I think the classic league is great, but Madog just showed one example of how a roper league could bring more activity and be successful.
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Quote from: GodiTo on December 21, 2010, 10:26 PM
I, personally say no too. TUS is as good as it is. Of course, some changes are always good, but why do everyone want to change everything? I mean everything, what it as good as it is? Ok, I understand your point, that some changes would be nice, also maybe a try would be ok, but I don't want.
EDIT : Let's do a TSL (TUS Shopper League)?
Quote from: GodiTo on December 21, 2010, 09:59 PM
Imagine, Twyrfher, there's a worm sprite before the plophole. I'm not sure, you can plop your opponent's worm, through that sprite, to the hole, with Bazooka. Actually you are right about how often do you need. Also you are right, Petrol is tactic, but you could agree with me, that it can ruin a game. There are always new situations where you need to do your best, and there will be always new situations. You don't even know, when will you need that Fire Punch (and it can cause you will say : "Oh f@#!, no Fire Punches in crates, f@#! you, asdasdsadas, huashua).
P.S: Oh and by the way, if my opponent doesn't want to play with infinite Bazooka?
Quote from: MonkeyIsland on December 21, 2010, 06:35 PM
There are very fewer people who like to play a roper league and imo they are mostly ex-w2 wormers. Like you or TitiO.
And I don't think adding another league to our 3-league collection would be such a good idea, unless we change TEL to TRL (Rotated league) where we could change the scheme time to time, but I'll be assassinated by Elite-freaks as soon as I change Elite.
Quote from: MonkeyIsland on December 21, 2010, 06:35 PM
I never said if this poll is gonna make the Roper league.
Quote from: HHC on December 20, 2010, 12:37 PM
less skillful!
The tiny bits of fd you get when you strategically make a worm bounce against a wall are negligent. The only FDs that really matter are the ones you get when you fall on top of the map. If you multiply the FD such a fall would be fatal (it already takes a huge chunk of your energy), whereas falling three or four times on the bottom of the map wouldn't have any real consequences. It would be a matter of being lucky not to fall in the wrong places.
If you never fall and keep on hitting, there's no reason to worry about losing a game as it is right now IMO.
edit: as Komo says, it's only interesting when both players hit 100% of the time, which is like never, certainly not on a mablak.
Quote from: DeSCoKh on December 21, 2010, 03:39 PMNice first post. Who are you and why are you even voting?
No :/