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Messages - Danger135

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76
Challenges Comments / Re: Challenge #853, BiG RR Challenge Series #14
« on: January 07, 2024, 05:18 PM »
Probably wrong file...  happens. Now it maybe okay.  :-*

77
Challenges Comments / Re: Challenge #853, BiG RR Challenge Series #14
« on: January 07, 2024, 12:52 AM »
Okay, last place is my, as usually.  :P

78
Interesting how before 10 years almost each www page required flash installed (even youtube was whole made on flash), and now is problem run simple one flash thing. World is changing...

79
More than 1200 HP I don't remember now, but you reached insane numbers!
It is 1892 HP when health crates stop falling (SD).  :)

...or simply watching the meteors crushing the worm dealing +400 HP, but your health was so much higher that the damage was like tickles to your worm.
400 HP is not enough. Sometime I play "catch the meteors" well, and have 505 HP damage in one turn (attached replay), so nothing is impossible.  ;) :D

80
For me work save swf file to computer. Then drag it to internet browser icom on desktop (or to already opened browser window) for open it. Chrome do not like flash itself from some time, so it can be blocked or removed there. You can easy try if flash work, by clicking on number 1 or 2 in my signature (number 3 is not flash).
Another way is open swf by IrfanView (yes, it can do this too).

My schemes are not uploaded yet because they are not finished (only scheme "nothing" is finished, but nobody like it).

Link moving below: I zoomed in page, and I saw one pixel fast running there. Click on it was hard, and it show link address down left as long as I hold button, but not open it, probably because when release mouse button the link was already away.

81
Very fast reflexes!
Only average 0.22 seconds. I have this nice test with sheeps: [attachment=1] (Open with internet browser, it require Flash Player plugin)

Quote from: FoxHound
I doubt you see this link moving below...
Yes, there is scrolling a dot link pointing at worms2d.info\Scheme_ideas. ;)
My extra schemes are missing anyway: nothing, donkey war, skunk war

82
I think, some rules are too cruel even if it did disadvantage:

Start with less than 318 HP.
Scheme with water rise on sudden death.

Both cases made only disadvantage of sooner end, so there is no point of disqualify it.

TIP for gameplay: trying to catch first meteor is bad idea. ;)

83
TIP: when making gif from replay, you can disable meteor timers by pressing Del.

84
Challenges Comments / Challenge #853, BiG RR Challenge Series #14
« on: December 24, 2023, 10:23 PM »
hmmmmmm... a race

85
Sudden death only ceases the health crate spawns. Nothing else happens.
That is wrong. I noticed that water start rise slowly too on sudden death.

86
OK, look attached replay, if you can see any difference. It is played on attached map.

BTW there is sudden death?!  :o   So I need activate armageddon as soon as possible to have SD later?

87
Can I have question? Why the map is so high when 90% of it is under water, so it looks like small map with normal water?

88
Extract graves and flags from replays.
Somebody want my mole flag and grave?  ;D

89
Damn! I forgot click the + for add health... I need play again.

Played... Retreat: 00:02:31.86 is good? No? Maybe 5.244 min then?

90
Maps Comments / Map #21002, Deadpool Big TTRR by rUNaW4y
« on: November 09, 2023, 03:18 PM »
blééééé this! I saw that mole!

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