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Messages - Bloopy

Pages: 1 ... 9 10 [11]
151
Off Topic / Re: Dogecoin
« on: December 22, 2013, 02:19 AM »
I'm not an expert

wow barman, such humble, very wisdom. Also dogecoin is about more than just its value. It's about having fun, something the 4chan and reddit generation can feel like they're part of.

I got the 6500 while I was trying out different pools and things, so hopefully I can generate a bit more than that, maybe 10000 per day or so. Just remembered I have a good reason to leave my PC running anyway... downloading TV episodes.

152
Off Topic / Re: Dogecoin
« on: December 21, 2013, 01:30 PM »
I've mined around 6500 doge in 24 hours. I'm damn tempted to leave my PC running while I'm away on holiday. On the one hand it seems like a waste of electricity, but on the other hand it's the most efficient time to do it while the coin is new. Mostly in it for the fun though.

153
Off Topic / Dogecoin
« on: December 21, 2013, 12:57 AM »
A month ago I looked at Google trends, and my first thought was invest in doge now! Well, now you can: http://dogecoin.com

Wow, so curiosity. Great opportunity to learn about the digital currency fad while dogecoin is such fresh. Irresistible cute. As opposed to ugly bitcoin, much stale, can't mine jack.

So far I have 2 Doge in my wallet, currently worth about 0.1 of a cent, but I'm looking forward to my first mining payout. :D


154
WA non related programs / mIRC scripts
« on: December 15, 2013, 06:05 AM »
Anyone else use mIRC? I've been using it for longer than just about any other program... over 17 years now. I've made a few little scripts for it over the years, so I thought it would be good to have a thread for posting scripts. I think I've only posted a script on the web once before, and that one no longer works with the program it was designed to work with. So I'll start afresh:

BloopyAFK - an away script for storing all your here and away nicknames across multiple networks, and switching between them all at once

I'm quite fond of the mIRC scripting language, although it can get messy fast. Just look at my code, haha...

155
Off Topic / Re: WA dreams
« on: December 03, 2013, 06:32 AM »
I've had a few WA dreams, usually about roping around. There was one where I was making and testing a rope race map, but then it turned into a dream about Marlee Matlin. She was an evil lawyer and harassing everybody, so we killed her, but then while we were celebrating, a whole lot of women dropped dead, and it turned out she had poisoned them. :-X

156
Off Topic / Re: Hello again, chaps.
« on: December 03, 2013, 06:20 AM »
I noticed this thread even later. Hi Shirdel! I should ask about the other Bloopy I guess... :D

157
General discussion / Re: Team17 forums closing
« on: June 19, 2013, 04:19 AM »
Worms players keep interacting with each other, only now even more out of sight of T17. I gave Worms Reloaded a good go, but it became kinda sad. They could sell DLC with 46 additional achievements, but fixing notable bugs was too much for them. It'll be interesting to see how well their rehash of Superfrog does, though I'm not much of a fan of the original.

I see T17 is asking for beta testers for the next project, but I'm not sure if I'm interested enough to spend the effort.

158
General discussion / Re: Team17 forums closing
« on: June 09, 2013, 07:30 AM »
TUS is like the T17 forum orphanage #1 then!

I loved Team17 up until the point that Worms3D didn't meet expectations, and they didn't really care. That's when I learned a thing called reality exists. ;) Though I started visiting the forums almost daily again and made the occasional post.

159
I think the intention was that only the parallelogram is the finish, and the bits sticking out were just to facilitate a smooth journey to Notdrowningsville.

160
Maps Comments / Map #393 by Bloopy, TheBadBoy
« on: June 03, 2012, 02:58 PM »
Haha, should be TheAbdBoy, not TheBadBoy!

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