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Messages - Danger135

#106
I think, some rules are too cruel even if it did disadvantage:

Start with less than 318 HP.
Scheme with water rise on sudden death.

Both cases made only disadvantage of sooner end, so there is no point of disqualify it.

TIP for gameplay: trying to catch first meteor is bad idea. ;)
#107
TIP: when making gif from replay, you can disable meteor timers by pressing Del.
#108
hmmmmmm... a race
#109
Quote from: FoxHound on December 23, 2023, 11:51 AMSudden death only ceases the health crate spawns. Nothing else happens.
That is wrong. I noticed that water start rise slowly too on sudden death.
#110
OK, look attached replay, if you can see any difference. It is played on attached map.

BTW there is sudden death?!  :o   So I need activate armageddon as soon as possible to have SD later?
#111
Can I have question? Why the map is so high when 90% of it is under water, so it looks like small map with normal water?
#112
Quote from: FoxHound on December 17, 2023, 03:24 PM
Extract graves and flags from replays.
Somebody want my mole flag and grave?  ;D
#113
Damn! I forgot click the + for add health... I need play again.

Played... Retreat: 00:02:31.86 is good? No? Maybe 5.244 min then?
#114
blééééé this! I saw that mole!
#115
Ahá. I see now, no the highest points winning, but the lowest. That explain it all.
#116
Quotebut if you skip your team's move it is +1pts.
I am not sure if I understand this. If I keep skipping my turns, it count points up? If I skip 20x, I have additional 20 points?
#117
Quote from: FoxHound on September 07, 2023, 07:19 PM
Make a scheme option that Girders and Arrows will be destructible even if the game is played with indestructible map mode.
Already done in PX.  :P  Btw: https://worms2d.info/WkIndiMask
#118
One BIG idea which have old games too:
Independent volume for music and effects.
And could be good to can change it from lobby too (maybe by some keys). Sometime I set low volume in game, and between rounds in lobby I have no possibility to change it. Then when someone will want own in-game music, only set music volume to zero and play own music by mediaplayer or winamp on background. Sound effects will be untouched, it will have own volume bar.
#119
boom race hmmmm...
ehm... weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
#120
The nearest possible way is 4 groups, 5 players in each.
(Total 20 players) Need 1 more, you lucky bastards.