cfcTomi: gg...
cfc`Komito`dS..cfcTomi: I will use rope too I guess
cfcTomi..cfc`Komito`dS: not needed i guess
cfc`Komito`dS..cfcTomi: f@#!, didn' want open yet
cfcTomi..cfc`Komito`dS: hehe
cfc`Komito`dS..cfcTomi: Will be hard for him to shoo there but hmm
cfc`Komito`dS..cfcTomi: I still have rope, I can still get kill maybe, they don't have rope so not safe for them to hit me
cfc`Komito`dS..cfcTomi: How far does this Indian Test go up with water?
cfc`Komito`dS..cfcTomi: I will probably try to draw now
cfcTomi..cfc`Komito`dS: btw they don't have eq.. coz then it would have been gg
cfcTomi..cfc`Komito`dS: wait with that
cfcTomi..cfc`Komito`dS: torch up or something
cfcTomi..cfc`Komito`dS: or make hide vs eq
cfcTomi..cfc`Komito`dS: that's the best i think.. use a gird
cfc`Komito`dS..cfcTomi: Yes, girder, duh!
cfc`Komito`dS..cfcTomi: Hope no earthquake for them... I think yes cuz their girders...
cfcTomi..cfc`Komito`dS: btw i think nuke will go up to R
cfcTomi..cfc`Komito`dS: now really get an eq hide xD
cfcTomi..cfc`Komito`dS: good ae
cfc`Komito`dS..cfcTomi: 2 more turns and I can use quake
cfcTomi..cfc`Komito`dS: you can kill them now too
cfc`Komito`dS..cfcTomi: I will use girder this turn, then quake next turn
cfcTomi..cfc`Komito`dS: but if it would fail somehow then you are dead
cfc`Komito`dS..cfcTomi: Ah he is safe from quake now
cfcTomi..cfc`Komito`dS: make a girder up to the roof
cfc`Komito`dS..cfcTomi: Next turn torch left, then maybe quake cuz then R can plop again
cfcTomi..cfc`Komito`dS: okok
cfc`Komito`dS..cfcTomi: aqua now loool
cfc`Komito`dS..cfcTomi: Quake next turn
cfc`Komito`dS..cfcTomi: For sure gg
[TdC`Senator] lol
[TdC`Senator] how did it turn
cfc`Komito`dS..cfcTomi: Might kill me too...
cfcTomi..cfc`Komito`dS: maybe not xd
cfcTomi..cfc`Komito`dS: fuuuck
cfcTomi..cfc`Komito`dS: that cr8 will save him
[cfc`Komito`dS] gg
[TdC`Senator] ggs
[cfcTomi] gg
[cfc`Komito`dS] Cheers
[TdC`Senator] f@#!ing mole
cfc`Komito`dS..cfcTomi: :)
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