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Messages - Rabbzz

#166
Maps Comments / Re: Map #2804 by Kaleu
June 08, 2016, 09:01 AM
Quote from: Kradie on June 08, 2016, 08:54 AM
The lines are too fat.
Nah I love kaleu maps  ;D
#167
Quote from: Anubis on June 08, 2016, 02:13 AM
Has anyone any replays from DeathInFire? Around 2008/9, please PM if you have.
I might have one I'll have to check
#168
TUS Discussion / Re: Please explain this to me
June 07, 2016, 04:03 PM
Same rules should apply for singles.
#169
Hmmm yea I should prob stick with it, but I think ill wait until I get a desk in the spare room.
#170
Quote from: TheWalrus on June 06, 2016, 10:55 PM
Quote from: Rabbit on June 06, 2016, 09:12 PM
I just can't get over the noise these mechanical kb's put out.  :-X
my mx reds are quiet, did you get browns or blue?  if so thats your problem right there.
Mine says cherry mx speed, says they are new. I think ill just stick with my laptop kb nice and quiet  :)
#171
Quote from: Zalo on June 06, 2016, 09:35 PM
It's so sick to watch sbaffo attempt and realise that he didn't get on the lead after all those stuff
Sbaffo is only just behind and is also great at all schemes. Nonentity is great at rr.
I'm sure if Sbaffo played only rr he could find the extra seconds.
#172
I just can't get over the noise these mechanical kb's put out.  :-X
#173
1 - DragO
2 - sm0Le
3 - Fluffy
4 - Tapstar
5 - all NBR
#174
This one says it has cherry MX speed switches ment to be new :) - https://www.pccasegear.com/products/35425/corsair-gaming-k70-rapidfire-mech-keyboard-cherry-mx-speed

Great kb but like all mech soo loud. Think I'll be sticking to the laptops nice quiet kb unless I sound proof my house...
#175
Got me a corsair k70. Fits well on the laptop :)

#176
Quote from: Sensei on June 03, 2016, 10:54 AM
2:04, if rope physics are so good, do you really think they would cut it after 2 sec? This story reminds me of Swiss cheese. Good luck to those who'll purchase the game.
It will be cheap so why not give it a go. Even if it sucks Ill just tell everyone to buy W:A and see if we can get some new players haha.

As long as the rope has potential ill try stick with it.
#177
Quote from: Jonno_Team17 on June 03, 2016, 09:10 AM
Quote from: Aerox on June 03, 2016, 08:50 AM
so we're calling new worm titles physics realistic now?

You guys and your vocabulary. Realistic doesn't mean real life like, since when do grenades bounce like footballs or donkeys fall from the sky? Realistic clearly means consistent. There is no consitency in newer worm titles, because there is no physics simulation, just shortcuts. In WA, you can use an explosive weapon like a grenade to get an enemy worm to any place in the map depending how you use/drop the weapon, including onwards and slightly to a side. You could even make him fall on a pixel if you so desired to. There are more angles, there are many more possible outcomes for any given shot.

The shortcuts used in physics of WMD are crystal clear from all the videos. Worms do bounce off vertical walls, that's all, but their speed is irrelevant, the moment they touch the ground they slide for 1 second and stop, it doesn't matter the angle they come flying from or at what velocity they do, it's not consistent, it's not deep, there's no gravity, no weight, no friction. Movement of worms, tanks and such, it's Gunbound like, as if slopes didn't matter.

Compare a game of intermediate in WA to anything similar in newer worm games, it's like comparing chess to checkers, like f@#!ing literally.

Re: "Physics shortcuts"

https://youtu.be/gdRiCx_LyEE?t=2m8s

Force, motion & terrain angle all taken into effect.
Anyone else notice the sheep on the rope at 1:50?
#178
Maybe try adding leftwin = null as well
#179
Quote from: TheMadCharles on June 02, 2016, 04:39 PM
Quote from: Rabbit on June 02, 2016, 01:21 PM
Is there any possible way that this module is doing an extra space tap for me here and there, or is my brain just being silly??

After further testing I think its all in my head  :-X

What do you have set as Space? Maybe you are hitting it by accident?
I have G and B, yes I think I am knocking it and my kb doesn't seem the best.
#180
General discussion / Re: Thank you everyone!
June 02, 2016, 02:02 PM
See you in 6 months  :D :D

Enjoy!!