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Messages - Echiko

#16
Sibasa wrote that he will be available after the 29th October.
So Sibi, we wait for you to come back and don't forget to arrange and play the matches of our cup. Some opponents are reachable on discord :)
#17
Exciting games ^^ this guy knows how to play! :)
#18
Quote from: FoxHound on October 13, 2022, 05:51 AM
Quote from: Echiko on October 13, 2022, 04:44 AM
Yes but then it becomes luck based and a run on who will get the girder pack for first...

Afterall, each tube has to have a trap. So that after getting stuck on a tube, you will die due to sudden death and indian nuclear test.

Going out from a tube is possible. It depends on the time of course... if you have the time to pick the worm down the tube before SD or indian nuclear test  then it's great, otherwise yes, you are doomed
#19
Yes but then it becomes luck based and a run on who will get the girder pack for first...
#20
https://www.youtube.com/watch?v=6aL6msCYF5I

I would react like Pam definitely :D
#21
Quote from: Lupastic on October 09, 2022, 07:23 PM
very nice Echigo :3 first gold win in a cup!

First win in a cup  :D
#22
In spite of the, yes, 'disturbing' pic, I like Adni's smile here :D
#23
Congratulations to our winners! Lupastic gets a gold medal, a silver for Mega`Adnan and Kevin04 gains the bronze medal. Thanks everyone for participating and see you in the next cup! ^^
#24
Added 7 more maps made by Kirill470 :)
#25
We received a nice contribution of 7 maps from kirill, they have been added to the mappack so, please, download the updated mappack! ^^
#27
Yes, we tried the "weapon use doesn't end turn" feature while playing with wkRealTime (latest version). Lupastic already explained our idea, but I was concerned a bit about the behaviour of the two worms. It looks like at the beginning that both worms can hit each other, but after a while, one worm cannot attack anymore like before (one worm can attack normally, the other can't attack anymore and we hear some 'beep', even if the worm doesn't move and wants only to punch the other worm). Another situation is: the first worm can attack normally and hit the other, while if the other attacks, the first worm doesn't receive any damage, nor does move at all, thus making that worm invincible. What causes this? Is there a special option in the game to make this work well (both worms can attack and receive damage without one of them losing the 'right' to hit the worm)? Thanks in advance! :)
#28
Gusa!!! *.*
#29
You still require some skills to do what you showed us on the replays. However ZaLo, before hosting a cup, me and Lupastic talk a lot about the scheme, and one of the things we try to accomplish is to see if some strategies could be abused or not, thus to prevent uncomfortable situations for every player.

I tried to make a game online with a total unknown player and I tried to go for mole kills. It turns out my opponent decided to go for crates and let's say that he killed more worms than I did in my first turn ^.^'. What you showed anyway requires skills and a dose of luck. Being surrounded by 3 worms at the bottom and being able to kill them in the first turn needs to be accomplished in a very precise way, every second wasted means "mission failed" and a less skilled player would go for crates and kill more worms in the next turn :)
#30
Yes kirill, send me the map you want and, after I check everything is ok, I will add it to our mappack. You will be credited as author of course! ^^