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Messages - Flori

#391
Register me plz
#392
Leagues General / Re: Stats idea
January 19, 2009, 09:19 PM
Yes, why not ^^
#393
Leagues General / Re: Stats idea
January 19, 2009, 09:17 PM
I'm just trying to improve the site dude ;)
#394
Leagues General / Stats idea
January 19, 2009, 08:09 PM
When my mouse is on stats, i have new information who coesm, then i go on stats, and i have "Cassic League Stats", "Free League Stats" and "Total Stats" like that :

tus.jpg

If i click on "Classic League stats", my new page is the stats of single league :

tus2.jpg

It would be good to be able to go on clanner of on countries stats with the menu, like :

tus3.jpg

If my mouse is on Classe League stats, i have 3 new links to go on "singles", "clanner" or "country", same for "total stats" and for "free league stats"
#395
Leagues General / Re: Clanner - Recent Games
January 19, 2009, 07:58 PM
Yeah, it is good now. I like it.
#396
Leagues General / Re: Clanner - Recent Games
January 18, 2009, 01:15 PM
Yeah it would be nice to see players when u put the mouse on the clan
#397
Leagues General / Re: Clanner - Recent Games
January 16, 2009, 11:42 PM
Quote from: MonkeyIsland on January 16, 2009, 09:49 PM
But on the other hand, I think poeple always WANT to see who brought the win to a clan in that list, not haing to enter every game page.

Yeah but I think ppl miss some games cause clans are with a short size.
IF i see 4 games CKC vs sL in big, i will be intersted, and i will open, but if i see 2 players winner, 2 players loser, i don't really see quickly who is the winner clan, the loser etc...
When i go on recent games, that's for search something, and I don't really see the other games, and I think if we see the winner and loser clan, people will easily see some interesting games, and not miss them.
#398
Leagues General / Clanner - Recent Games
January 16, 2009, 09:08 PM
On the clanner's recent games page, I think the winner and the loser clan is not really write to attract eyes.
I mean, when you go on page https://www.tus-wa.com/leagues/recent-total/, then u go on clanners, u see (for exemple) Winner : Flori and Dulek. Losers : Fr4nk and xray99
And more in right it's write with a short size wQw vs sL.
I think in clanners and in countries matches, clanners who have win or lose should be write in left (instead of Flori + Dulek and Fr4ank + xray99) in a size a little bigger.
What do you think about it ?

wQw vs sL.jpg

to

wQw vs sL2.jpg (in better of course :P, but that's the idea)

And there is a link for all clans to there stats and recents games.
If someone wanna see the stats of a player who play, so he clicks on the number of game and then click on one of the 4 player who play.
In clanner recent games I think it's better to propose a link to the clan in 1st page and not to the players who played + see better who has won or lose.
#399
General discussion / Pro's replays
January 15, 2009, 09:00 PM
I was searching about some pro replays like crazy mre, anubis, mablak and a lot of more runs...
I saw some old records on rr maps on rrkit.com but i'm searching for more... Like crazy warms or roping like that http://www.rrkit.com/ttrecords/anubis_33.wagame
If you know where i can find crazy replays, please tell me :)
thanks
#400
Leagues General / Re: Prize on the leagues
January 03, 2009, 02:31 PM
Hey dudes.
I think it's a good idea to give a money prize to the winner because :
- old players will maybe come to play again (so more players at the league, a harder league, and more players in ag !!!)
- People will now play more seriously. And maybe play in all the scheme when they will see it's impossible to finish 1st with only their own 2 or 3 schemes (like me lol)
#401
Leagues General / Re: WxW TuS Scheme
December 30, 2008, 08:47 PM
Quote- Like Face said, petrol is useful enough to stay in the scheme.
- Uzi can make 50 hp damage, which is > bazooka. But yeah, it isn't all that useful, so i don't mind throwing it out.
- about infinite zookas; i think playing without them forces players to play better and make less mistakes.
   (example: shooting a zook to gain extra 10 seconds after u fell three times in that turn, which allowes u to hide back or pile again).

Well so i can add petrol bomb again on scheme
About uzi, there is already the same damaga weapon (and a non rope too) the shotgun. I don't see why we should have twice the same weap, whereas wxw is a rope scheme, and we need to sit to attack with that.
I think the less non rope weap is the better and have uzi + shotgun is not usefun. Only 1 of them both is useful

About infinite zooka, i think it's rly important, cauz like you said, when u fall u can use it to go hide after.
Then, like in w3w kevin04 maps, there is 2 hides in top left, top right and middle. If your opponent sit there, and u have only non rope weap, u can't rly attack him, and u can't hide too (cauz u attack with no rope)
With zooka unkimited, u can show ur nice shots, and u can do fall damage etc... It's really better.
On hard maps it's sometimes hard to site and attack with non rope weapons, with zooka you can attack all the round with "AFR".

Let's see :
on Currently wxw scheme there is
- 7 no rope weapons (battle axe, shotgun, uzi, minigun, longbow, baseball bat, flame thrower, petrol bomb)
- 10 "AFR" weapons (bazooka, homing missile, sheep launcher, grenade, cluster, dyanmite, mine, sheep, oldwoman)

Battle axe, minigun, flame thrower are the best no rope weap
Uzi, shotgun, baseball bat, longbow, petrol bomb are not good but useful.
Maybe me can take off longbow and uzi ? uzi cause it's same as shotgun, and longbow is same as shotgun too but less good

Then i think shotgun, baseball bat, petrol bomb and cluster bomb should be find less often than all others weaps (like on 153 crates instead of 255 = 3/5)
There is no pneumatic drill to on scheme

I've done this scheme, it can be load on attach things.
#402
Leagues General / Re: WxW TuS Scheme
December 30, 2008, 07:04 PM
Petrol is only useful in some kind of map.
Maybe i should let him on scheme, but with only 3 chance and not 5 to have it.
#403
Leagues General / Re: WxW TuS Scheme
December 30, 2008, 04:16 PM
You wanna say for example at start all the players have 2 dynas, 2 sheeps, 3 grenades etc ?
It could be an idea... but it changes completly the wxw.
#404
Leagues General / Re: WxW TuS Scheme
December 30, 2008, 12:02 AM
Ok, i've done the scheme.

What i've changed ?
- Bazooka is now unlimited, and can't be found on crates
- No uzi
- No Petrol Bomb
- Start with 200 hps (change rules with 3 worms each team, and 2 worms in 2v2 or 3v3)
That's all

I've not changed a lot of things but, I think bazooka unlimited is a must, because it can help a lot, and it can do the difference with some good shots against some bad shots.
Then, uzi and petrol bomb are not good weapons, and I think take then off is better because players can't have find it on crates and have shit weaps (whereas their opponents find good weapons).
I prefer 200 hps and 3 worms in start cause the battke axe become less good, and it's harder to kill 1 worm, whereas with 4 worms u can be easily at 3v4, and have so disadvantage.

I would like people try my scheme, and then post there to tell their opinion and to know if we will change or not the scheme.
#405
Leagues General / Re: WxW TuS Scheme
December 29, 2008, 11:37 PM
Finally i found the scheme editor : HERE