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Messages - Buxnaman

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1
Files / Re: Great Snooper | 3rd chapter
« on: March 19, 2016, 08:36 PM »
Im sorry if this was already discussed but I didn't find it via search.

I have a problem with Great Snooper  :'( and such a great program... anyways...

When I host big maps.. like Big Tower Race or something along those lines what happens is that parts of the map become inaccessible.

Let me clarify. Part of the map can't be teleported to nor can I place worms there in the beginning of the game. This can be very frustrating when players need to start on "start" and can't do so.

This has happened many times and is not a map or a scheme thing. Recently I isolated the problem - Great Snooper. When I host the same map without the snooper everything is fine, but if I use it this bug happens. I'm using 2.1 version. Maybe someone figured a way around this?

Again I'm sorry if this was discussed already and thank you all for your time.
Great Snooper starts the game with the parameters required for hosting and nothing else, so this sounds a little interesting. I suggest you to open a topic about this in Tech Support forum, where the actual developers of w:a may answer this question, since I think I cant. Or with great snooper you can join #worms channel and there you can ask for help from StepS, CyberShadow or Deadcode. Or just use great snooper to start w:a and create the host from the game :o

What operating system do you use btw?

I'm using win10. This happened on any very big map. Every and each one. Specifically the bottom of the map gut cut of. What was strange is that you could walk there just couldn't  teleport or anything "click-wise". And that's not just me, but every player in the game I hosted. If others hosted those maps and I joined it was fine. It happened enough times for me to realize it's the bottom of the big maps and when I wanted to play something offline I didn't use the snooper and it didn't happen.

I thought that this was maybe a known issue when I posted it first. Since it was only me I took some time to reply. Now I tried reproducing this bug(v2.2) so I could give you a specific map this happens on(I usually loaded random one from wmdb). This time everything worked fine. I am sure I wasn't on drugs. At least not on any hallucinogenic ones. At least not every time. And you saying this bug of mine makes no sense f@#!s with my head.

Edit: Can you tell which options does Snooper use when running WA.EXE(run as an administrator, compatibility etc)? I'm asking because my friend sometimes looses all audio in a game(rarely thou) and if game is alt-tabbed when this happens you can't tab back. This used to happen to me but doesn't anymore and I think it stopped when I started using snooper. He won't use it because he's a stubborn bitch. Thank you.

2
Files / Re: Great Snooper | 3rd chapter
« on: February 06, 2016, 07:39 AM »
Im sorry if this was already discussed but I didn't find it via search.

I have a problem with Great Snooper  :'( and such a great program... anyways...

When I host big maps.. like Big Tower Race or something along those lines what happens is that parts of the map become inaccessible.

Let me clarify. Part of the map can't be teleported to nor can I place worms there in the beginning of the game. This can be very frustrating when players need to start on "start" and can't do so.

This has happened many times and is not a map or a scheme thing. Recently I isolated the problem - Great Snooper. When I host the same map without the snooper everything is fine, but if I use it this bug happens. I'm using 2.1 version. Maybe someone figured a way around this?

Again I'm sorry if this was discussed already and thank you all for your time.

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