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Messages - Gauntlet

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1
General discussion / Re: Crates and weapons delay
« on: August 28, 2014, 07:15 PM »
Mmmh, these features are already in ^^

2
General discussion / Re: Crates and weapons delay
« on: August 28, 2014, 06:34 PM »
Wow cool, is there anything else we can except from the new version?
PS: I haven't played this game since 2005 so I might be a bit rusty and it'd be great if you could me update on the progress and such things

3
General discussion / Re: Crates and weapons delay
« on: August 28, 2014, 01:09 PM »
I thought Minigun crates were supposed to wait until those 5 turns were over.
I thought that too.
I noticed this when in a game I found Mad Cows at first turn, even if delay was set to 2.

Then I tried with Minigun and Homing Missile and it was the same
Try, make crate 100% and set delay to whatever you want

4
General discussion / Re: Crates and weapons delay
« on: August 28, 2014, 11:31 AM »
Ok
So at the moment there's no way to do this kind of thing?

5
General discussion / Re: Crates and weapons delay
« on: August 28, 2014, 11:14 AM »
Oh, so it's a known bug
Any way to fix it? I tried searching for an option in SchemEddy but nothing...

Thank you

6
General discussion / Crates and weapons delay
« on: August 28, 2014, 10:24 AM »
Hi all
Let's say I set Minigun delay to 5 turn, and the Minigun crates to 5

If a crate fall before five turns containing the Minigun, I will be able to use it anyway
Am I doing something wrong or what?

7
Schemes / Re: Skirmish (Normal variant)
« on: August 27, 2014, 04:36 PM »
Well it's just like normal, didn't know I had to upload some replays :P
Will do as soon as I can

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