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Messages - Danger135

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256
The ONLY reason this 13 year old scheme is set to Bo1 is because that is the ONLY way for weapons to disappear. (at least as far as I know, I haven't found a better way).
STOCKPILING. In scheme options, disable stockpiling (then save scheme and upload). Thats all, then no weapons goes to next round, even if click Play next round.

257
The best way is restart CUP from begin.  ;) ;D

258
What the hell going about here?! :o

259
Cups and Tournaments Comments / Re: Cup #1064, May Mole Cup 2018
« on: March 03, 2021, 07:20 PM »
It need Quai...

260
Announcements / Re: WormNET Service Updates
« on: January 04, 2021, 07:13 PM »
Need reaim is totally useless thing. You can put finger on screen where is aim circle, then move it to way, and take it back to exactly position where it was. So in fact, you reaim, you wasted some time, and you aim at exactly same place as before.

261
Announcements / Re: Worms Armageddon v3.8 Released
« on: November 10, 2020, 03:56 PM »
... pre-3.8 versions must be totally banned ...
:o :'(

262
Are you ready?  ;)

263
Maps Comments / Re: Map #18190, PLINKO! by TBikelis
« on: August 02, 2020, 09:07 PM »
oki, thanks.

264
Maps Comments / Re: Map #18190, PLINKO! by TBikelis
« on: August 02, 2020, 02:01 PM »
So is it only something like Mine Madness with indestructible land and 200% speed only? So with /fast command it can work on all others versions of worms too, but only on 150% speed?

265
Announcements / Re: Worms Armageddon v3.8 Released
« on: July 29, 2020, 09:35 PM »
On 3.7.2.1 that map loads without borders. So, as usually with upgrades, 1000 bugs was fixed, but made some new.  :P

266
Announcements / Re: Worms Armageddon v3.8 Released
« on: July 23, 2020, 10:40 AM »
That will be fixed in v3.9.  ;)

267
Announcements / Re: Worms Armageddon v3.8 Released
« on: July 20, 2020, 11:44 AM »
Replays from 3.8 are not playable on 3.7.2.1 ? Even if it do not use any features from 3.8? Is anywhere replay converter? It could check which features it uses, and decrease version set in replay file to coresponding version of used features in game. So if replay will use only standard features, mabye from 3.6.29.0, the converter will set that version to that replay. Older replays are playable on newer versions correct?

268
Nobody make way from girders, then fly from bungee with drill as in darts?  ;D

269
Hmmmm... somebody attacked my last place.  ;)

270
What mouse input?  Teleport directly to finish is the input? When you see that distance, even fly directly by rope take longer time. Even jump for put rope or bungee is longer. Play it as boom race with "tools assisted" is longer too, grenades are 1 sec minimum. Have this done to 0,5 sec can be only by let the timer reach 999, then it begin from 0 and you can touch platform at that time. Stupid bug, not really challenge.  :'(

edit: or maybe you play only in retreat time which is not count? Then it could be possible... For that are there weapons. Sorry, I am new here.  ;)

edit2: 0k, so if retreat do not count, then I did it at 8,1 seconds, and I will not try more (I could rotate girder by other way, and use some slowdown program to spend time... but it is not my style). My first, the slowest attempt was in one turn done, 25,78 seconds. ;D Will be extra prize for done in one turn?

edit3: 5,00 seconds! I can not be faster, I am noob.  :P

edit4: I can not stop trying. 4,38 with different method (and could be 3,82 when girder not beeps ;)). Without cheating.
Spoiler! View
No paused keyboard buffer to send all pre-pressed keys without pause at once, no touchscreen to put girder immediately where want, no slowdown for mouse and keyboard things... only normal game speed, normal cheap keyboard and mouse.

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