Quote from: ANO on February 11, 2013, 02:37 PM
wait! Easy is a clear example of real stupidity. it's not about hyst auhuah
I like hyst, I hate t17 and it's also luckier then hyst in my opinion. And also, what about shoppa? and crates? What aboiut wxw crates? the only fair WxW was mine, the WxW bunga ( with not random weapons, but still wepons, the same principe as in elite).
but in all of these schemes 1 mistake can make you loser, similar in roper (but not always). If you are real good in t17 you can always try to tie a game (with 7 girders it's harder but still). In wxw important is rope skill, in shopper too if you play on cave, hard map, but using the weapons too, pilling. Of course luck can help you, and schemes like ttrr, bng or elite will be always more skill-needed, but it's not most important. In wxw or shopper you can fall near the barrel or on mine and it's drama, because you lose hp. In t17 you can plop yourself by incident (your mistake!) and it's drama because of lost hp.
But in hysteria you are happy when you lose hp, when you lose worms, and you even kill them on purpose. You can make hundreds of mistake and you are still in the game! Sick! That's why I call it lucky scheme.