English
Home | Forums | Groups | Leagues | Cups | Tournaments | Challenges | Maps | Schemes | Files | Calendar | Donate
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Free

#211
I've been giving this a lot of thought and even though I don't expect to see changes, I still have to state my opinion about this.

Currently it can be really frustrating to play T17 because crates decide too much of the game, especially this current TUS scheme which has pretty low probablility for SD weapons. Even though you might play a better start and middle game than the opponent, meaning you collect more crates and control bigger dropzones etc, you might still get totally raped by crate luck which in my eyes is totally unnecessary. Just tweak the scheme.

My biggest suggestion would be Roofless Team17 and start improving from there but I know it's probably too big of a pill to swallow for many. All I'm saying is that roofless t17 has potential to be the most tactical scheme in default, meta-game on that is crazy. Anyways, so I'm going to suggest a small chance which is adding 1 homing missile from the start. Even though enemy might still get those 2 SD weps, so he would have 3 in total, you still have bigger chances for comeback with 1 SD wep than 0.

I haven't heard a single good argument yet why adding a homing would break the scheme in any way, I mean think about it, now you only have more options to attack/defend and crate luck doesn't affect the game in such major ways anymore. Skill-cap goes UP, not down.

T17 for president!
#212
Off Topic / Re: Gaming between 6am - 10am GMT
June 26, 2017, 08:19 AM
TeeWorlds yeah
#213
Yaaaaaa cu
#214
So today 19GMT?
#215
What is this bullshit?
#216
Off Topic / Re: Finally I did it!
June 19, 2017, 12:13 PM
Omfg, who cares
#217
Wednesday 19GMT could work?
#218
Leagues Complaints / Re: Review
June 19, 2017, 11:58 AM
Quote from: TheWalrus on June 19, 2017, 07:42 AM
Sbaffo and I tested no rules bng and found the tele distance rule to be the most important rule, without it you can get a 30-40 hp lead and then teleport on the opponents head or right next to the worm.  It isn't really a stupid rule, it's the most important rule.  The total distance you can teleport is up for debate though, IMO.  You just can't do away with it entirely.

No rules Unanchored BnG? Just makes the most sense.  Many times the BnG map isnt 50/50 fair when it comes to hides, but with adding firepunch and shotgun, + unanch, you can build some sweet setups and teleporting on the head wouldn't be an issue?
#219
Leagues Complaints / Re: Review
June 17, 2017, 07:08 PM
Like really, what's there to play again? I won, I wont replay this. The distance wasn't even complaint worthy unless your a bitch. Distance rule can be abused, its not fair, I can argue about it if someone wants to argue about it.

Sniper... just teleport and don't leave me with an angle, problem solved. These are the ways BnG should be played, not by looking a rule book after every shot unless your passionate a2b.
#220
Leagues Complaints / Re: Review
June 17, 2017, 03:37 PM
BnG isn't bullshit, it's just broken.

Same with T17 currently, the current scheme is horribly unbalanced and there are better variations availible.

Same with Hysteria, my stats are up there with the best currently but take a look at my games, almost every game, whether I start or not, ends on a teleplop fest until it's 1v1. Sure its competitive, but so is prod racing.

Same with roping with both having only 1 team. horrible luckfest, 2 teams would fix most of the problems.

Players skill, understanding of the game and scheme tactics have evolved by huge leaps but you don't see schemes and leagues evolving with the progress. I like Rope and Default league, but how about lets fix these schemes once and for all.

Here are my suggestions, probably not the right thread but here I go:

- If it keeps noobs happy, keep hysteria but add possibility to choose aerial also, meaning if I want to pick Aerial, opponent can't refuse it and vice versa.

- T17, there's not many of us who "really really" play this scheme and understand the depths of it and how to counter bad luck etc. in the start. I'd say T17 can be even more tactical than Intermediate and Elite but not at the moment.

I'm experienced enough in Inter/Elite to understand the tactical depth and my mind was blown when Senator introduced me to Roofless T17. This is where it's at, you got so much more things to look out/take advantage of than you do in regural T17/Inter/Elite when talking about controlling the map, early aggression and controlling positions (and the roof!).

- Roper 1v1, skill level is so high now that it's not as much about the skill as its about getting a start and cr8 luck. With 2 teams you can counter some of this by piling strategies etc. I hate 1v1 ropez but love 2v2 ropez because they seem more skill-based.

- BnG, no rules is the only way to go (keep unlimited teleports, maybe add shotgun to make banks), maybe even un-anchored. I mean if you wanna be fancy about it, play a2b.

- Normal, make it so that every round is scored/reported separately.

- Shopper, skill level currently is so high that cr8 and starting luck plays too big of a difference nowadays and you can't really get piling advantage from top players either.
#221
Leagues Complaints / Re: Review
June 17, 2017, 01:45 PM
Quote from: Dr Abegod on June 17, 2017, 01:27 PM
Do you expect the mods to judge retroactively after changing the rules? Thats not how the law system works in most countries, I think the same goes for tus

I expect the mods to use common sense and fix something that is obviously broken and look the the situation and not just some words on a screen. Oh and in my opinion most law systems are broken anyways. Law bends depending on the skill of a lawyer.

No experimental seasons or pointless votes. A team of EXPERIENCED and actually ACTIVE is needed to make some sense into some of these schemes and rules.
#222
Leagues Complaints / Re: Review
June 17, 2017, 01:16 PM
Quote from: Free on June 17, 2017, 11:46 AM
Because I've played this game for 18 years and this kind of bullshit still goes on.

I'm not gonna sit here and let sniper take a free win (he lost) because of the map and some ridicilous distance rule which can be abused, is too map dependant rule and gives an advantage to the starter.

I'm ready to argue about how this rule is broken.
#223
Leagues Complaints / Re: Review
June 17, 2017, 11:46 AM
Because I've played this game for 18 years and this kind of bullshit still goes on.

I'm not gonna sit here and let sniper take a free win (he lost) because of the map and some ridicilous distance rule which can be abused, is too map dependant rule and gives an advantage to the starter.
#224
Leagues Complaints / Re: Review
June 17, 2017, 10:32 AM
Quote from: xSniperx on June 14, 2017, 09:13 PM
https://www.tus-wa.com/leagues/game-220097/

As far as i'm concerned this is a joke.

As far as i'm concerned you are a f@#!ing pussy.
#225
Leagues Complaints / Re: Review
June 17, 2017, 10:12 AM
He didn't even complain the hide being too close, it was just "too annoying", I asked him earlier in the game "can I tele here" He said "No" so I didnt. He didn't say anything about this hide. I had to take this hide, I had no else hides left.

Sniper can take the win. This is just bullshit.

Nothing personal. You have some SERIOUS thinking to do with BnG rules.

I mean even this distance rule is f@#!ing pointless, I'm forced to move into a sucky hide on my part of island because of a distance rule?

Do you judge anything besides the broken rule-book when making decision? I mean I wasn't that close anyways, I was basically in "my part of island" and he could just teleport the f@#! away instead staying there like a dumbass getting hit. I teleported ALL the time if hide got compromised.

Can't f@#!ing believe this.

I mean, look at the game, then look at the rule book and f@#!ing burn it.