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Topics - LeTotalKiller

#61
"only hard working ssm allowed :)"

Does that mean other people aren't allowed to take part? D:
#62
UC / Happy birthday Worm_gamer!
October 26, 2013, 11:18 PM
Have a good one. ;)
#63
che / Happy birthday Xrayez!
October 25, 2013, 10:57 AM
Have a good one. ;)
#64
Looks challenging, doing the whole thing with the regular Ab scheme. Will give it a try once back home. :)
#65
Wow. Just, wow.

I guess those wows speak for theirselves.
#66
Special thanks to piki1802 for the map. ;)
#67
Hi,

The player count shown on the current cups list is misleading, as it shows a higher player count than the actual number of players. This seems to be due to players joining and then quitting a cup. The bug can be seen with cup #609 for example, which is shown as having 11 players on the current cups list and 9 on the cup's page right now.

Regards,
LTK.
#68
Have fun. :)

Signups should last for around a week.
#69
Cups and Tournaments Comments / Cup #607, LTKRRT
September 14, 2013, 06:04 PM
Wait, why do you get me involved in something I didn't agree on? What if I don't have time for it (which is somehow the case, now that school restarted)? What if I went inactive? What if I hate the scheme? What if I already have other projects for the community to work on?

Really, agree with concerned people before doing such a thing!
#70
Okay, lat's play this challange. =o
#71
Files Comments / File #475, Ghost worm FirePunch
September 02, 2013, 11:45 AM
Epic. x)
#72
This game has been reported by common agreement.
#73
Pff shouldn't have messed that last game up.
#75
Dat unplayed cow. D:
#76
X / Happy Birthday FantomX
April 29, 2013, 09:25 AM
HB FantomX! ;)
#77
General discussion / Online Scheme Editor
April 28, 2013, 10:14 PM
Hi everyone,

I've been working for months on a web scheme editor for Worms Armageddon. And well, now here it is:
http://www.worms-univers.com/worms-armageddon/scheme-editor/index.php (current version: 1.2.4).

Main features:
- Scheme Creating, Editing, Upload, List, Viewing... all the basic features one would expect from a Scheme Editor.
- RubberWorm settings being labeled in a separate section when Creating, Viewing or Editing a scheme.
- Example Replays can be attached to schemes (not necessarily by scheme authors themselves if they allow other people to attach replays).
- Scheme Commenting.
- Currently Available Translations: French, English, Dutch.

Of course, it is far from perfect and there are still many features to add (such as Scheme Rating), and any feedback would be very appreciated. You may also help by suggesting a name to that editor (it still doesn't have any :/), suggesting a better design (I'm far from an artist), contributing translations or suggesting features in general. And of course, by reporting bugs you could encounter while using the editor. For a list of planned features, improvements, and fixes, see the issues list on GitHub.

And last, but not least, I'm also looking forward to test your schemes.

Recent Changes:

v1.2.4 - 11.06.2013:

  • [Fixed bug] The following v1.1.0 feature: "It is now possible to create a scheme without saving it on the server and in the database." was overdone and thus didn't work properly (the generated file was incorrect). Now, you can successfully create a scheme without having it being published.
  • [Fixed bug] Viewing a v1 scheme (221 bytes long scheme files) will no longer output errors.
v1.2.3 - 02.06.2013:

  • [Fixed bug] The ability to rename a scheme while editing it, introduced in v1.2.2, broke scheme editing, in that the scheme generated lacked the author's name in the file name; as a result, the Scheme Viewer would read the originally created/uploaded scheme. (This was due to the query overwriting data from the first one.) Credits go to Star and Moon for reporting the bug.
  • [Fixed] Fields in the Scheme Uploading form were inconsistently padded (i.e. some were padded and some weren't). The padding has been removed.
v1.2.2 - 17.05.2013:

  • [Improvement] It is now possible to rename a scheme while editing it. (This new feature accidentally broke scheme editing, which has been fixed in v1.2.3.)
  • [Improvement] IP addresses are now recorded in the database when commenting, creating, editing or uploading a scheme, and when attaching example replays to a scheme.
v1.2.1a - 12.05.2013:

  • [Translation] The Dutch translation has been updated by Piki1802.
v1.2.1 - 07.05.2013:

  • [Improvement] Some basic BBcode (bold, italic, underline, strike, coloured text, links, images) has been added to scheme comments and descriptions.
  • [Fixed bug] Due to an error, the Scheme Viewing page's XHTML code was invalid.
v1.2.0 - 06.05.2013:

  • [New feature] You can now comment schemes (unless the scheme author locked scheme comments).
  • [Change] The Scheme Uploading form has been reorganized.
  • [Fixed bug] Scheme Uploading, which was accidentally broken in v1.1.0, is now working again.
WKB article.
#78
Tryout / LeTotalKiller
March 14, 2013, 05:21 PM
When did you start playing online: In February 2010
Tell us your old WormNET nicknames: Le-total-killer.
What were your previous clans tags: TAF, X.
Why do you want to join TdC and NOT another clan: Well, I've been thinking about applying to join TdC for a pretty long while (let's say even before I've been invited to join TAF); but back in the time, TdC wasn't in need of new members. Now that TdC is looking for new members to renew its activity, I'd be very happy to help you guys with that.

How old are you: 15.
What is your best/worse scheme: Hysteria/RR.
Who do you know here: DarkOne, Berria (a little bit, at least); looking forward to meet/know more about everyone though.
Is there someone you dislike: Nobody.

Have you something special to add:
Besides my League Stats so far, I could help winning some clanners, if the teamwork is good enough; that would as well be a chance for me to learn strategies.

And no, I shouldn't leave this clan after a short while like I unfortunately did with my previous clans (I left TAF once antho did due to inactivity -not going to play clanners alone-, and left X because they weren't playing clanners, and because I realized it actually was meant to be a roping clan, whilst I prefer ground schemes). This clan is the one I've wanted to join since forever (well, since I wanted to be part of a clan).
#79
Leagues Complaints / [SOLVED] #134352
December 30, 2012, 11:08 AM
It seems there's been a little misunderstanding here.

As I said, Antho warned me he had to go in a private message, and I was pretty sure he informed others before quitting. Turns out they were not aware of that; this is why they reported a free win (they didn't even report the dropped game - I attached it to this post) with an "Opponent left without giving satisfaction" reason. But couldn't they just ask me why if they didn't know already? I was in #AnythingGoes during those 10 minutes.

That's it. (Note that I'm not angry on you, uI clan, not at all; I just want to sort that out.)
#80
Rejoignez-nous / Salut :)
December 06, 2012, 06:46 PM
Salut les gens, j'aimerais bien faire partie de ce clan bien sympathique où je sens que je vais bien m'amuser ;) Comme schemes j'aime bien les schemes sans rope, surtout hysteria (j'aime pas mal shopper aussi).

Enfin (désolé pour cette présentation un peu courte, j'ai du boulot), je confirme avoir bien lu le sujet "Comment nous rejoindre".