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Messages - Lupastic

#1876
love you taner gamer ♥ boyfriend material :-[
I always love reading your chat logs :P
#1877
before the match started, wladi and me both agreed that the map would be with destructible terrain, and the mines would be 1 sec fuse as of the settings to the roper scheme.
#1878
the ability to remove/kick out unwanted players in-game while hosting with Hostingbuddy would not be a bad idea ::) if the !kick command would work in-game.
#1879
Schemes / Re: Hardest Schemes to Master?
April 12, 2021, 05:48 PM
I'd give my votes separately to these ones:

ttrr - definitely requires the most time and skill to get better at it

bungee shopper - altho I'm not sure this is a league related scheme, but still one of the top hardest in my opinion, since everything that is bungee related in the game, is hard to work with ;D

bungee race - ^ same goes

wxw shopper/and roper - I'd put these ones the next, any newbie player can practise them easily, but playing your turns in a really fast and effective way takes more skill and time

mole shopper - ^ same, although some molers can play this scheme almost in a pixel-perfect way of digging and opening tunnels, so I guess it takes tonnes of practise and time :D

> then comes all the rest. they are easier to learn (on my list, at least) I'd most definitely put all the roping (and bungeeing)-related schemes in the first place, then the rest in descending order.
#1880
nice scheme, high five to the person who developed this, smart : >
is it yours, Kradie? much love ♥

for me, I prefer playing it with the 1 shot way, not the multi-shot way, but newbie/and casual players will always prefer doing the multi-shooting sadly..
I usually make this "rule" clear before a match, and there are always numerous cow'ing situations happening all the time anyway, where players are missing their first shots after a crate grab, and they still do a 2nd and 3rd shot, because THEY ARE SO F*CKING EAGER TO KILL THE DAMN WORM (and they know they should stop after a failed attempt) :D and by the time they could skip their turns after a cow, game is already over, because it's not that hard to kill 2-3 worms in a row with the spamming tactics
#1881
fun scheme, discovered it today (: I like it a lot.
one thing worths mentioning, why is it called "supermarket shopper"? it's because ur picking up like 5-6 crates per turn..? :D this is totally like a kaos mod shopper/chaos shopper would be a much appropriate name.

another weird thing about it, why do we have one ammo of "mine strike" aerial weapon in a shopper based scheme? oO it's basically just a filler there. other than those, everything's great about it.
you have to be fast and accurate here, while also paying attention to what weapons you're picking up : ]