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Messages - NAiL

#841
bastard on rope?
#842
Off Topic / Re: i shaved my balls today!
August 15, 2010, 09:01 PM
Quote from: Krezo on August 15, 2010, 10:43 AM
Quote from: avirex on August 15, 2010, 03:47 AM
they were way way way over due!! was like a jungle down there.. my crabs were singing... "awinga wep, awinga wep, awinga wep.....in the junggggglleee the mightttyyy jungle" hahheahehaeha laoelaololololol

-1 :)

+1 :)
#843
Quote from: Komo on August 13, 2010, 08:50 AM
Also why the hell is w2rope in there? That isn't a classic scheme...

yeh lol, w2 rope really shouldnt be there, even as an alternative pick. Where shoppa and wxw? These schemes have been as popular as the other schemes listed there, and shoppa and wxw require very consistent playing, they deserve to be there!
#844
General discussion / Re: Get paid to play..
August 12, 2010, 12:13 PM
yeh we had this discussion before. Without an extremely secure server, and without the ability to restore crashed games there are too many problems concerning cash games.

Small things arranged with "friends" you have on worms is fine, but when you include lots of people there are too many complications with regards to complaints and cheating.

Whilst it would be exciting to pay to buy in to a cash prize tournament, gambling isnt really going to make the game any better!
#845
yeh lol, lmao
#846
Schemes / Re: Beat The Sheep
August 10, 2010, 12:07 AM
think of it as an early christmas present!
#847
Schemes / Re: Beat The Sheep
August 09, 2010, 06:34 PM
Quote from: Abnaxus on August 09, 2010, 05:59 PM
There is already some on the map Cue. ^^

Telling how much sec you should be at *this* point.

No, they tell you how long the sheep takes to reach that point.
You can't see the timer in retreat time, so the sheep is the only way to tell how well your doing.

+ Why would you want to make the sheep invisible? Defeats the whole point in playing this scheme lol

@Ray, yeh it happens every now and then.
#848
Schemes / Re: Beat The Sheep
August 09, 2010, 03:03 PM
thanks guys!

@MI we could make this a tus challenge, although its already enough of a challenge just to beat the sheep. There is more track after the initial "finish", so we could see who can get the furthest before the sheep reaches the finish, maybe.

+ n1 Dulek, ill add that to the front page
#849
Schemes / Beat The Sheep
August 08, 2010, 05:35 PM


Introducing Beat The Sheep!

BTS is the closest you can get to having a real time rope race, albeit against a sheep.

Think you're a hardcore roper? Can you rope quickly and consistently for over 4 minutes without falling, and beat the sheep to the finish?

Think you have what it takes? Think you can handle the pressure?
Will you be one of the few wormers able to say that they have beaten the sheep?


Map here: https://www.tus-wa.com/maps/map-1713/

Scheme here: https://www.tus-wa.com/schemes/scheme-317/

Please don't extract the map and scheme from the replays, as they have both been updated since then.



Good luck, and if you do manage to beat the sheep please upload your replays here!

Thanks to Cueshark, Shyguy, Madden, Dibz and Avirex for testing and feedback.


Also, check out Cuesharks BTS movie.
Please watch on Youtube for best quality, and dont forget to rate and comment!

Watch it in HD on Wormtube here: http://wormtube.worms2d.info/79/beat_the_sheep_by_nail







Current Sheep Beaters!

Cueshark - Replay in attachments

Dibz - Replay in attachments

Dulek - Replay in attachments

Statik - Replay in attachments

angus - Replay in attachments

Sir j - Replay on page 9

#850
General discussion / Re: Worms Reloaded
August 05, 2010, 05:18 PM
Quote from: darKz on August 05, 2010, 03:29 PM
For a fact, the physics in WR (not only the roping) look extremely odd and not the least bit "natural" from the view of a WA player.

yeh, loads of things. The other thing I remember is seeing a worm slide up and over terrain like a ramp after falling down onto the terrain!? The people saying that they tried to make it as much like wa must have forgotton how wa plays, or not know the physics as well as others because its very, very obvious that its all completely different. Still I'd agree that we cant make a proper judgment until we've tried it, although its obvious to see how different and UN LIKE wa this game looks.

+ how are you meant to do accurate drops with those hats?
#851
Off Topic / Re: TuS BuS
August 05, 2010, 02:55 PM
hhohohoh, its true 8(
#852
General discussion / Re: Worms Reloaded
August 05, 2010, 02:53 PM
I watched the trailer and if theres one thing physics wise that you can clearly see sucks in comparison is the roping. Look at the roping mission bit on some trailers, the rope physics are stupid!
#853
Off Topic / Re: Worms Reloaded 4-Pack ne1?
August 05, 2010, 02:49 PM
not me :D but how much cheaper would it be?

Im excited by reloaded now, we might get some new wa players from the reloaded lot once they realise wa is a better game!
#854
General discussion / Re: Red Color Movement
August 05, 2010, 12:17 AM
hey im not sure quite what you mean by this, you wanna have a new red colour?

I hate it when other guy picks blue, sometimes ill attack my own worms!

Id like it if they enabled people to pick different colours, but on your screen you'll always have your favourite colour and you opponant another. I cant imaine it being too hard to introduce more colours to the game. White'd be nice, and the ability to import your own colours or textures.
#855
Schemes / Re: Aerial
August 04, 2010, 04:57 PM
sounds fun, upload a replay of a good game played with this scheme!