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Messages - Danger135

#286
Are you ready?  ;)
#287
oki, thanks.
#288
So is it only something like Mine Madness with indestructible land and 200% speed only? So with /fast command it can work on all others versions of worms too, but only on 150% speed?
#289
On 3.7.2.1 that map loads without borders. So, as usually with upgrades, 1000 bugs was fixed, but made some new.  :P
#290
That will be fixed in v3.9.  ;)
#291
Replays from 3.8 are not playable on 3.7.2.1 ? Even if it do not use any features from 3.8? Is anywhere replay converter? It could check which features it uses, and decrease version set in replay file to coresponding version of used features in game. So if replay will use only standard features, mabye from 3.6.29.0, the converter will set that version to that replay. Older replays are playable on newer versions correct?
#292
Nobody make way from girders, then fly from bungee with drill as in darts?  ;D
#293
Hmmmm... somebody attacked my last place.  ;)
#294
What mouse input?  Teleport directly to finish is the input? When you see that distance, even fly directly by rope take longer time. Even jump for put rope or bungee is longer. Play it as boom race with "tools assisted" is longer too, grenades are 1 sec minimum. Have this done to 0,5 sec can be only by let the timer reach 999, then it begin from 0 and you can touch platform at that time. Stupid bug, not really challenge.  :'(

edit: or maybe you play only in retreat time which is not count? Then it could be possible... For that are there weapons. Sorry, I am new here.  ;)

edit2: 0k, so if retreat do not count, then I did it at 8,1 seconds, and I will not try more (I could rotate girder by other way, and use some slowdown program to spend time... but it is not my style). My first, the slowest attempt was in one turn done, 25,78 seconds. ;D Will be extra prize for done in one turn?

edit3: 5,00 seconds! I can not be faster, I am noob.  :P

edit4: I can not stop trying. 4,38 with different method (and could be 3,82 when girder not beeps ;)). Without cheating.
Spoiler! View
No paused keyboard buffer to send all pre-pressed keys without pause at once, no touchscreen to put girder immediately where want, no slowdown for mouse and keyboard things... only normal game speed, normal cheap keyboard and mouse.
#295
Well, knockouts  :)
#296
Announcements / Re: WormNET Service Updates
May 06, 2020, 11:57 AM
I have question:
Will be Wormiverse return to wormnet? It was bot for !seen command, useful.
#297
bump...
It need baseball bat, and bang bang bang to heads.... then they will play. Probably.  ;)

edit: They are lazy assess.  >:(
#298
Announcements / Re: WormNET Service Updates
March 25, 2020, 02:37 AM
On older browsers page snoop.wormnet.net looks like in attached picture. There could be somewhere for this issue "SOS" button for redirect to page http://snoop.wormnet.net/snooper/legacy.html, which work normal. If somebody have old browser and dont know about working legacy snooper, have just bad luck? Simple hypertext "if it not work, click here", or "older version is >here<" could help they.
#299
Announcements / Re: WormNET Service Updates
March 24, 2020, 10:14 AM
Only few estetic ideas:
1. On regular websnoop could be link/button to redirect at legacy websnoop (for those which dont know about it, and regular websnoop dont work for they).
2. When will HB server restart and all HB hosted games goes crash, it can inform in lobby or in game chat little time ahead about it. Something like "HB server need restart, this game will end in 1 min".
#300
no ppl.... it is global  :-X