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Messages - Big Billy

#286
Sure. I wait until tomorrow if he answers. Otherwise I'll play my game tomorrow with kev.
#287
Quote from: djarturos on July 06, 2022, 06:13 PM
Hello, it's GramBezMonitora. Make a little space also for me :)

If you still want to play, you can have my space if you want.
I wont make it to the K.O. Stage anyway ;)
#288
I miss playing with RaTTi, pr, all the aK ppl, cue, and all the nlF Fellas.
#290
I almost made it to the lucky zone :O
#291
Very nice Echiko! Nice concept with mixing another scheme maps to RR Challenge.
Thanks for using my map <3
#293
Heyo, Contact me on discord and we find a time to play soon ppl!
#294
Quote from: Lupastic on May 22, 2022, 06:34 PM
For now it's ok, but next time Echiko and me will start voiding the matches that have non-fully-closed cave maps. (correct: all 4 sides, ceiling, bottom, left and right side closed, intermediate cave maps. non correct: team17 maps, lake cave maps are not allowed)

Ai ai
#295
I really like the idea of an Experimental Scheme League!
I dont think that I can help with organzing things because I just don't have the time for that latly. But I would be glad to contribute to it by map making or designing stuff for the league (when my time allows it ofc).

It's the great thing about Worms Armageddon, that you can become so creative with the schemes.
That's one of the main reason of this game/community that catched me to it back then. The creativity of all the folks, trying to invent new ways of playing that one game, that just started with a strategic round-based system. And now RealTime and other Mods can bring so much more to it.
I'm exited to see the new schemes. And since it seems that people really like to bring life back into the comunity (like mentionings of starting Wormolympics again), I'm start thinking about new schemes again.

Quote from: FoxHound on May 11, 2022, 12:08 AM
HHC (BigBilly)
And by the way: I'm just BigBilly ;)
#296
Quote from: Lupastic on May 08, 2022, 05:22 PM
I remember this is one of the longest big rr maps there are

Hihi. This map is good to play with RealTime. Then it doesnt take so long :P

Thank you :)
#297
Quote from: Lupastic on May 06, 2022, 09:35 PM
and the TTRR part can be tricky because of pixelf@#!s,

hehe, yes I thought about removing them.

Thank you :)
#299
nice boomy
#300
Hey,

I would like to host some RR/BigRR or SSR challenges.

Thanks you