Cup starts with what number of players?
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#122
Cups and Tournaments Comments / Re: Cup #687, Paralel Mole Shopper Cup
July 22, 2014, 12:54 PM
Cool, Zork,Tomi and Titahemp
. This sure will be interesting. 3 more players and groups will be for 5.
I just want to ask you to advise me in 2 things :should I make double elimination? And what pairing is the best for fair pairing?

I just want to ask you to advise me in 2 things :should I make double elimination? And what pairing is the best for fair pairing?
#123
Announcements / Re: TUS awards
July 22, 2014, 11:32 AM
Thanks everyone for voting on me in 'Best Moleshopper Player'.
#124
Cups and Tournaments Comments / Re: Cup #687, Paralel Mole Shopper Cup
July 22, 2014, 11:13 AM
Only one more.
#125
Cups and Tournaments Comments / Re: Cup #687, Paralel Mole Shopper Cup
July 21, 2014, 11:26 AM
Invite your friends and buddies ( good in mole ). We will start this sooner.
#126
Cups and Tournaments Comments / Re: Cup #687, Paralel Mole Shopper Cup
July 17, 2014, 08:26 PM
4 more to start
#127
Cups and Tournaments Comments / Re: Cup #687, Paralel Mole Shopper Cup
July 15, 2014, 09:43 PM
Warg scheme is more based on luck. But you may have your opinion.
#128
Cups and Tournaments Comments / Re: Cup #694, MOLE FORT CUP - (Original)
July 15, 2014, 02:15 PM
Miu Miu. Dmitry & Warg, Quai & Mink. It will be interesting.
#129
Cups and Tournaments Comments / Re: Cup #687, Paralel Mole Shopper Cup
July 15, 2014, 02:10 PM
Scared or too PRO to jon
.

#130
Cups and Tournaments Comments / Re: Cup #694, MOLE FORT CUP - (Original)
July 12, 2014, 01:06 PMQuote(...)note: schemeEddy change object settings (zalo have 8 barrels, no mines on map), that mycy's without donkey and armageddon have mines too. It maybe because... (...)
Zalo modified his scheme, SchemeEddy didn't change anything. Neither did I.
#131
Cups and Tournaments Comments / Re: Cup #694, MOLE FORT CUP - (Original)
July 11, 2014, 11:29 PMQuote(...) But often maybe crate with donkey anyway, and it cancel delays. (...)
Donkey in the crate doesn't remove delays. I've tried it. look at my scheme Myc-MOLE SW, where Donkey and Armageddon are delayd 99 turns and this is enough to block them in the game ( you may get it the crate,but it still will be blocked and you won't use it ). I've checked it and you have my word on it. All you have to do is ,by using for example SchemeEddy, add 1 Donkey and delay it for 99 turns. . You can block that way any weapon.
EDIT: and here we are, I've optimised it:
https://www.tus-wa.com/schemes/scheme-1443/
#132
Cups and Tournaments Comments / Re: Cup #694, MOLE FORT CUP - (Original)
July 11, 2014, 03:35 PM
I must - again -complain about Donkey and Armageddon. They shouldn't be in the scheme. It would be a lot better,when they would be delayed 99 turns. . Too many times theese weapons spoil the game and frustrate. And whenever frustration > fun , situation is unstable and morale are low.

#133
Schemes Comments / Re: Scheme #1401, MF submitted by Zalo
July 11, 2014, 03:27 PM
Donkey and Armageddon should be turn off ( delayed 99 turns ). Theese weaps only spoil matches :|.
#134
Cups and Tournaments Comments / Re: Cup #693, 2vs2 Mole Forts Championship
July 10, 2014, 12:25 PMQuote from: Zalo on July 10, 2014, 10:58 AM
I would participate, there may be a lot of fun indeed
You said also that you'll participate in my Mole Cup.
#135
Cups and Tournaments Comments / Re: Cup #694, MOLE FORT CUP - (Original)
July 09, 2014, 11:48 PM
Zalo is the greatest complainer.