Of course you can make some adjustments Lup and convert the scheme into 1v1 or 2v2 cup format but i must warn you 1v1 games would only last 3 or 5 mins at max and it's not any funnier than 1v1v1 concept. You can experience the difference by playing it 1v1 or 1v1v1 or more.
There are 3 maps on TUS afaik. I added some map links under the rules section earlier today. There might be more on WMDB. I'm sure Kirill can make some nice maps for this scheme. And certain maps may have different set of rules.
Since it's played on bordered map worms can not plop(like in roper). I like the idea about making some parts indestructible! We used to shoot a pair of arrows at upper right corner and use it as a finishing point.
There are 3 maps on TUS afaik. I added some map links under the rules section earlier today. There might be more on WMDB. I'm sure Kirill can make some nice maps for this scheme. And certain maps may have different set of rules.
Quote from: TheWalrus on December 06, 2023, 05:47 PM
Also, I noticed map is destructible, what happens if a worm plops, or dot is destroyed? I remember deadcode made some maps where some terrain is destructible and some not, that would be good here.
Since it's played on bordered map worms can not plop(like in roper). I like the idea about making some parts indestructible! We used to shoot a pair of arrows at upper right corner and use it as a finishing point.