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Messages - Ramone

#77
Would be nice to continue with Battle Race Time Trial challenges.
I've made my first BR map and I could host it, if it's ok?
Map is easy, not hard at all, smth like Husky's maps, made of game terrain and game objects.

Edit:
oops, I've forgot to put some cute animal picture:


#79
Quote from: Prankster on November 13, 2012, 06:43 AM
I had a dream tonight about seeing Mablak's replay, and his parachute opened at a point! Ban him! xD

LOL! :D  I had a similar dream in previous battle race challenge, I've dreamed that I saw your replay and in some point of the map you turn the JP on and fly over some wall! And I remember I was thinking smth like "hmm, I didn't know we can use Jets, then I'll do it too!" lol
#80
Schemes / Re: TUS MoleShopper Scheme
November 11, 2012, 01:52 PM
Oh, it was me who has submitted Mole Shopper scheme for TUS some 4 years ago, I'm the one to be hanged now! ;x
My excuse:
Considering Moles a tactic-based scheme that is played on specific maps, imo starting positions can be crucial to the outcome of the game. Everyone who plays Moles, knows how important it is to be higher in the map. If not because to be able to walk on roof and get to the any part of map easily, then it's because SD will certainly come and you want your worms to be higher. Now, if random placement put 4 of your worms at the bottom of the map and 4 of enemy worms on the top of the map, it's already a big disadvantage to you. Manual placement is there to reduce that luck factor and give the players most fair staring positions.

Quote from: Breeze on November 11, 2012, 08:27 AM
I think he's trying to say, set the scheme to random placements, otherwise people will just place on the roof of the map.
Worms can't be placed on a roof, rules says: "- At the start each worm must be placed in a hole (only 1 worm per hole is allowed)."

Now, I ain't sure I've understood Dmitry here:
Quote from: Dmitry on November 11, 2012, 05:53 AM
I play 3 years in a moleshopper and always randomny arrangements, but imagine that it for game, when all 4 worms above or arrangement - 2 worms in one hole.
Did someone placed his 4 worms on the roof or someone has piled 2 worms in the same hole, not sure.. But either way that would be against the rule I've mentioned above.

Quote from: ropa on November 11, 2012, 11:09 AM
Moleshoppers exist because of random placements.
Back in the day, the only way to make a mole shopper map was to fill everything with paint. Thanks to random placements (and starting girders) holes in the map were made. If you didn't have random placements, many less holes would be generated.

Yeah, people still make Mole maps like that, they fill it whole with the paint, it's the simplest and best Mole maps anyway..
Dunno how it was 12 years ago, but for the last 6 years if you fill the whole map with the paint it would always generate 18 random holes in it, no matter if the scheme is set on manual or random placements.
"- Only standard size (1920x696 px) mole maps with 18 holes are allowed. Map should not have roof border or edge border."

Btw, I believe that this scheme can be better and more balanced with the tweaking of crates possibilities and power levels for some weapons, rather than changing manual to random placements. Can't have less luck factor and more fair start then with manual placements, can you?

Edit:
Quote from: MonkeyIsland on November 11, 2012, 01:43 PM
Ok removed the teleport.
Why? It's against any logic..
#81
Schemes / Re: Tus schemes?
November 11, 2012, 12:15 AM
I love how U 3 are playing the game of Shopper with words through your posts.. It's a high-level Shop, maybe make a Cup out of it? ;x  :-*
#82
Too long map for me too, I don't have nerves for it, gonna skip this time.. ;x

edit: btw, gj Husky and Prank!
#83
Awesome challenge!  :)
Gj all participators! Was tough one, congrats for the results!
;x

#84
Took me hours but there it is, 308.76  :)
I still had some mistakes but I don't have any more nerves atm to try for a faster run.. ;x
#85
Quote from: Mablak on October 26, 2012, 10:59 AM
Hm time for sleep, I've filled up the WxW section pretty well, any big names I'm missing? Also, anyone have some warmer authors that I've left out? ;0

I've uploaded few more WxW mappacks, check them out..  It's from wormf00d, KuarK, NettuziM, PePaR, Tenisista and Gecko.

Edit: I've also added 7 more Cheetah Tower Races, but not as a mappack, so check them on "Latest maps".



#86
Off Topic / Re: Boo
October 14, 2012, 11:45 PM
Hey TuT-er, good to see ya!  :D
Don't say U're just passing by?! Gonna play some games or what?!

Edit:
What "quote issue"?  ??? As long the site is running good.. ;x
#87
Off Topic / Re: Music Video thread
October 14, 2012, 11:22 PM
For ANO and da f@#!ers:



Edit:
..and Crazy too.  :-*
#88
Off Topic / Re: Mug shots / Post your face !
October 14, 2012, 11:00 PM
TOMT is unique, his 1st post on TUS is his pic in "mug shots"! ;o
Welcome TOMT, U play worms?
#89
TUS Discussion / Re: TUS 4th aniversary
October 13, 2012, 03:04 PM
Happy B-day TUS, keep on rocking!  :)
#90
Schemes / Re: Possibly BNG Change
October 12, 2012, 10:58 PM
Quote from: Komito on October 12, 2012, 04:52 PM...
none of you ever cared about BnG, and you never will..

I just have to say:

Ok.

Quote from: Komito on October 12, 2012, 04:52 PM
.....
I don't play this game anymore, so my opinion is invalid anyway, i'll shutup now.

Please do.