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Messages - DarkOne

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76
Leagues General / Re: should hysteria be moved to the free league?
« on: January 28, 2017, 02:04 AM »
1st off, thanks for debating in a civilized manner, and putting effort/theory into your posts, now i'm enjoying it :)

That's how I generally post :) A shouting match is fun for other people, but in the end, both parties think they won the argument and feel the other guy didn't listen. So not something I particularly enjoy.

To be clear, I'm not against turn order abuse as a strategy. It's a good way to improve your chances when you've been dealt a bad card with worm placement and such. It's also a good counter against people hiding one of their 80 HP worms in a difficult/impossible to hit spot while dealing damage with the others.

I just think it becomes silly if there are people who go straight for those tactics in every game right off the bat (which severely limits the possibilities of the scheme imo). Several people have severely overused this strategy straight from the start against me, which killed the fun of the scheme for me.

I'm pretty sure I'm not alone in that assessment, either.

77
Leagues General / Re: should hysteria be moved to the free league?
« on: January 28, 2017, 12:46 AM »
Off the top of my head, if I have 3 worms on top in nice positions, and my 1st turn is a worm below, and there are no more nice spots left, I will sacrifice that worm so I can focus on having the worms in nice positions to execute nice shots.

That's useful.

...but objectively inferior to simply teleporting to a better position, unless you plan to abuse turn order.

[...]people do it in other schemes as well, why don't people complain about that? When people use kamikaze in Elite? Or sacrifice a worm in Roper or WxW or Team17 or Shopper to gain turn advantage.

It has been posted here often enough why people think it's a problem in hysteria. When people use kamikaze in elite, they tend to also do a lot of damage to the opposing team with that kami.
When they sacrifice a worm in roper, they do that when the worm is almost dead, not at the start of the game.
Same with WxW and shopper (though I don't know that that ever took place from my own experience, generally, people hold on to their worms).

How often have you seen people sacrifice worms in the latter 3 schemes btw?
I've only had one game of shopper where I killed a worm in my first turn and my opponent followed with perfect piling strategy. He still wasn't able to overcome the loss of that worm, though. Seems counterproductive to not only lose the worm, but also lose a turn to do so.

Nobody is arguing that sacrificing a worm is always a bad thing. You are the only one here who thinks we are.
The argument is that killing off your own worm at the start of the game is a good idea in current hysteria, regardless of the situation.

78
Leagues General / Re: should hysteria be moved to the free league?
« on: January 27, 2017, 11:21 PM »
Missing the point.
No, YOU are missing the point.

I make a post that makes no reference to your post, therefore, there is no point to miss.
You make a reference to my post, missing the point of my post.

Saying NOU doesn't change the facts :P

Fine. Make a solid argument that killing your own worm in turn 1 by dropping it in the water without damaging your opponent is useful if you're not allowed to abuse turn order. Because that scenario is why people think hysteria is a dumb scheme.

79
Leagues General / Re: should hysteria be moved to the free league?
« on: January 27, 2017, 10:56 PM »
Missing the point.

80
Leagues General / Re: should hysteria be moved to the free league?
« on: January 27, 2017, 10:41 PM »
But some people are more right than others, right? :)

People who are in favour of hysteria staying where it is, think it's a competitive scheme (which it is)
People who are in favour of moving it away from classic think it's a dumb scheme because killing yourself right from the start is a viable strategy (which it is)

Solution: random turn order. Those that make the counterpoint that it makes the scheme very much luck driven have no clue how random turn order works and are wrong. It only makes the scheme luck driven if you still go on abusing turn order without paying any sort of attention to the actual turn order.
So if it were up to me, hysteria would have random turn order.

81
Hysteria
Quote
4. What happened to random worm order in Hysteria?
I don't think I saw it in TUS, possibly give it more unpredictability, which here is useless.

Looks like someone didn't read the discussion on random turn order!


Random turn order isn't completely random - if you have 4 worms, then the next 4 turns will be randomized, but all your worms get their turn. After that is completed, a new batch of turns is decided in exactly the same way - all worms get their turns, but the order in which this happens is randomized.

Also, KRD, you mentioned you'd check out the cups I linked to, but appear to not have followed through on that :o

I held a poll afterwards about what people would prefer, I think it was half wanted to keep original, the others wanted random turn order. The people who generally oppose random turn order, I feel, didn't really understand how random turn order works, though. They keep saying it makes the scheme all luck, which certainly is not the case. It merely makes early suicide very unappealing, which was kind of the point of that experiment to begin with (and early suicide tactics is what makes a lot of people hate hysteria)

82
Are you and ropa having a contest about who's the most cynical? You're going to need judges

83
General discussion / Re: WA speed run: any interest?
« on: January 16, 2017, 06:30 PM »
Final fantasy is also a popular speedrunning game.


84
I could give voice acting a try, might take a bit longer to get the right accent, though. I have a weird sort-of-Dutch accent when I'm not trying much, I can do a couple of them if I focus (right, Komo? :) )

85
General discussion / Re: WA speed run: any interest?
« on: January 15, 2017, 12:36 PM »
If you watch speedruns for other games, you can see players break the game, sometimes spectacularly. It's the kind of thing that makes it possible to finish Legend of Zelda:LttP in about 3 minutes.
W:A doesn't have such game breaking mechanics (at least, to my knowledge), but there's certainly ways to break the AI of computer teams

86
General discussion / Re: WA speed run: any interest?
« on: January 15, 2017, 12:14 PM »
I think it was Nail

87
General discussion / Re: WA speed run: any interest?
« on: January 15, 2017, 11:47 AM »
There's a lot of things you could speedrun wise - you could race through a certain map pack (perhaps one author, perhaps some people could make a few 'official' packs)
You could do DM speedrunning, TCB challenges (perhaps the MrTPenguin maps), there's a weekly TTRR challenges you could do in a row.

Endless possibilities!

88
General discussion / Re: wish this legend would come back
« on: January 14, 2017, 09:44 PM »
That would be MPH

89
General discussion / Re: Worst. Shot. Ever.
« on: January 08, 2017, 08:08 PM »
Perhaps you could fix that by sending in replays this year :P 2 years ago, Xrayez' replays were glorious, but we only got to see them because he submitted them.

90
Tech Support / Re: cant wach replays ,, not on tus or or from hdd
« on: January 08, 2017, 02:03 AM »
Have you tried auto-register associations in the advanced menu in WA?

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